Player Matchup

Bastet
Bastet
GreasyOutlaw
Bastet
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 65L
1,508 Elo+
Solo
Merlin
Merlin
Halliverse
Merlin
Level 157
God Stats
6W - 10L
1,574 SR
Queue Stats
85W - 89L
1,446 Elo+
Solo
Hades
Hades
YikesThatsAKill
Hades
Level 67
God Stats
8W - 3L
1,523 SR
Queue Stats
106W - 83L
1,499 Elo+
Solo
Bacchus
Bacchus
angel007lopez
Bacchus
Level 154
God Stats
12W - 13L
1,541 SR
Queue Stats
75W - 85L
1,484 Elo+
Party 1
Poseidon
Poseidon
xkikoprx
Poseidon
Level 132
God Stats
5W - 5L
1,502 SR
Queue Stats
85W - 92L
1,486 Elo+
Party 1
Team Averages
Level 116
1,528 SR
1,485 Elo+

VS

Team Averages
Level 87
1,530 SR
1,501 Elo+
Neith
Neith
Black-Trout
Neith
Level 67
God Stats
4W - 4L
1,617 SR
Queue Stats
166W - 191L
1,451 Elo+
Solo
Thoth
Thoth
Real ASAP Pablo
Thoth
Level 117
God Stats
0W - 4L
1,298 SR
Queue Stats
218W - 204L
1,541 Elo+
Solo
Charon
Charon
SpawnedPlague
Charon
Level 84
God Stats
21W - 13L
1,634 SR
Queue Stats
84W - 81L
1,527 Elo+
Solo
Anubis
Anubis
VampyrTempest
Anubis
Level 62
God Stats
37W - 42L
1,430 SR
Queue Stats
69W - 68L
1,489 Elo+
Solo
Bakasura
Bakasura
xVASTx00001
Bakasura
Level 107
God Stats
13W - 10L
1,672 SR
Queue Stats
210W - 203L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
11 / 1 / 9
9,542
561
11,265
14,812
5,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
Halliverse
Merlin
16
4 / 0 / 8
10,059
592
12,421
8,774
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 1 / 1
10,803
635
7,141
8,115
3,907
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
12
5 / 2 / 6
8,649
509
5,702
12,385
12,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
xkikoprx
Poseidon
14
4 / 3 / 3
8,593
505
10,153
9,348
3,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 4
7,613
448
6,632
11,433
4,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 9 / 0
7,452
438
5,494
12,520
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 6 / 1
7,434
437
12,322
16,477
9,191
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 4 / 0
9,071
534
2,777
10,321
4,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
xVASTx00001
Bakasura
12
1 / 4 / 1
7,771
457
4,034
16,940
6,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
29
Kills
6
7
Deaths
29
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
Bastet
11
1
9
15.5
W
Merlin
Halliverse
Merlin
4
0
8
8
L
0
9
0
0
L
3
6
1
0.58
L
1
4
0
0.25
W
5
1
1
5.5
W
Bacchus
5
2
6
4
L
Bakasura
xVASTx00001
Bakasura
1
4
1
0.38
W
Poseidon
xkikoprx
Poseidon
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,682
Damage
31,259
53,434
Taken
67,691
29,149
Mitigated
28,884
14,739
Healing
12,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,632
1,960
0
804
11,433
4,342
300
6,477
4,956
0
47,699
W
Bastet
11,265
2,845
0
3,134
14,812
5,662
0
5,652
9,128
0
49,369
W
Merlin
Halliverse
Merlin
12,421
502
0
837
8,774
3,293
739
4,906
3,868
69,157
0
L
5,494
315
0
1,140
12,520
3,975
0
6,741
5,292
52,503
0
L
12,322
1,408
100
1,675
16,477
9,191
168
9,529
6,775
41,482
1,138
L
2,777
272
0
3,662
10,321
4,486
0
6,036
4,244
68,029
0
W
7,141
927
140
4,723
8,115
3,907
1,507
2,459
5,656
81,242
0
W
Bacchus
5,702
471
0
2,632
12,385
12,459
0
4,238
8,111
24,231
0
L
Bakasura
xVASTx00001
Bakasura
4,034
2,475
16
5,434
16,940
6,890
0
5,454
11,316
0
45,992
W
Poseidon
xkikoprx
Poseidon
10,153
2,452
727
2,546
9,348
3,828
0
3,323
6,025
61,320
7,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,646
Gold Earned
39,341
444
Minions Killed
410
0
Camps Cleared
0
1,689,613
Distance Traveled
1,557,657
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,613
448
83
5
0
291,562
5
W
Bastet
9,542
561
57
3
0
396,064
0
W
Merlin
10,059
592
124
7
0
326,600
0
L
Thoth
7,452
438
92
5
0
303,091
0
L
Charon
7,434
437
41
2
0
349,510
0
L
Anubis
9,071
534
120
7
0
253,167
8
W
Hades
10,803
635
144
8
0
305,187
4
W
Bacchus
8,649
509
22
1
0
358,394
7
L
Bakasura
7,771
457
74
4
0
360,327
6
W
Poseidon
8,593
505
97
6
0
303,368
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role