Player Matchup

Ra
Ra
ChakalRS
Ra
Level 123
God Stats
6W - 7L
1,549 SR
Queue Stats
404W - 383L
1,428 Elo+
Solo
Ishtar
Ishtar
ChizzyChamp
Ishtar
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
NitroNasty
Jormungandr
Level 167
God Stats
0W - 1L
1,947 SR
Queue Stats
5W - 2L
1,750 Elo+
Party 2
Shiva
Shiva
banjo321
Shiva
Level 48
God Stats
0W - 1L
1,520 SR
Queue Stats
9W - 10L
1,470 Elo+
Party 2
Ne Zha
Ne Zha
crocadily
Ne Zha
Level 117
God Stats
1W - 1L
1,655 SR
Queue Stats
3W - 1L
1,779 Elo+
Party 2
Team Averages
Level 116
1,634 SR
1,586 Elo+

VS

Team Averages
Level 115
1,554 SR
1,487 Elo+
Serqet
Serqet
BLUEMEANY
Serqet
Level 105
God Stats
21W - 18L
1,629 SR
Queue Stats
230W - 199L
1,545 Elo+
Party 1
Nu Wa
Nu Wa
Juc3iJ
Nu Wa
Level 192
God Stats
16W - 11L
1,492 SR
Queue Stats
198W - 211L
1,453 Elo+
Solo
Shiva
Shiva
NikXela
Shiva
Level 104
God Stats
6W - 4L
1,473 SR
Queue Stats
223W - 212L
1,548 Elo+
Party 1
Kuzenbo
Kuzenbo
RedRanger13
Kuzenbo
Level 25
God Stats
6W - 3L
1,584 SR
Queue Stats
9W - 12L
1,371 Elo+
Party 1
Neith
Neith
Rorschach_Xlll
Neith
Level 151
God Stats
7W - 3L
1,590 SR
Queue Stats
73W - 57L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,875
534
2,521
4,976
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
9
0 / 2 / 0
5,305
482
4,384
7,352
2,566
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
NitroNasty
Jormungandr
11
2 / 2 / 1
6,703
609
7,482
8,967
8,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Shiva
banjo321
Shiva
10
0 / 1 / 0
5,624
511
2,459
9,969
7,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
crocadily
Ne Zha
10
1 / 3 / 1
5,987
544
2,330
10,657
3,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BLUEMEANY
Serqet
13
7 / 0 / 3
7,696
700
5,873
6,896
2,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Juc3iJ
Nu Wa
11
1 / 0 / 5
6,573
598
3,955
3,766
1,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
NikXela
Shiva
12
1 / 3 / 1
6,872
625
4,815
12,320
5,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
RedRanger13
Kuzenbo
10
1 / 0 / 4
6,029
548
2,494
7,932
7,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 0 / 3
6,125
557
5,924
5,703
1,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
10
10
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Serqet
BLUEMEANY
Serqet
7
0
3
8.5
L
0
2
0
0
L
Ishtar
0
2
0
0
W
Nu Wa
Juc3iJ
Nu Wa
1
0
5
3.5
W
Shiva
NikXela
Shiva
1
3
1
0.5
L
Jormungandr
NitroNasty
Jormungandr
2
2
1
1.25
W
Kuzenbo
RedRanger13
Kuzenbo
1
0
4
3
W
0
0
3
1.5
L
Shiva
banjo321
Shiva
0
1
0
0
L
Ne Zha
crocadily
Ne Zha
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,176
Damage
23,061
41,921
Taken
36,617
24,216
Mitigated
18,716
10,875
Healing
11,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
BLUEMEANY
Serqet
5,873
954
0
675
6,896
2,812
0
728
6,086
0
60,699
L
2,521
31
92
1,440
4,976
1,810
0
2,368
2,576
44,086
0
L
Ishtar
4,384
2,495
0
2,219
7,352
2,566
0
1,023
6,329
0
35,790
W
Nu Wa
Juc3iJ
Nu Wa
3,955
796
0
1,229
3,766
1,222
348
1,585
2,049
47,179
0
W
Shiva
NikXela
Shiva
4,815
861
0
3,819
12,320
5,645
0
5,793
5,648
0
51,473
L
Jormungandr
NitroNasty
Jormungandr
7,482
1,898
0
2,513
8,967
8,826
0
387
8,580
52,367
0
W
Kuzenbo
RedRanger13
Kuzenbo
2,494
1,044
0
3,639
7,932
7,045
139
752
7,128
13,654
0
W
5,924
1,368
0
2,094
5,703
1,992
240
0
5,703
0
48,416
L
Shiva
banjo321
Shiva
2,459
48
548
2,979
9,969
7,046
0
1,690
8,279
0
24,355
L
Ne Zha
crocadily
Ne Zha
2,330
386
0
1,084
10,657
3,968
0
981
9,364
0
46,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,494
Gold Earned
33,295
333
Minions Killed
351
0
Camps Cleared
0
1,112,957
Distance Traveled
1,162,363
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,696
700
94
9
0
286,071
1
L
Ra
5,875
534
89
8
0
223,758
0
L
Ishtar
5,305
482
57
5
0
188,279
3
W
Nu Wa
6,573
598
80
7
0
197,542
3
W
Shiva
6,872
625
91
8
0
220,710
2
L
Jormungandr
6,703
609
84
8
0
202,673
2
W
Kuzenbo
6,029
548
8
1
0
243,857
1
W
Neith
6,125
557
78
7
0
214,183
4
L
Shiva
5,624
511
32
3
0
237,859
0
L
Ne Zha
5,987
544
71
6
0
260,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role