Player Matchup

Izanami
Izanami
 
Izanami
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
BEXA2288
Pele
Level 89
God Stats
2W - 2L
1,493 SR
Queue Stats
48W - 58L
1,491 Elo+
Solo
Ymir
Ymir
Jaimeyatusabe
Ymir
Level 27
God Stats
4W - 2L
1,515 SR
Queue Stats
46W - 53L
1,462 Elo+
Party 3
The Morrigan
The Morrigan
p700xd
The Morrigan
Level 41
God Stats
19W - 13L
1,743 SR
Queue Stats
50W - 48L
1,543 Elo+
Solo
Team Averages
Level 69
1,550 SR
1,499 Elo+

VS

Team Averages
Level 70
1,537 SR
1,577 Elo+
Agni
Agni
Alexj502
Agni
Level 89
God Stats
2W - 7L
1,542 SR
Queue Stats
11W - 10L
1,705 Elo+
Party 1
Da Ji
Da Ji
Bloodelite93
Da Ji
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 26L
1,512 Elo+
Solo
Xing Tian
Xing Tian
Dimmadumthicboy
Xing Tian
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 11L
1,705 Elo+
Party 1
Surtr
Surtr
Riley777
Surtr
Level 57
God Stats
5W - 4L
1,699 SR
Queue Stats
78W - 84L
1,471 Elo+
Party 2
Danzaburou
Danzaburou
TSIMTheBrony
Danzaburou
Level 37
God Stats
24W - 26L
1,445 SR
Queue Stats
84W - 87L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
4 / 1 / 2
8,372
558
7,367
7,418
3,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
 
Ravana
14
0 / 1 / 2
8,244
550
7,280
11,292
6,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Pele
16
4 / 0 / 4
9,433
629
5,886
11,597
4,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 0 / 7
8,315
554
2,950
9,732
10,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

The Morrigan
p700xd
The Morrigan
16
7 / 0 / 2
10,018
668
10,606
5,830
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
0 / 4 / 0
6,773
452
2,900
8,880
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
0 / 3 / 1
5,688
379
1,615
9,893
3,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Dimmadumthicboy
Xing Tian
13
1 / 2 / 0
7,775
518
8,834
13,804
14,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Riley777
Surtr
6
1 / 5 / 0
5,694
380
2,344
9,045
4,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
TSIMTheBrony
Danzaburou
13
0 / 3 / 0
7,417
494
6,791
10,199
4,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
17
Kills
2
2
Deaths
17
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
2
5
W
Ravana
 
Ravana
0
1
2
1
L
Agni
0
4
0
0
W
Pele
4
0
4
6
L
0
3
1
0.17
L
Xing Tian
Dimmadumthicboy
Xing Tian
1
2
0
0.5
W
2
0
7
5.5
L
Surtr
Riley777
Surtr
1
5
0
0.2
L
Danzaburou
TSIMTheBrony
Danzaburou
0
3
0
0
W
The Morrigan
p700xd
The Morrigan
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,089
Damage
22,484
45,869
Taken
51,821
27,517
Mitigated
29,747
11,215
Healing
8,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,367
5,892
0
4,598
7,418
3,149
2,888
0
7,418
0
73,664
W
Ravana
 
Ravana
7,280
1,817
0
1,965
11,292
6,675
1,161
6,170
4,717
0
53,671
L
Agni
2,900
0
0
1,096
8,880
3,145
0
5,729
3,151
60,081
0
W
Pele
5,886
1,401
0
1,411
11,597
4,844
557
1,453
10,112
0
100,207
L
1,615
290
0
2,308
9,893
3,193
0
1,998
7,895
0
17,402
L
Xing Tian
Dimmadumthicboy
Xing Tian
8,834
430
0
1,480
13,804
14,643
0
1,826
11,978
50,347
0
W
2,950
492
0
2,619
9,732
10,441
439
1,464
8,187
19,308
0
L
Surtr
Riley777
Surtr
2,344
1,118
180
1,331
9,045
4,677
35
2,024
7,021
337
14,526
L
Danzaburou
TSIMTheBrony
Danzaburou
6,791
1,713
181
1,523
10,199
4,089
523
1,979
8,220
0
59,999
W
The Morrigan
p700xd
The Morrigan
10,606
1,067
0
622
5,830
2,408
730
2,210
3,610
87,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,382
Gold Earned
33,347
545
Minions Killed
340
0
Camps Cleared
0
1,495,778
Distance Traveled
1,225,437
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,372
558
135
9
0
230,099
8
W
Ravana
8,244
550
84
6
0
307,750
0
L
Agni
6,773
452
97
6
0
276,880
5
W
Pele
9,433
629
147
10
0
352,799
0
L
Da Ji
5,688
379
22
1
0
219,854
0
L
Xing Tian
7,775
518
95
6
0
290,137
0
W
Ymir
8,315
554
27
2
0
291,802
0
L
Surtr
5,694
380
27
2
0
154,912
5
L
Danzaburou
7,417
494
99
7
0
283,654
1
W
The Morrigan
10,018
668
152
10
0
313,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role