Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
AfroMarciano
Nike
Level 149
God Stats
8W - 4L
1,755 SR
Queue Stats
320W - 319L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
Porongo-San
Danzaburou
Level 127
God Stats
7W - 7L
1,503 SR
Queue Stats
425W - 461L
1,476 Elo+
Party 1
Hel
Hel
Simon420
Hel
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 179L
1,429 Elo+
Solo
Izanami
Izanami
thirstygoat
Izanami
Level 108
God Stats
14W - 14L
1,450 SR
Queue Stats
642W - 692L
1,495 Elo+
Solo
Team Averages
Level 125
1,542 SR
1,471 Elo+

VS

Team Averages
Level 87
1,556 SR
1,430 Elo+
Yemoja
Yemoja
EndermanInvasion
Yemoja
Level 52
God Stats
0W - 1L
1,235 SR
Queue Stats
44W - 39L
1,503 Elo+
Solo
Persephone
Persephone
KingScar0824
Persephone
Level 111
God Stats
5W - 2L
1,736 SR
Queue Stats
560W - 542L
1,476 Elo+
Party 3
Nemesis
Nemesis
ShowTyme93
Nemesis
Level 128
God Stats
6W - 1L
1,822 SR
Queue Stats
905W - 867L
1,476 Elo+
Party 3
Bakasura
Bakasura
SkimpEee
Bakasura
Level 98
God Stats
2W - 2L
1,486 SR
Queue Stats
108W - 112L
1,479 Elo+
Party 2
Mulan
Mulan
jjeLLLyyyy
Mulan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
1 / 2 / 12
9,456
727
9,973
10,934
5,024
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

17
4 / 2 / 10
9,769
751
15,289
26,374
17,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Porongo-San
Danzaburou
18
10 / 2 / 6
11,344
873
18,972
13,017
6,669
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 1 / 13
9,042
696
6,993
13,108
5,852
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
thirstygoat
Izanami
15
1 / 2 / 8
9,297
715
8,840
11,557
5,092
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 8
8,730
672
5,240
9,459
8,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Persephone
KingScar0824
Persephone
15
2 / 3 / 6
8,700
669
18,649
10,374
4,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
ShowTyme93
Nemesis
14
0 / 4 / 7
7,643
588
12,092
15,266
10,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
SkimpEee
Bakasura
15
2 / 3 / 3
7,913
609
10,605
13,190
13,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
15
4 / 5 / 4
8,836
680
11,545
17,656
16,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
36
16
Kills
8
9
Deaths
16
49
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
2
12
3.5
W
4
2
10
4.5
L
0
1
8
4
L
Persephone
KingScar0824
Persephone
2
3
6
1.67
W
Danzaburou
Porongo-San
Danzaburou
10
2
6
6.5
L
Nemesis
ShowTyme93
Nemesis
0
4
7
0.88
W
0
1
13
6.5
L
Bakasura
SkimpEee
Bakasura
2
3
3
1.17
L
Mulan
4
5
4
1.2
W
Izanami
thirstygoat
Izanami
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,067
Damage
58,131
74,990
Taken
65,945
40,019
Mitigated
53,394
45,414
Healing
28,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,973
4,163
424
2,317
10,934
5,024
1,661
4,118
6,322
0
28,746
W
15,289
633
2,149
8,621
26,374
17,382
310
6,010
18,462
0
33,305
L
5,240
866
10,161
3,493
9,459
8,729
0
1,998
7,461
13,453
0
L
Persephone
KingScar0824
Persephone
18,649
1,418
475
803
10,374
4,954
0
968
9,328
30,733
0
W
Danzaburou
Porongo-San
Danzaburou
18,972
9,979
2,678
3,805
13,017
6,669
674
4,730
8,062
0
34,339
L
Nemesis
ShowTyme93
Nemesis
12,092
422
2,231
4,007
15,266
10,339
0
897
14,369
0
19,872
W
6,993
194
14,279
9,353
13,108
5,852
653
5,239
7,483
12,510
0
L
Bakasura
SkimpEee
Bakasura
10,605
4,452
2,041
3,611
13,190
13,268
0
1,682
11,508
0
13,973
L
Mulan
11,545
826
407
849
17,656
16,104
0
1,448
16,208
0
15,877
W
Izanami
thirstygoat
Izanami
8,840
6,170
475
1,313
11,557
5,092
1,579
3,792
7,128
0
22,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,908
Gold Earned
41,822
173
Minions Killed
97
0
Camps Cleared
0
1,151,911
Distance Traveled
1,182,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,456
727
45
3
0
200,027
0
W
Nike
9,769
751
34
3
0
259,590
0
L
Yemoja
8,730
672
18
1
0
240,554
0
L
Persephone
8,700
669
24
2
0
218,508
0
W
Danzaburou
11,344
873
46
4
0
217,914
0
L
Nemesis
7,643
588
19
1
0
239,281
0
W
Hel
9,042
696
12
1
0
243,236
0
L
Bakasura
7,913
609
30
2
0
251,168
0
L
Mulan
8,836
680
6
0
0
233,399
0
W
Izanami
9,297
715
36
3
0
231,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role