Player Matchup

Izanami
Izanami
BigFatFutaBalls
Izanami
Level 22
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 14L
1,166 Elo+
Party 1
Hera
Hera
Mert6511
Hera
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 109L
1,410 Elo+
Party 2
Sobek
Sobek
Minoa64
Sobek
Level 85
God Stats
3W - 5L
1,443 SR
Queue Stats
349W - 347L
1,473 Elo+
Solo
Ravana
Ravana
Xicari
Ravana
Level 109
God Stats
13W - 7L
1,646 SR
Queue Stats
537W - 514L
1,508 Elo+
Party 1
Nemesis
Nemesis
ferhat__oneal
Nemesis
Level 68
God Stats
7W - 7L
1,612 SR
Queue Stats
112W - 105L
1,423 Elo+
Party 2
Team Averages
Level 70
1,540 SR
1,396 Elo+

VS

Team Averages
Level 107
1,534 SR
1,460 Elo+
Ao Kuang
Ao Kuang
BOSS_LUFFY_xX
Ao Kuang
Level 108
God Stats
20W - 16L
1,561 SR
Queue Stats
88W - 81L
1,449 Elo+
Party 3
Khepri
Khepri
DarkMonSter_BOSS
Khepri
Level 123
God Stats
4W - 3L
1,609 SR
Queue Stats
130W - 114L
1,486 Elo+
Party 3
Anubis
Anubis
RogZHardStyl3
Anubis
Level 81
God Stats
24W - 9L
1,622 SR
Queue Stats
133W - 110L
1,486 Elo+
Solo
Artemis
Artemis
StromRanger
Artemis
Level 126
God Stats
46W - 44L
1,419 SR
Queue Stats
425W - 437L
1,415 Elo+
Solo
Susano
Susano
gekko_ice
Susano
Level 97
God Stats
1W - 3L
1,458 SR
Queue Stats
71W - 75L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 0
8,679
482
8,408
11,460
4,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
14
2 / 5 / 1
8,381
466
6,501
11,961
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Minoa64
Sobek
12
0 / 1 / 1
7,814
434
3,491
13,628
12,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Xicari
Ravana
16
1 / 4 / 0
9,882
549
10,988
16,914
12,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
13
2 / 1 / 1
8,398
467
6,494
9,759
3,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BOSS_LUFFY_xX
Ao Kuang
17
4 / 1 / 0
9,417
523
12,796
15,736
14,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 0 / 1
8,382
466
4,612
10,255
8,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
5 / 4 / 0
9,654
536
13,385
13,541
6,639
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
StromRanger
Artemis
15
2 / 2 / 4
8,609
478
10,481
10,009
3,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Susano
gekko_ice
Susano
15
3 / 0 / 3
9,155
509
4,509
11,359
5,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
7
Kills
16
16
Deaths
7
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BOSS_LUFFY_xX
Ao Kuang
4
1
0
4
L
2
5
0
0.4
W
2
0
1
2.5
L
Hera
2
5
1
0.5
L
Sobek
Minoa64
Sobek
0
1
1
0.5
W
5
4
0
1.25
W
Artemis
StromRanger
Artemis
2
2
4
2
L
Ravana
Xicari
Ravana
1
4
0
0.25
L
Nemesis
2
1
1
2.5
W
Susano
gekko_ice
Susano
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,882
Damage
45,783
63,722
Taken
60,900
37,413
Mitigated
38,791
13,902
Healing
26,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BOSS_LUFFY_xX
Ao Kuang
12,796
4,652
0
5,265
15,736
14,652
739
0
15,736
67,572
0
L
8,408
6,344
0
2,313
11,460
4,535
114
1,881
9,579
0
67,489
W
4,612
271
70
4,073
10,255
8,766
0
2,098
8,157
26,155
0
L
Hera
6,501
1,361
0
2,085
11,961
3,752
0
8,465
3,496
60,281
0
L
Sobek
Minoa64
Sobek
3,491
432
0
4,242
13,628
12,596
0
4,197
9,431
20,033
0
W
13,385
875
0
5,305
13,541
6,639
293
5,607
7,934
79,928
0
W
Artemis
StromRanger
Artemis
10,481
6,302
0
5,753
10,009
3,667
720
1,059
8,950
0
63,942
L
Ravana
Xicari
Ravana
10,988
4,178
0
2,812
16,914
12,598
0
12,422
4,082
0
88,444
L
Nemesis
6,494
2,681
0
2,450
9,759
3,932
0
3,404
6,341
0
54,736
W
Susano
gekko_ice
Susano
4,509
513
0
6,409
11,359
5,067
442
1,228
10,131
0
69,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,154
Gold Earned
45,217
450
Minions Killed
413
0
Camps Cleared
0
1,716,920
Distance Traveled
1,720,630
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,417
523
103
6
0
310,358
1
L
Izanami
8,679
482
128
7
0
299,984
3
W
Khepri
8,382
466
24
1
0
387,209
5
L
Hera
8,381
466
89
5
0
327,532
6
L
Sobek
7,814
434
21
1
0
362,271
8
W
Anubis
9,654
536
101
6
0
282,966
0
W
Artemis
8,609
478
95
5
0
331,338
0
L
Ravana
9,882
549
135
8
0
316,359
4
L
Nemesis
8,398
467
77
4
0
410,774
2
W
Susano
9,155
509
90
5
0
408,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role