Player Matchup

Heimdallr
Heimdallr
GAMERH4D3S
Heimdallr
Level 18
God Stats
1W - 10L
997 SR
Queue Stats
1W - 17L
924 Elo+
Party 2
Loki
Loki
Karna360
Loki
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,319 Elo+
Party 2
Thanatos
Thanatos
VoicingAxis9855
Thanatos
Level 13
God Stats
6W - 0L
1,928 SR
Queue Stats
41W - 20L
1,567 Elo+
Solo
Mercury
Mercury
fabiogh07
Mercury
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 13L
964 Elo+
Party 2
Bakasura
Bakasura
manolo2525
Bakasura
Level 17
God Stats
1W - 3L
1,303 SR
Queue Stats
1W - 14L
970 Elo+
Party 2
Team Averages
Level 13
1,445 SR
1,149 Elo+

VS

Team Averages
Level 15
1,540 SR
1,609 Elo+
Chang'e
Chang'e
AcornFrog
Chang'e
Level 9
God Stats
6W - 8L
1,624 SR
Queue Stats
9W - 10L
1,637 Elo+
Solo
Janus
Janus
Croco_Kid215
Janus
Level 11
God Stats
2W - 3L
1,544 SR
Queue Stats
5W - 8L
1,370 Elo+
Solo
Ares
Ares
Noobynoob69
Ares
Level 18
God Stats
1W - 3L
1,248 SR
Queue Stats
24W - 27L
1,586 Elo+
Party 1
Discordia
Discordia
RobJobs7259
Discordia
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 6L
1,746 Elo+
Party 1
Skadi
Skadi
Stryker81835
Skadi
Level 19
God Stats
6W - 3L
1,782 SR
Queue Stats
6W - 3L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GAMERH4D3S
Heimdallr
17
2 / 2 / 8
10,191
728
7,429
12,351
6,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
17
3 / 5 / 10
10,324
737
10,688
11,866
5,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
20
15 / 1 / 6
12,012
858
32,117
14,433
7,441
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mercury
fabiogh07
Mercury
16
2 / 6 / 6
9,644
689
2,267
13,239
5,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
manolo2525
Bakasura
18
5 / 3 / 10
10,838
774
15,241
14,844
8,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AcornFrog
Chang'e
19
8 / 2 / 5
11,460
819
19,568
20,946
17,715
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 8 / 3
9,027
645
7,538
16,364
4,917
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 5 / 3
8,567
612
5,882
17,261
12,742
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Discordia
RobJobs7259
Discordia
16
3 / 6 / 4
9,308
665
6,354
9,698
2,839
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 6 / 3
9,851
704
5,055
13,048
2,922
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
34
27
Kills
16
17
Deaths
27
40
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AcornFrog
Chang'e
8
2
5
5.25
L
2
8
3
0.44
W
Heimdallr
GAMERH4D3S
Heimdallr
2
2
8
3
W
Loki
3
5
10
1.6
L
1
5
3
0.5
L
Discordia
RobJobs7259
Discordia
3
6
4
0.83
L
2
6
3
0.58
W
Thanatos
15
1
6
18
W
Mercury
fabiogh07
Mercury
2
6
6
0.83
W
Bakasura
manolo2525
Bakasura
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,742
Damage
44,397
66,733
Taken
77,317
32,849
Mitigated
41,135
20,694
Healing
11,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AcornFrog
Chang'e
19,568
1,462
1,236
8,839
20,946
17,715
45
0
18,975
60,624
0
L
7,538
1,022
0
12
16,364
4,917
476
0
15,110
16,151
0
W
Heimdallr
GAMERH4D3S
Heimdallr
7,429
3,430
0
4,574
12,351
6,003
3,050
8,084
4,267
0
38,924
W
Loki
10,688
2,248
0
250
11,866
5,292
193
6,422
5,444
0
18,599
L
5,882
1,021
0
292
17,261
12,742
0
0
16,880
17,934
634
L
Discordia
RobJobs7259
Discordia
6,354
988
0
0
9,698
2,839
0
0
9,257
17,839
0
L
5,055
2,805
0
770
13,048
2,922
807
0
13,018
0
32,234
W
Thanatos
32,117
12,669
0
13,735
14,433
7,441
0
8,138
6,295
0
60,205
W
Mercury
fabiogh07
Mercury
2,267
902
0
544
13,239
5,640
1,167
8,050
5,189
0
22,480
W
Bakasura
manolo2525
Bakasura
15,241
9,882
0
1,591
14,844
8,473
362
8,014
6,830
0
37,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,009
Gold Earned
48,213
243
Minions Killed
225
0
Camps Cleared
0
1,528,082
Distance Traveled
1,332,536
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,460
819
103
7
0
296,665
0
L
Janus
9,027
645
24
2
0
246,750
0
W
Heimdallr
10,191
728
68
5
0
260,787
0
W
Loki
10,324
737
11
1
0
294,720
0
L
Ares
8,567
612
13
1
0
310,302
0
L
Discordia
9,308
665
25
2
0
228,032
2
L
Skadi
9,851
704
60
4
0
250,787
0
W
Thanatos
12,012
858
60
4
0
342,082
0
W
Mercury
9,644
689
40
3
0
309,713
0
W
Bakasura
10,838
774
64
5
0
320,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role