Player Matchup

Bakasura
Bakasura
Dragonzei
Bakasura
Level 161
God Stats
1W - 4L
1,360 SR
Queue Stats
286W - 246L
1,602 Elo+
Party 1
Izanami
Izanami
Jamin Moore
Izanami
Level 144
God Stats
3W - 5L
1,614 SR
Queue Stats
188W - 204L
1,486 Elo+
Party 2
Nox
Nox
Julletin
Nox
Level 148
God Stats
3W - 5L
1,659 SR
Queue Stats
256W - 222L
1,600 Elo+
Party 1
Aphrodite
Aphrodite
KIMxRICHARDS
Aphrodite
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
418W - 404L
1,480 Elo+
Party 2
Surtr
Surtr
Thundershock658
Surtr
Level 69
God Stats
7W - 7L
1,386 SR
Queue Stats
225W - 234L
1,444 Elo+
Party 2
Team Averages
Level 133
1,504 SR
1,522 Elo+

VS

Team Averages
Level 111
1,603 SR
1,675 Elo+
Fenrir
Fenrir
BestŠmitePlayer
Fenrir
Level 159
God Stats
3W - 2L
1,755 SR
Queue Stats
132W - 96L
1,617 Elo+
Solo
Sol
Sol
HellsBlazes
Sol
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 11L
1,847 Elo+
Solo
Nu Wa
Nu Wa
Phasical
Nu Wa
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 133L
1,511 Elo+
Solo
Ymir
Ymir
SussanoOrSellv2
Ymir
Level 16
God Stats
2W - 0L
1,690 SR
Queue Stats
15W - 5L
1,775 Elo+
Party 3
Mercury
Mercury
vvSahandvv
Mercury
Level 149
God Stats
2W - 1L
1,572 SR
Queue Stats
93W - 72L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dragonzei
Bakasura
6
0 / 1 / 0
3,673
735
1,814
5,874
2,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Izanami
Jamin Moore
Izanami
7
0 / 2 / 0
3,531
706
1,352
4,136
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 1 / 0
3,513
703
1,454
4,880
2,682
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
KIMxRICHARDS
Aphrodite
7
0 / 1 / 0
3,558
712
2,013
3,535
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 1 / 0
2,924
585
47
2,244
884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
4,696
939
1,586
4,054
1,722
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 1
4,408
882
5,230
2,984
808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nu Wa
Phasical
Nu Wa
7
1 / 0 / 1
4,212
842
3,360
2,424
699
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 0 / 1
4,320
864
1,274
2,640
1,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
vvSahandvv
Mercury
7
2 / 0 / 0
4,509
902
2,458
3,860
1,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
6
6
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Bakasura
Dragonzei
Bakasura
0
1
0
0
W
1
0
1
1.5
L
Izanami
Jamin Moore
Izanami
0
2
0
0
L
0
1
0
0
L
Aphrodite
KIMxRICHARDS
Aphrodite
0
1
0
0
W
Nu Wa
Phasical
Nu Wa
1
0
1
1.5
W
1
0
1
1.5
L
0
1
0
0
W
Mercury
vvSahandvv
Mercury
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,680
Damage
13,908
20,669
Taken
15,962
8,352
Mitigated
5,436
7,154
Healing
6,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,586
591
0
1,145
4,054
1,722
0
962
3,092
0
9,384
L
Bakasura
Dragonzei
Bakasura
1,814
1,203
0
1,790
5,874
2,247
0
2,694
3,180
0
18,328
W
5,230
3,588
0
1,896
2,984
808
837
394
2,426
33,581
0
L
Izanami
Jamin Moore
Izanami
1,352
1,028
0
1,072
4,136
1,317
0
2,731
1,405
0
19,097
L
1,454
290
0
1,694
4,880
2,682
0
2,326
2,554
11,530
0
L
Aphrodite
KIMxRICHARDS
Aphrodite
2,013
166
339
1,882
3,535
1,222
0
2,008
1,527
16,652
0
W
Nu Wa
Phasical
Nu Wa
3,360
1,088
0
1,449
2,424
699
0
1,009
1,415
23,644
0
W
1,274
212
0
500
2,640
1,122
0
507
2,104
23,205
0
L
47
47
0
377
2,244
884
0
105
2,139
26
3,681
W
Mercury
vvSahandvv
Mercury
2,458
858
0
1,576
3,860
1,085
654
595
3,115
0
19,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,199
Gold Earned
22,145
138
Minions Killed
190
0
Camps Cleared
0
498,697
Distance Traveled
576,778
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,696
939
14
3
0
131,485
2
L
Bakasura
3,673
735
49
10
0
138,758
0
W
Sol
4,408
882
53
11
0
110,931
0
L
Izanami
3,531
706
36
7
0
107,916
0
L
Nox
3,513
703
16
3
0
122,079
0
L
Aphrodite
3,558
712
29
6
0
100,858
0
W
Nu Wa
4,212
842
40
8
0
98,914
0
W
Ymir
4,320
864
43
9
0
125,489
0
L
Surtr
2,924
585
8
2
0
29,086
0
W
Mercury
4,509
902
40
8
0
109,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role