Player Matchup

Vamana
Vamana
Gremlin627
Vamana
Level 67
God Stats
5W - 6L
1,516 SR
Queue Stats
331W - 304L
1,553 Elo+
Party 1
Poseidon
Poseidon
ILUVITWENTHEYDIE
Poseidon
Level 126
God Stats
4W - 3L
1,380 SR
Queue Stats
242W - 245L
1,469 Elo+
Party 1
Charybdis
Charybdis
JoJo McDodd 345
Charybdis
Level 76
God Stats
3W - 4L
1,617 SR
Queue Stats
506W - 500L
1,470 Elo+
Party 1
Odin
Odin
Psyonixis
Odin
Level 63
God Stats
10W - 8L
1,558 SR
Queue Stats
225W - 180L
1,501 Elo+
Party 1
Sun Wukong
Sun Wukong
SuccaMaLiqum
Sun Wukong
Level 90
God Stats
8W - 11L
1,481 SR
Queue Stats
525W - 558L
1,537 Elo+
Party 1
Team Averages
Level 84
1,510 SR
1,506 Elo+

VS

Team Averages
Level 108
1,503 SR
1,479 Elo+
Izanami
Izanami
Cpt_Chokehold
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,460 Elo+
Solo
Charybdis
Charybdis
MegaUltraChikken
Charybdis
Level 103
God Stats
6W - 6L
1,911 SR
Queue Stats
423W - 453L
1,475 Elo+
Solo
Thoth
Thoth
QuikrTrigrFinger
Thoth
Level 103
God Stats
0W - 3L
1,250 SR
Queue Stats
95W - 99L
1,467 Elo+
Solo
Bakasura
Bakasura
anothino
Bakasura
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
266W - 187L
1,569 Elo+
Solo
Sol
Sol
time2changelater
Sol
Level 158
God Stats
6W - 7L
1,355 SR
Queue Stats
765W - 846L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Gremlin627
Vamana
18
3 / 3 / 13
10,527
752
12,920
17,489
19,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
10 / 6 / 8
12,399
886
24,707
13,709
5,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charybdis
JoJo McDodd 345
Charybdis
16
2 / 6 / 11
9,886
706
7,684
10,958
4,367
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
19
6 / 3 / 12
11,272
805
8,609
16,171
16,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
SuccaMaLiqum
Sun Wukong
18
6 / 6 / 12
11,364
812
15,030
19,743
14,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
6 / 6 / 8
10,418
744
14,653
13,825
7,120
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
15
1 / 8 / 12
9,269
662
7,225
15,351
6,997
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 5 / 12
10,215
730
9,915
12,919
6,303
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
anothino
Bakasura
18
8 / 5 / 7
11,084
792
16,463
20,292
21,282
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
5 / 3 / 11
10,481
749
11,228
14,559
12,048
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
74
27
Kills
24
24
Deaths
27
56
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Izanami
6
6
8
1.67
W
Vamana
Gremlin627
Vamana
3
3
13
3.17
W
10
6
8
2.33
W
Charybdis
JoJo McDodd 345
Charybdis
2
6
11
1.25
L
Charybdis
1
8
12
0.88
W
Odin
6
3
12
4
L
4
5
12
2
W
Sun Wukong
SuccaMaLiqum
Sun Wukong
6
6
12
2
L
Bakasura
anothino
Bakasura
8
5
7
2.3
L
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,950
Damage
59,484
78,070
Taken
76,946
58,721
Mitigated
53,750
20,437
Healing
15,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
14,653
8,954
481
1,889
13,825
7,120
0
5,222
8,443
0
30,466
W
Vamana
Gremlin627
Vamana
12,920
6,497
1,675
4,650
17,489
19,008
1,880
4,534
11,485
0
22,792
W
24,707
4,379
1,188
2,265
13,709
5,045
2,781
2,821
8,913
47,303
0
W
Charybdis
JoJo McDodd 345
Charybdis
7,684
3,278
1,022
323
10,958
4,367
296
2,507
6,936
0
19,523
L
Charybdis
7,225
4,967
681
483
15,351
6,997
0
5,991
9,271
0
17,373
W
Odin
8,609
1,778
772
2,108
16,171
16,262
1,491
4,308
11,208
0
14,093
L
9,915
801
393
1,810
12,919
6,303
210
3,344
9,434
24,442
0
W
Sun Wukong
SuccaMaLiqum
Sun Wukong
15,030
3,710
2,285
4,149
19,743
14,039
1,573
5,791
12,143
0
30,977
L
Bakasura
anothino
Bakasura
16,463
9,514
1,077
4,082
20,292
21,282
84
7,229
12,428
0
13,793
L
11,228
2,627
393
3,768
14,559
12,048
1,084
2,921
11,302
21,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,448
Gold Earned
51,467
158
Minions Killed
138
0
Camps Cleared
0
1,310,184
Distance Traveled
1,118,757
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,418
744
31
2
0
225,071
0
W
Vamana
10,527
752
24
2
0
279,233
0
W
Poseidon
12,399
886
60
4
0
259,112
0
W
Charybdis
9,886
706
28
2
0
203,564
0
L
Charybdis
9,269
662
21
2
0
207,980
0
W
Odin
11,272
805
16
1
0
298,857
0
L
Thoth
10,215
730
30
2
0
214,060
0
W
Sun Wukong
11,364
812
30
2
0
269,418
0
L
Bakasura
11,084
792
28
2
0
251,847
0
L
Sol
10,481
749
28
2
0
219,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role