Player Matchup

Zhong Kui
Zhong Kui
Silver III
 
Zhong Kui
Silver III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver II
 
Anhur
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver II
AoSumo
Achilles
Silver II
Level 184
God Stats
1W - 2L
1,663 SR
Queue Stats
323W - 327L
1,121 MMR
Solo
Susano
Susano
Bronze III
KingCoo4ie
Susano
Bronze III
Level 87
God Stats
3W - 5L
1,427 SR
Queue Stats
11W - 16L
1,075 MMR
Solo
Geb
Geb
Silver II
PlzUnbanMain
Geb
Silver II
Level 96
God Stats
14W - 28L
1,429 SR
Queue Stats
635W - 647L
1,053 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,504 SR
1,250 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,498 SR
1,074 MMR
Bellona
Bellona
Silver I
DARTH B0SS69
Bellona
Silver I
Level 63
God Stats
3W - 2L
1,220 SR
Queue Stats
16W - 30L
1,097 MMR
Solo
Cupid
Cupid
Silver I
OrbedFuneral
Cupid
Silver I
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 118L
1,110 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
duybalin
Morgan Le Fay
Gold V
Level 148
God Stats
84W - 74L
1,567 SR
Queue Stats
441W - 430L
1,119 MMR
Solo
Janus
Janus
Silver I
iCloudsx__
Janus
Silver I
Level 156
God Stats
8W - 11L
1,403 SR
Queue Stats
123W - 135L
1,150 MMR
Solo
Ares
Ares
Silver II
reddish_unicorn2
Ares
Silver II
Level 138
God Stats
1W - 0L
1,800 SR
Queue Stats
233W - 255L
894 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
2 / 1 / 0
7,636
545
7,310
8,488
7,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
 
Anhur
11
2 / 7 / 1
6,426
459
6,297
13,754
4,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
AoSumo
Achilles
12
0 / 2 / 0
6,567
469
6,450
12,866
14,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
KingCoo4ie
Susano
9
0 / 4 / 2
5,862
419
4,032
8,487
3,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 3
6,668
476
4,943
10,957
8,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ThanatosIx ChelAo KuangBastet

VS

Bans
AmaterasuKaliBakasuraBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DARTH B0SS69
Bellona
13
1 / 0 / 3
7,808
558
8,495
13,577
14,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
4 / 2 / 4
7,582
542
7,406
9,224
3,168
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
duybalin
Morgan Le Fay
12
2 / 0 / 5
7,361
526
7,753
6,525
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
13
2 / 0 / 2
7,512
537
4,459
5,810
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 4 / 4
6,566
469
6,290
11,367
8,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
14
14
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
1
0
2
L
Anhur
 
Anhur
2
7
1
0.36
L
Achilles
AoSumo
Achilles
0
2
0
0
W
Bellona
DARTH B0SS69
Bellona
1
0
3
2.5
L
Susano
KingCoo4ie
Susano
0
4
2
0.25
W
4
2
4
3
L
1
0
3
2.5
W
Morgan Le Fay
duybalin
Morgan Le Fay
2
0
5
4.5
W
Janus
2
0
2
3
W
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,032
Damage
34,403
54,552
Taken
46,503
38,031
Mitigated
31,192
12,938
Healing
14,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,310
1,008
0
4,170
8,488
7,353
0
5,529
2,959
62,425
0
L
Anhur
 
Anhur
6,297
3,298
0
4,108
13,754
4,706
0
3,423
10,331
0
45,800
L
Achilles
AoSumo
Achilles
6,450
1,910
0
1,981
12,866
14,208
0
971
11,895
498
44,587
W
Bellona
DARTH B0SS69
Bellona
8,495
3,410
0
6,580
13,577
14,574
261
1,132
12,423
0
63,068
L
Susano
KingCoo4ie
Susano
4,032
1,261
0
0
8,487
3,151
0
3,537
4,950
0
30,886
W
7,406
4,440
218
4,286
9,224
3,168
0
1,324
7,890
0
46,723
L
4,943
931
0
2,679
10,957
8,613
0
5,042
5,915
20,403
0
W
Morgan Le Fay
duybalin
Morgan Le Fay
7,753
547
0
914
6,525
2,582
0
1,320
5,113
55,659
0
W
Janus
4,459
478
0
875
5,810
2,113
0
3,536
2,096
60,970
0
W
6,290
69
0
1,207
11,367
8,755
0
4,730
6,461
21,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,159
Gold Earned
36,829
341
Minions Killed
394
0
Camps Cleared
0
1,303,694
Distance Traveled
1,398,604
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,636
545
139
10
0
272,555
4
L
Anhur
6,426
459
62
4
0
246,648
1
L
Achilles
6,567
469
75
5
0
265,142
0
W
Bellona
7,808
558
101
7
0
296,714
0
L
Susano
5,862
419
43
3
0
234,537
2
W
Cupid
7,582
542
79
6
0
266,613
2
L
Geb
6,668
476
22
2
0
284,812
5
W
Morgan Le Fay
7,361
526
90
6
0
247,723
5
W
Janus
7,512
537
107
8
0
301,962
2
W
Ares
6,566
469
17
1
0
285,592
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role