Player Matchup

Thanatos
Thanatos
BBQSaucin
Thanatos
Level 155
God Stats
10W - 6L
1,589 SR
Queue Stats
166W - 157L
1,638 Elo+
Party 1
Hun Batz
Hun Batz
DreamDemonYT
Hun Batz
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 92L
1,617 Elo+
Party 1
Fenrir
Fenrir
RatPipeMike
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,799 Elo+
Party 1
Mercury
Mercury
Wolfiegamer556
Mercury
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 53L
1,433 Elo+
Party 1
Kali
Kali
shinogen
Kali
Level 129
God Stats
8W - 6L
1,720 SR
Queue Stats
86W - 102L
1,492 Elo+
Party 1
Team Averages
Level 99
1,562 SR
1,596 Elo+

VS

Team Averages
Level 158
1,560 SR
1,546 Elo+
Da Ji
Da Ji
 
Da Ji
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
HimmyHendriix
Medusa
Level 159
God Stats
22W - 14L
1,562 SR
Queue Stats
443W - 405L
1,497 Elo+
Solo
Olorun
Olorun
JoseDuB-CS
Olorun
Level 156
God Stats
6W - 5L
1,666 SR
Queue Stats
223W - 191L
1,576 Elo+
Solo
Jormungandr
Jormungandr
OGN Lt Dangles
Jormungandr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,574 Elo+
Party 2
Artemis
Artemis
Omegan187
Artemis
Level 122
God Stats
4W - 4L
1,571 SR
Queue Stats
174W - 165L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BBQSaucin
Thanatos
12
3 / 6 / 1
7,480
534
9,391
14,225
5,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
DreamDemonYT
Hun Batz
13
0 / 5 / 4
7,722
552
7,951
15,022
5,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
10
2 / 10 / 3
7,175
513
4,355
16,546
11,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 2 / 0
8,040
574
1,468
11,296
5,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
13
1 / 4 / 2
8,123
580
3,384
14,173
10,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
9 / 2 / 6
9,293
664
11,991
13,885
5,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
7 / 2 / 8
9,407
672
11,033
10,341
4,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
JoseDuB-CS
Olorun
14
4 / 1 / 7
9,464
676
8,025
7,494
2,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
OGN Lt Dangles
Jormungandr
12
2 / 3 / 10
8,183
585
4,444
10,393
8,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Omegan187
Artemis
15
5 / 1 / 3
9,879
706
11,904
10,726
4,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
7
Kills
27
27
Deaths
9
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
2
6
6
L
Thanatos
BBQSaucin
Thanatos
3
6
1
0.58
L
Hun Batz
DreamDemonYT
Hun Batz
0
5
4
0.4
W
7
2
8
5.5
W
Olorun
JoseDuB-CS
Olorun
4
1
7
7.5
W
Jormungandr
OGN Lt Dangles
Jormungandr
2
3
10
2.33
W
Artemis
Omegan187
Artemis
5
1
3
6.5
L
Fenrir
2
10
3
0.35
L
1
2
0
0.5
L
Kali
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,549
Damage
47,397
71,262
Taken
52,839
39,068
Mitigated
25,332
25,348
Healing
14,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
11,991
4,187
0
2,180
13,885
5,416
351
1,320
12,565
0
57,073
L
Thanatos
BBQSaucin
Thanatos
9,391
2,430
0
8,676
14,225
5,683
0
4,252
9,973
0
48,147
L
Hun Batz
DreamDemonYT
Hun Batz
7,951
2,372
0
5,637
15,022
5,488
0
630
14,392
0
74,304
W
11,033
5,779
0
4,958
10,341
4,089
938
0
10,341
0
61,557
W
Olorun
JoseDuB-CS
Olorun
8,025
4,577
180
3,192
7,494
2,698
3,838
777
6,717
76,230
0
W
Jormungandr
OGN Lt Dangles
Jormungandr
4,444
1,428
0
1,584
10,393
8,616
141
756
9,637
21,815
0
W
Artemis
Omegan187
Artemis
11,904
5,253
0
2,788
10,726
4,513
2,694
261
10,465
0
66,967
L
Fenrir
4,355
876
0
1,146
16,546
11,969
0
4,882
11,664
0
13,922
L
1,468
189
0
3,832
11,296
5,469
0
1,089
10,207
0
39,540
L
Kali
3,384
1,206
0
6,057
14,173
10,459
638
1,844
12,329
0
55,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,540
Gold Earned
46,226
392
Minions Killed
410
0
Camps Cleared
0
1,447,479
Distance Traveled
1,420,113
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,293
664
76
5
0
330,705
4
L
Thanatos
7,480
534
83
6
0
294,311
1
L
Hun Batz
7,722
552
124
9
0
319,457
0
W
Medusa
9,407
672
88
6
0
268,917
3
W
Olorun
9,464
676
116
8
0
278,821
5
W
Jormungandr
8,183
585
22
2
0
261,209
1
W
Artemis
9,879
706
108
8
0
280,461
0
L
Fenrir
7,175
513
21
2
0
294,887
0
L
Mercury
8,040
574
83
6
0
266,268
0
L
Kali
8,123
580
81
6
0
272,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role