Player Matchup

Amaterasu
Amaterasu
ALANTUCAN1009
Amaterasu
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,642 Elo+
Party 1
Rama
Rama
AmusedGod
Rama
Level 122
God Stats
1W - 1L
1,784 SR
Queue Stats
51W - 34L
1,687 Elo+
Party 3
Camazotz
Camazotz
MonkieNA
Camazotz
Level 106
God Stats
4W - 3L
1,889 SR
Queue Stats
92W - 65L
1,647 Elo+
Party 1
Xing Tian
Xing Tian
SobeyBear
Xing Tian
Level 39
God Stats
1W - 6L
1,289 SR
Queue Stats
42W - 55L
1,432 Elo+
Solo
Hades
Hades
whatskin
Hades
Level 78
God Stats
0W - 3L
1,325 SR
Queue Stats
166W - 141L
1,646 Elo+
Party 3
Team Averages
Level 89
1,558 SR
1,611 Elo+

VS

Team Averages
Level 73
1,661 SR
1,627 Elo+
Freya
Freya
Benjιe
Freya
Level 94
God Stats
9W - 1L
1,941 SR
Queue Stats
61W - 39L
1,770 Elo+
Party 4
Maui
Maui
DOGSQUAD99
Maui
Level 76
God Stats
18W - 13L
1,510 SR
Queue Stats
182W - 152L
1,606 Elo+
Party 2
Chiron
Chiron
JarlBalgruufBud
Chiron
Level 80
God Stats
55W - 32L
1,749 SR
Queue Stats
110W - 86L
1,575 Elo+
Party 2
Kukulkan
Kukulkan
KillaPoppaSmurf
Kukulkan
Level 104
God Stats
11W - 10L
1,607 SR
Queue Stats
205W - 189L
1,532 Elo+
Solo
Nemesis
Nemesis
UndeadElijah
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 24L
1,654 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ALANTUCAN1009
Amaterasu
9
1 / 7 / 1
6,212
478
6,084
15,594
13,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
12
0 / 5 / 0
6,726
517
4,993
10,574
4,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Camazotz
MonkieNA
Camazotz
14
2 / 3 / 0
7,515
578
4,578
16,117
6,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
SobeyBear
Xing Tian
9
0 / 4 / 0
5,922
456
3,734
13,995
10,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hades
whatskin
Hades
12
1 / 2 / 1
6,883
529
6,117
12,942
6,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Benjιe
Freya
15
10 / 1 / 2
9,141
703
12,285
10,544
4,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 0 / 8
7,421
571
4,403
7,806
6,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 0 / 4
8,454
650
10,841
9,862
3,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
13
2 / 1 / 4
7,543
580
7,987
6,525
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Nemesis
UndeadElijah
Nemesis
14
4 / 2 / 6
9,253
712
12,784
11,671
4,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
4
Kills
21
21
Deaths
4
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ALANTUCAN1009
Amaterasu
1
7
1
0.21
L
Rama
0
5
0
0
W
Freya
Benjιe
Freya
10
1
2
11
W
1
0
8
5
W
4
0
4
6
W
Kukulkan
2
1
4
4
L
Camazotz
MonkieNA
Camazotz
2
3
0
0.67
L
Xing Tian
SobeyBear
Xing Tian
0
4
0
0
W
Nemesis
UndeadElijah
Nemesis
4
2
6
3.5
L
Hades
whatskin
Hades
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,506
Damage
48,300
69,222
Taken
46,408
40,354
Mitigated
21,339
18,961
Healing
15,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ALANTUCAN1009
Amaterasu
6,084
3,362
0
1,398
15,594
13,193
0
3,109
12,485
0
25,856
L
Rama
4,993
4,216
0
2,297
10,574
4,064
0
1,881
8,693
0
49,150
W
Freya
Benjιe
Freya
12,285
4,330
0
4,820
10,544
4,076
108
1,662
8,882
84,989
0
W
4,403
1,131
0
3,195
7,806
6,357
297
2,925
4,837
23,228
0
W
10,841
5,435
497
3,805
9,862
3,957
676
1,735
8,127
0
72,255
W
Kukulkan
7,987
1,453
0
900
6,525
2,666
536
3,239
3,242
57,904
0
L
Camazotz
MonkieNA
Camazotz
4,578
2,006
0
5,277
16,117
6,095
0
5,058
11,059
0
64,758
L
Xing Tian
SobeyBear
Xing Tian
3,734
403
0
2,449
13,995
10,510
0
6,336
7,655
16,316
0
W
Nemesis
UndeadElijah
Nemesis
12,784
7,472
0
2,205
11,671
4,283
1,243
290
10,798
0
71,878
L
Hades
whatskin
Hades
6,117
850
402
7,138
12,942
6,492
0
8,285
4,655
62,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,258
Gold Earned
41,812
370
Minions Killed
494
0
Camps Cleared
0
1,317,480
Distance Traveled
1,394,351
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,212
478
42
3
0
248,694
0
L
Rama
6,726
517
85
7
0
234,100
0
W
Freya
9,141
703
117
9
0
307,490
0
W
Maui
7,421
571
32
2
0
291,005
2
W
Chiron
8,454
650
113
9
0
249,070
2
W
Kukulkan
7,543
580
102
8
0
260,865
0
L
Camazotz
7,515
578
108
8
0
295,595
0
L
Xing Tian
5,922
456
20
2
0
263,947
0
W
Nemesis
9,253
712
130
10
0
285,921
0
L
Hades
6,883
529
115
9
0
275,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role