Player Matchup

Thor
Thor
Bolfrin
Thor
Level 146
God Stats
0W - 2L
1,687 SR
Queue Stats
27W - 20L
1,602 Elo+
Party 2
Hercules
Hercules
reid1
Hercules
Level 103
God Stats
4W - 2L
1,593 SR
Queue Stats
6W - 6L
1,469 Elo+
Party 2
Scylla
Scylla
theFlectomancer
Scylla
Level 146
God Stats
0W - 1L
1,354 SR
Queue Stats
27W - 21L
1,577 Elo+
Party 2
Team Averages
Level 132
1,545 SR
1,549 Elo+

VS

Team Averages
Level 140
1,475 SR
1,524 Elo+
Mercury
Mercury
 
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
ANGELWINCHES
Vamana
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 50L
1,585 Elo+
Party 1
Vulcan
Vulcan
XDerpWarrior420
Vulcan
Level 123
God Stats
2W - 3L
1,424 SR
Queue Stats
185W - 198L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Bolfrin
Thor
8
0 / 7 / 2
6,669
667
5,376
11,312
4,008
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
reid1
Hercules
8
0 / 5 / 2
6,486
649
3,795
11,621
10,466
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 3 / 0
7,734
773
3,603
6,973
2,397
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
7 / 0 / 6
8,439
844
6,442
6,315
2,256
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vamana
11
5 / 1 / 8
8,307
831
10,136
9,803
7,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

11
3 / 1 / 11
8,200
820
9,531
3,477
1,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
15
15
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
0
6
10
W
Vamana
5
1
8
9
L
Thor
Bolfrin
Thor
0
7
2
0.14
W
3
1
11
8.5
L
Hercules
reid1
Hercules
0
5
2
0.2
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,774
Damage
26,109
29,906
Taken
19,595
16,871
Mitigated
11,821
1,495
Healing
3,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,442
3,250
0
1,540
6,315
2,256
0
867
5,327
0
22,557
W
Vamana
10,136
4,121
0
1,116
9,803
7,899
0
2,631
6,977
0
27,632
L
Thor
Bolfrin
Thor
5,376
1,272
0
40
11,312
4,008
0
2,939
7,880
0
20,502
W
9,531
4,426
130
977
3,477
1,666
91
540
2,898
34,826
0
L
Hercules
reid1
Hercules
3,795
1,202
106
1,247
11,621
10,466
0
4,062
7,125
0
7,785
L
3,603
635
0
102
6,973
2,397
0
2,523
4,375
33,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,889
Gold Earned
24,946
83
Minions Killed
109
0
Camps Cleared
0
517,586
Distance Traveled
596,267
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,439
844
39
4
0
191,361
0
W
Vamana
8,307
831
32
3
0
205,521
4
L
Thor
6,669
667
17
2
0
156,831
0
W
Vulcan
8,200
820
38
4
0
199,385
0
L
Hercules
6,486
649
1
0
0
183,094
0
L
Scylla
7,734
773
65
7
0
177,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role