Player Matchup

Zeus
Zeus
Cbdb92
Zeus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 69L
1,430 Elo+
Party 2
Hel
Hel
XBunnyXPrincessX
Hel
Level 128
God Stats
0W - 1L
1,120 SR
Queue Stats
87W - 80L
1,433 Elo+
Party 2
Surtr
Surtr
brad0800
Surtr
Level 109
God Stats
3W - 2L
1,557 SR
Queue Stats
107W - 112L
1,442 Elo+
Party 2
Team Averages
Level 108
1,392 SR
1,435 Elo+

VS

Team Averages
Level 92
1,565 SR
1,476 Elo+
Surtr
Surtr
NightBlazer_4K
Surtr
Level 29
God Stats
5W - 2L
1,533 SR
Queue Stats
5W - 2L
1,418 Elo+
Party 1
Neith
Neith
UchihaScorpio
Neith
Level 120
God Stats
17W - 21L
1,521 SR
Queue Stats
101W - 107L
1,504 Elo+
Party 1
Ao Kuang
Ao Kuang
no_name_user282
Ao Kuang
Level 128
God Stats
4W - 2L
1,642 SR
Queue Stats
99W - 95L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Cbdb92
Zeus
12
1 / 5 / 2
8,767
731
12,122
10,288
3,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 7 / 3
8,680
723
9,450
14,001
5,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
brad0800
Surtr
10
0 / 5 / 3
8,164
680
5,077
14,907
14,102
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 12
9,271
773
6,721
13,483
11,582
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 1 / 8
11,312
943
16,097
12,634
5,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
14
10 / 1 / 5
11,248
937
11,166
12,401
5,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
2
Kills
17
17
Deaths
4
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Zeus
Cbdb92
Zeus
1
5
2
0.4
W
0
2
12
3
W
7
1
8
11
L
1
7
3
0.36
L
Surtr
brad0800
Surtr
0
5
3
0.3
W
Ao Kuang
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,649
Damage
33,984
39,196
Taken
38,518
23,904
Mitigated
22,308
7,331
Healing
12,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Cbdb92
Zeus
12,122
1,289
0
250
10,288
3,805
0
3,496
6,792
50,011
0
W
6,721
2,879
347
2,056
13,483
11,582
158
7,975
5,508
302
21,641
W
16,097
6,055
0
6,030
12,634
5,309
1,598
7,939
4,695
0
58,200
L
9,450
1,786
2,890
3,401
14,001
5,997
0
2,542
11,459
24,937
0
L
Surtr
brad0800
Surtr
5,077
2,025
0
790
14,907
14,102
3
5,458
9,449
259
20,409
W
Ao Kuang
11,166
3,168
0
4,530
12,401
5,417
941
6,766
5,635
41,680
2,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,611
Gold Earned
31,831
146
Minions Killed
159
0
Camps Cleared
0
575,339
Distance Traveled
665,927
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,767
731
72
6
0
201,388
0
W
Surtr
9,271
773
25
2
0
210,892
0
W
Neith
11,312
943
81
7
0
214,928
5
L
Hel
8,680
723
39
3
0
186,244
0
L
Surtr
8,164
680
35
3
0
187,707
0
W
Ao Kuang
11,248
937
53
4
0
240,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role