Player Matchup

Bacchus
Bacchus
Gold IV
Freemanator7
Bacchus
Gold IV
Level 108
God Stats
10W - 9L
1,727 SR
Queue Stats
928W - 931L
1,451 MMR
Solo
Discordia
Discordia
Gold IV
MohAbbas8599
Discordia
Gold IV
Level 108
God Stats
1W - 1L
1,702 SR
Queue Stats
729W - 735L
1,417 MMR
Solo
Charon
Charon
Bronze III
SackBeater69
Charon
Bronze III
Level 158
God Stats
6W - 5L
1,577 SR
Queue Stats
16W - 10L
1,465 MMR
Solo
Hachiman
Hachiman
Gold IV
davidcs_16
Hachiman
Gold IV
Level 129
God Stats
0W - 2L
1,588 SR
Queue Stats
258W - 269L
1,428 MMR
Solo
Awilix
Awilix
Bronze V
slawekluczak11
Awilix
Bronze V
Level 125
God Stats
0W - 1L
1,557 SR
Queue Stats
5W - 7L
1,460 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,630 SR
1,444 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,446 SR
1,446 MMR
Surtr
Surtr
Silver I
CallmeDirty
Surtr
Silver I
Level 165
God Stats
30W - 18L
1,547 SR
Queue Stats
106W - 117L
1,395 MMR
Solo
Anubis
Anubis
Gold V
KingZroniXx
Anubis
Gold V
Level 118
God Stats
1W - 3L
1,307 SR
Queue Stats
202W - 202L
1,399 MMR
Solo
Hercules
Hercules
Silver I
Madeuso
Hercules
Silver I
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
113W - 88L
1,453 MMR
Solo
Olorun
Olorun
Platinum V
TZ17
Olorun
Platinum V
Level 168
God Stats
3W - 6L
1,227 SR
Queue Stats
393W - 383L
1,477 MMR
Solo
Bastet
Bastet
Gold II
codymuf
Bastet
Gold II
Level 87
God Stats
22W - 16L
1,648 SR
Queue Stats
277W - 276L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Freemanator7
Bacchus
15
2 / 6 / 2
9,804
490
6,850
21,844
24,230
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
MohAbbas8599
Discordia
14
3 / 3 / 0
8,507
425
9,780
10,716
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon
17
1 / 4 / 0
9,931
497
9,975
19,935
14,160
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
davidcs_16
Hachiman
16
0 / 5 / 2
9,415
471
7,058
15,423
5,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 12 / 3
8,508
425
8,208
24,714
8,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
KaliJormungandrAo KuangThor

VS

Bans
ThanatosBakasuraAphroditeRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 5
12,576
629
10,157
20,123
16,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
18
6 / 3 / 8
12,412
621
13,056
12,984
6,881
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Madeuso
Hercules
15
5 / 0 / 8
11,285
564
11,021
20,414
16,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
TZ17
Olorun
19
5 / 3 / 8
13,089
654
15,810
15,771
8,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
codymuf
Bastet
19
10 / 0 / 11
12,871
644
19,915
16,776
7,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
70
7
Kills
30
30
Deaths
7
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
Bacchus
Freemanator7
Bacchus
2
6
2
0.5
W
Anubis
6
3
8
3.33
W
Hercules
Madeuso
Hercules
5
0
8
9
L
Discordia
MohAbbas8599
Discordia
3
3
0
1
L
Charon
1
4
0
0.25
W
Olorun
TZ17
Olorun
5
3
8
3
W
Bastet
codymuf
Bastet
10
0
11
15.5
L
Hachiman
davidcs_16
Hachiman
0
5
2
0.2
L
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,871
Damage
69,959
92,632
Taken
86,068
55,449
Mitigated
55,901
14,031
Healing
37,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,157
3,307
0
7,650
20,123
16,741
2,267
6,869
13,101
2,438
86,925
L
Bacchus
Freemanator7
Bacchus
6,850
950
0
2,089
21,844
24,230
0
11,055
10,789
52,177
0
W
Anubis
13,056
1,570
0
6,801
12,984
6,881
2,737
7,904
5,046
110,569
0
W
Hercules
Madeuso
Hercules
11,021
3,616
0
8,016
20,414
16,306
630
6,226
13,405
0
31,657
L
Discordia
MohAbbas8599
Discordia
9,780
1,040
0
1,542
10,716
3,460
0
5,022
5,694
50,425
0
L
Charon
9,975
905
0
5,168
19,935
14,160
0
1,032
18,903
94,546
0
W
Olorun
TZ17
Olorun
15,810
9,979
1,091
8,302
15,771
8,441
9,096
4,437
11,317
134,086
0
W
Bastet
codymuf
Bastet
19,915
6,870
0
6,118
16,776
7,532
312
3,191
13,565
0
96,167
L
Hachiman
davidcs_16
Hachiman
7,058
2,883
0
3,700
15,423
5,544
225
6,247
9,176
0
73,560
L
8,208
2,843
271
1,261
24,714
8,055
0
6,071
18,643
0
50,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,165
Gold Earned
62,233
483
Minions Killed
640
0
Camps Cleared
0
1,717,931
Distance Traveled
2,067,384
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
12,576
629
148
7
0
394,991
5
L
Bacchus
9,804
490
63
3
0
385,288
5
W
Anubis
12,412
621
168
8
0
356,731
6
W
Hercules
11,285
564
25
1
0
455,837
0
L
Discordia
8,507
425
86
4
0
271,194
8
L
Charon
9,931
497
135
7
0
354,841
0
W
Olorun
13,089
654
182
9
0
348,098
2
W
Bastet
12,871
644
117
6
0
511,727
0
L
Hachiman
9,415
471
125
6
0
343,828
2
L
Awilix
8,508
425
74
4
0
362,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role