Player Matchup

Xing Tian
Xing Tian
BrianR11
Xing Tian
Level 42
God Stats
5W - 5L
1,632 SR
Queue Stats
95W - 98L
1,452 Elo+
Solo
King Arthur
King Arthur
SuperiorSoul489
King Arthur
Level 43
God Stats
0W - 2L
1,277 SR
Queue Stats
13W - 26L
1,326 Elo+
Solo
Mercury
Mercury
Wallls
Mercury
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 135L
1,604 Elo+
Solo
Medusa
Medusa
Warriorpunk01
Medusa
Level 69
God Stats
1W - 1L
1,471 SR
Queue Stats
179W - 194L
1,453 Elo+
Party 2
Ah Puch
Ah Puch
slothlife67
Ah Puch
Level 79
God Stats
4W - 7L
1,431 SR
Queue Stats
123W - 122L
1,508 Elo+
Party 2
Team Averages
Level 54
1,462 SR
1,469 Elo+

VS

Team Averages
Level 54
1,481 SR
1,511 Elo+
Nu Wa
Nu Wa
Fuzzybooty
Nu Wa
Level 86
God Stats
9W - 11L
1,549 SR
Queue Stats
268W - 275L
1,508 Elo+
Party 1
Chronos
Chronos
INeedCardz
Chronos
Level 42
God Stats
9W - 13L
1,503 SR
Queue Stats
112W - 129L
1,501 Elo+
Solo
Jormungandr
Jormungandr
Skibbbles
Jormungandr
Level 58
God Stats
24W - 24L
1,552 SR
Queue Stats
275W - 235L
1,531 Elo+
Solo
Hercules
Hercules
UnclesFartJar
Hercules
Level 14
God Stats
2W - 2L
1,290 SR
Queue Stats
180W - 173L
1,479 Elo+
Party 1
Bakasura
Bakasura
Wolfcyod
Bakasura
Level 69
God Stats
2W - 3L
1,513 SR
Queue Stats
269W - 283L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BrianR11
Xing Tian
11
0 / 0 / 5
7,261
454
3,868
9,485
8,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
SuperiorSoul489
King Arthur
13
0 / 2 / 0
7,626
477
7,853
14,975
14,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Wallls
Mercury
15
5 / 2 / 1
8,813
551
10,057
13,028
5,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 4 / 0
7,949
497
7,460
14,016
5,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
slothlife67
Ah Puch
13
5 / 2 / 1
8,678
542
12,193
9,341
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
1 / 2 / 3
9,294
581
10,064
7,928
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
INeedCardz
Chronos
16
3 / 0 / 1
9,409
588
4,995
4,312
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Skibbbles
Jormungandr
14
3 / 3 / 2
8,618
539
9,774
15,255
11,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
UnclesFartJar
Hercules
15
2 / 1 / 2
9,249
578
9,177
16,444
21,990
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
Wolfcyod
Bakasura
14
1 / 6 / 2
8,173
511
5,761
17,498
7,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
12
Kills
10
10
Deaths
12
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BrianR11
Xing Tian
0
0
5
2.5
W
Nu Wa
1
2
3
1.25
W
Chronos
INeedCardz
Chronos
3
0
1
3.5
W
Jormungandr
Skibbbles
Jormungandr
3
3
2
1.33
L
King Arthur
SuperiorSoul489
King Arthur
0
2
0
0
W
Hercules
UnclesFartJar
Hercules
2
1
2
3
L
Mercury
Wallls
Mercury
5
2
1
2.75
L
2
4
0
0.5
W
Bakasura
Wolfcyod
Bakasura
1
6
2
0.33
L
Ah Puch
slothlife67
Ah Puch
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,431
Damage
39,771
60,845
Taken
61,437
37,873
Mitigated
45,093
12,599
Healing
19,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BrianR11
Xing Tian
3,868
191
0
2,840
9,485
8,468
0
5,985
3,500
20,527
0
W
Nu Wa
10,064
3,352
0
1,386
7,928
3,035
917
4,268
3,660
79,394
0
W
Chronos
INeedCardz
Chronos
4,995
1,777
0
2,234
4,312
1,660
376
216
4,096
75,455
0
W
Jormungandr
Skibbbles
Jormungandr
9,774
2,107
0
3,650
15,255
11,000
0
3,071
12,184
40,540
0
L
King Arthur
SuperiorSoul489
King Arthur
7,853
1,007
0
2,564
14,975
14,073
0
1,312
13,643
471
55,572
W
Hercules
UnclesFartJar
Hercules
9,177
3,456
0
7,286
16,444
21,990
0
2,368
14,076
1,947
65,644
L
Mercury
Wallls
Mercury
10,057
6,025
0
500
13,028
5,539
0
3,505
9,233
0
87,666
L
7,460
3,060
0
3,621
14,016
5,946
0
10,069
3,947
0
60,434
W
Bakasura
Wolfcyod
Bakasura
5,761
4,340
0
5,282
17,498
7,408
0
6,195
11,303
0
56,422
L
Ah Puch
slothlife67
Ah Puch
12,193
382
0
3,074
9,341
3,847
0
5,075
4,266
96,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,327
Gold Earned
44,743
519
Minions Killed
567
0
Camps Cleared
0
1,692,631
Distance Traveled
1,655,727
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,261
454
22
1
0
341,312
10
W
Nu Wa
9,294
581
141
9
0
302,755
1
W
Chronos
9,409
588
142
9
0
341,676
2
W
Jormungandr
8,618
539
61
4
0
335,763
0
L
King Arthur
7,626
477
103
6
0
302,547
0
W
Hercules
9,249
578
123
8
0
296,143
0
L
Mercury
8,813
551
119
7
0
386,619
0
L
Medusa
7,949
497
106
7
0
329,099
0
W
Bakasura
8,173
511
100
6
0
379,390
2
L
Ah Puch
8,678
542
169
11
0
333,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role