Player Matchup

Charon
Charon
AGamerAtHeart
Charon
Level 128
God Stats
4W - 3L
1,319 SR
Queue Stats
132W - 152L
1,562 Elo+
Party 1
Vamana
Vamana
DaRagingPanda99
Vamana
Level 107
God Stats
2W - 1L
1,746 SR
Queue Stats
76W - 90L
1,572 Elo+
Party 1
Medusa
Medusa
Noodles27th
Medusa
Level 67
God Stats
0W - 2L
1,428 SR
Queue Stats
0W - 3L
1,152 Elo+
Solo
Ix Chel
Ix Chel
Utgardha
Ix Chel
Level 171
God Stats
15W - 3L
1,658 SR
Queue Stats
175W - 182L
1,445 Elo+
Solo
Bakasura
Bakasura
aeddington123
Bakasura
Level 152
God Stats
8W - 13L
1,430 SR
Queue Stats
243W - 253L
1,541 Elo+
Solo
Team Averages
Level 125
1,516 SR
1,454 Elo+

VS

Team Averages
Level 106
1,619 SR
1,498 Elo+
Bastet
Bastet
AlbedoBloobBath
Bastet
Level 113
God Stats
1W - 1L
1,497 SR
Queue Stats
84W - 68L
1,441 Elo+
Solo
Martichoras
Martichoras
Always2ThereAre
Martichoras
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,466 Elo+
Party 2
Ymir
Ymir
Cheddar7
Ymir
Level 83
God Stats
7W - 2L
1,678 SR
Queue Stats
12W - 7L
1,575 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
jcjimenez14
Morgan Le Fay
Level 126
God Stats
44W - 37L
1,630 SR
Queue Stats
81W - 80L
1,502 Elo+
Solo
Tyr
Tyr
samwise8
Tyr
Level 107
God Stats
3W - 0L
1,788 SR
Queue Stats
23W - 16L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
7,274
727
8,267
6,966
5,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 2
6,514
651
3,535
7,321
6,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
12
0 / 4 / 1
6,638
664
3,296
9,390
3,192
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
Utgardha
Ix Chel
14
0 / 1 / 1
7,445
745
5,954
5,672
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bakasura
aeddington123
Bakasura
13
1 / 5 / 1
7,244
724
5,054
13,412
7,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 6
8,603
860
9,122
8,151
3,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Martichoras
Always2ThereAre
Martichoras
16
5 / 0 / 5
9,037
904
7,151
3,558
1,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
14
1 / 1 / 9
8,079
808
2,695
8,302
6,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
jcjimenez14
Morgan Le Fay
14
4 / 1 / 9
8,206
821
11,386
6,885
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 0 / 7
7,629
763
5,791
10,240
7,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
15
15
Deaths
3
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
4
1
6
7
W
Martichoras
Always2ThereAre
Martichoras
5
0
5
7.5
W
Ymir
1
1
9
5.5
L
0
3
2
0.33
L
Medusa
0
4
1
0.13
L
Ix Chel
Utgardha
Ix Chel
0
1
1
0.5
L
Bakasura
aeddington123
Bakasura
1
5
1
0.3
W
Morgan Le Fay
jcjimenez14
Morgan Le Fay
4
1
9
8.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,106
Damage
36,145
42,761
Taken
37,136
25,312
Mitigated
21,721
5,055
Healing
9,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,267
1,053
0
1,007
6,966
5,640
0
2,886
4,080
21,809
0
W
9,122
1,849
0
1,082
8,151
3,202
816
2,158
5,201
0
30,039
W
Martichoras
Always2ThereAre
Martichoras
7,151
2,905
0
1,292
3,558
1,721
1,296
1,275
2,142
0
41,980
W
Ymir
2,695
654
0
1,386
8,302
6,136
276
3,000
4,350
10,776
0
L
3,535
1,213
0
668
7,321
6,395
0
2,646
4,675
0
8,733
L
Medusa
3,296
1,476
0
182
9,390
3,192
676
3,033
6,357
0
15,263
L
Ix Chel
Utgardha
Ix Chel
5,954
577
126
963
5,672
2,370
0
605
5,067
26,553
0
L
Bakasura
aeddington123
Bakasura
5,054
3,222
0
2,109
13,412
7,715
896
4,911
8,501
0
12,522
W
Morgan Le Fay
jcjimenez14
Morgan Le Fay
11,386
183
0
2,509
6,885
2,931
907
2,979
3,102
24,625
0
W
5,791
143
0
3,166
10,240
7,731
144
3,212
6,184
0
20,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,115
Gold Earned
41,554
175
Minions Killed
219
0
Camps Cleared
0
1,070,545
Distance Traveled
1,177,496
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,274
727
21
2
0
208,074
8
W
Bastet
8,603
860
56
6
0
261,318
0
W
Martichoras
9,037
904
92
9
0
208,624
0
W
Ymir
8,079
808
18
2
0
231,701
2
L
Vamana
6,514
651
5
1
0
213,652
3
L
Medusa
6,638
664
34
3
0
193,169
0
L
Ix Chel
7,445
745
67
7
0
236,865
0
L
Bakasura
7,244
724
48
5
0
218,785
0
W
Morgan Le Fay
8,206
821
24
2
0
227,070
0
W
Tyr
7,629
763
29
3
0
248,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role