Player Matchup

Arachne
Arachne
 
Arachne
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Cataprac
Charon
Level 84
God Stats
1W - 3L
1,253 SR
Queue Stats
150W - 150L
1,465 Elo+
Solo
Ullr
Ullr
Corkenoob
Ullr
Level 179
God Stats
12W - 4L
1,722 SR
Queue Stats
116W - 104L
1,557 Elo+
Party 1
Vamana
Vamana
M34P
Vamana
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
318W - 274L
1,543 Elo+
Solo
Agni
Agni
hughesb0t
Agni
Level 175
God Stats
2W - 4L
1,451 SR
Queue Stats
343W - 323L
1,519 Elo+
Party 1
Team Averages
Level 131
1,485 SR
1,517 Elo+

VS

Team Averages
Level 88
1,506 SR
1,480 Elo+
Ah Puch
Ah Puch
DrLemz
Ah Puch
Level 111
God Stats
10W - 9L
1,364 SR
Queue Stats
313W - 276L
1,514 Elo+
Solo
Athena
Athena
Emera1
Athena
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 151L
1,460 Elo+
Solo
Medusa
Medusa
Zimmerbic
Medusa
Level 47
God Stats
6W - 5L
1,623 SR
Queue Stats
118W - 118L
1,478 Elo+
Solo
Da Ji
Da Ji
gabussyforlove
Da Ji
Level 32
God Stats
1W - 8L
1,533 SR
Queue Stats
58W - 44L
1,536 Elo+
Solo
Surtr
Surtr
αδάμας
Surtr
Level 129
God Stats
60W - 51L
1,512 SR
Queue Stats
105W - 109L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
2 / 3 / 1
5,464
546
3,485
8,504
3,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charon
Cataprac
Charon
10
1 / 0 / 2
5,912
591
3,402
5,704
4,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
11
3 / 2 / 0
6,436
644
4,043
5,400
2,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
M34P
Vamana
11
2 / 2 / 2
6,525
653
4,518
8,385
6,165
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
13
1 / 3 / 1
6,736
674
2,166
6,721
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DrLemz
Ah Puch
11
1 / 0 / 3
6,253
625
5,064
4,245
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Emera1
Athena
8
1 / 2 / 1
5,121
512
736
6,273
5,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Zimmerbic
Medusa
5
0 / 1 / 1
4,066
407
827
2,651
766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
6 / 3 / 2
6,599
660
9,218
9,814
4,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 3 / 0
5,858
586
4,620
7,800
4,792
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
9
Kills
10
10
Deaths
9
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
3
1
0.83
W
Charon
Cataprac
Charon
1
0
2
2
W
Ullr
3
2
0
1.5
L
Ah Puch
DrLemz
Ah Puch
1
0
3
2.5
L
Athena
Emera1
Athena
1
2
1
0.75
W
Vamana
M34P
Vamana
2
2
2
1.5
L
Medusa
Zimmerbic
Medusa
0
1
1
0.5
L
6
3
2
2.33
W
Agni
1
3
1
0.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,614
Damage
20,465
34,714
Taken
30,783
18,335
Mitigated
16,670
7,199
Healing
10,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,485
2,247
0
2,376
8,504
3,058
0
1,378
7,126
0
36,053
W
Charon
Cataprac
Charon
3,402
753
56
2,018
5,704
4,633
0
1,633
4,071
21,451
0
W
Ullr
4,043
1,857
0
729
5,400
2,065
0
425
4,975
0
41,876
L
Ah Puch
DrLemz
Ah Puch
5,064
205
0
2,705
4,245
1,561
0
1,719
2,526
45,654
0
L
Athena
Emera1
Athena
736
259
0
1,708
6,273
5,300
0
1,213
5,060
13,552
0
W
Vamana
M34P
Vamana
4,518
2,099
0
1,290
8,385
6,165
0
783
7,602
0
51,986
L
Medusa
Zimmerbic
Medusa
827
167
0
498
2,651
766
0
835
1,816
0
14,440
L
9,218
3,249
0
4,009
9,814
4,251
0
1,801
8,013
0
44,519
W
Agni
2,166
224
0
730
6,721
2,414
0
1,975
4,746
63,514
0
L
4,620
2,104
0
1,800
7,800
4,792
0
0
7,800
1,093
34,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,073
Gold Earned
27,897
389
Minions Killed
276
0
Camps Cleared
0
992,523
Distance Traveled
865,376
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,464
546
60
6
0
209,130
0
W
Charon
5,912
591
28
3
0
189,871
2
W
Ullr
6,436
644
75
8
0
187,613
0
L
Ah Puch
6,253
625
94
9
0
190,706
0
L
Athena
5,121
512
26
3
0
174,227
1
W
Vamana
6,525
653
105
11
0
183,168
4
L
Medusa
4,066
407
27
3
0
89,273
2
L
Da Ji
6,599
660
69
7
0
212,887
0
W
Agni
6,736
674
121
12
0
222,741
0
L
Surtr
5,858
586
60
6
0
198,283
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role