Player Matchup

Ishtar
Ishtar
Rorriz
Ishtar
Level 19
God Stats
6W - 7L
1,555 SR
Queue Stats
45W - 44L
1,484 Elo+
Party 1
Hera
Hera
Stupid_Droid
Hera
Level 42
God Stats
4W - 4L
1,472 SR
Queue Stats
64W - 64L
1,415 Elo+
Solo
Horus
Horus
ZacEfronFan
Horus
Level 18
God Stats
19W - 12L
1,661 SR
Queue Stats
53W - 50L
1,488 Elo+
Party 1
Xing Tian
Xing Tian
asfdh
Xing Tian
Level 106
God Stats
8W - 4L
1,562 SR
Queue Stats
100W - 96L
1,520 Elo+
Party 1
Medusa
Medusa
romeo12311
Medusa
Level 19
God Stats
20W - 12L
1,628 SR
Queue Stats
33W - 23L
1,510 Elo+
Party 1
Team Averages
Level 41
1,576 SR
1,483 Elo+

VS

Team Averages
Level 53
1,546 SR
1,474 Elo+
Surtr
Surtr
 
Surtr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
ErMichael94
Vulcan
Level 44
God Stats
4W - 3L
1,350 SR
Queue Stats
13W - 29L
1,430 Elo+
Solo
Danzaburou
Danzaburou
FlyyI
Danzaburou
Level 8
God Stats
2W - 6L
1,628 SR
Queue Stats
5W - 14L
1,316 Elo+
Party 2
Artemis
Artemis
Jtrout
Artemis
Level 45
God Stats
1W - 3L
1,581 SR
Queue Stats
39W - 48L
1,546 Elo+
Solo
Janus
Janus
blxzi
Janus
Level 45
God Stats
1W - 2L
1,672 SR
Queue Stats
8W - 8L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Rorriz
Ishtar
12
1 / 0 / 13
6,599
1,320
6,078
4,829
2,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 3
6,731
1,346
3,764
1,525
606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 1 / 11
6,595
1,319
3,824
6,249
5,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
asfdh
Xing Tian
12
1 / 0 / 12
6,445
1,289
4,021
4,407
4,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
romeo12311
Medusa
12
6 / 0 / 7
7,751
1,550
9,044
4,893
2,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

383

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
1 / 3 / 0
5,851
1,170
5,801
10,036
7,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
10
0 / 4 / 1
5,727
1,145
5,612
5,693
2,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
FlyyI
Danzaburou
10
0 / 1 / 1
5,400
1,080
2,061
3,560
1,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
Jtrout
Artemis
10
0 / 4 / 1
5,534
1,107
1,959
5,771
2,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
blxzi
Janus
11
0 / 2 / 1
5,916
1,183
3,285
4,041
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
14
Kills
1
1
Deaths
14
46
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
3
0
0.33
L
Vulcan
0
4
1
0.13
L
Danzaburou
FlyyI
Danzaburou
0
1
1
0.5
L
Artemis
Jtrout
Artemis
0
4
1
0.13
W
Ishtar
Rorriz
Ishtar
1
0
13
7.5
W
4
0
3
5.5
W
2
1
11
7.5
W
Xing Tian
asfdh
Xing Tian
1
0
12
7
L
Janus
blxzi
Janus
0
2
1
0.25
W
Medusa
romeo12311
Medusa
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,731
Damage
18,718
21,903
Taken
29,101
13,983
Mitigated
14,805
5,312
Healing
1,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,801
1,276
0
875
10,036
7,498
0
2,733
6,922
220
12,177
L
Vulcan
5,612
1,280
0
146
5,693
2,513
0
1,382
4,194
16,208
0
L
Danzaburou
FlyyI
Danzaburou
2,061
925
0
160
3,560
1,368
0
958
2,561
0
4,790
L
Artemis
Jtrout
Artemis
1,959
1,065
0
234
5,771
2,001
0
1,322
4,012
0
8,820
W
Ishtar
Rorriz
Ishtar
6,078
3,835
0
816
4,829
2,201
0
1,994
2,835
0
16,387
W
3,764
932
0
0
1,525
606
0
393
982
16,570
0
W
3,824
1,366
1,186
1,680
6,249
5,114
0
2,978
3,121
0
7,669
W
Xing Tian
asfdh
Xing Tian
4,021
302
0
604
4,407
4,007
0
1,376
3,031
8,228
0
L
Janus
blxzi
Janus
3,285
224
0
0
4,041
1,425
0
701
3,212
25,203
0
W
Medusa
romeo12311
Medusa
9,044
3,816
0
1,026
4,893
2,055
0
1,868
2,876
0
22,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,121
Gold Earned
28,428
126
Minions Killed
123
7
Camps Cleared
3
557,967
Distance Traveled
447,591
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,851
1,170
11
2
1
99,126
0
L
Vulcan
5,727
1,145
21
4
0
103,931
0
L
Danzaburou
5,400
1,080
5
1
1
66,617
0
L
Artemis
5,534
1,107
12
2
0
72,602
0
W
Ishtar
6,599
1,320
32
6
2
100,895
0
W
Hera
6,731
1,346
41
8
2
99,917
0
W
Horus
6,595
1,319
16
3
0
117,163
0
W
Xing Tian
6,445
1,289
9
2
0
122,748
0
L
Janus
5,916
1,183
74
15
1
105,315
0
W
Medusa
7,751
1,550
28
6
3
117,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role