Player Matchup

Neith
Neith
Dandlax
Neith
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,519 Elo+
Party 1
Janus
Janus
DetSejeV
Janus
Level 108
God Stats
3W - 3L
1,582 SR
Queue Stats
158W - 146L
1,519 Elo+
Party 3
Nemesis
Nemesis
IESEDEDE
Nemesis
Level 36
God Stats
1W - 1L
1,510 SR
Queue Stats
47W - 61L
1,540 Elo+
Party 1
Apollo
Apollo
Sapias
Apollo
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
106W - 92L
1,511 Elo+
Party 3
Yemoja
Yemoja
Sombra642
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 58
1,518 SR
1,518 Elo+

VS

Team Averages
Level 113
1,433 SR
1,484 Elo+
Surtr
Surtr
Elfondor
Surtr
Level 137
God Stats
75W - 54L
1,655 SR
Queue Stats
138W - 122L
1,482 Elo+
Party 2
Maui
Maui
JIMtheOWNER
Maui
Level 107
God Stats
5W - 5L
1,494 SR
Queue Stats
21W - 18L
1,482 Elo+
Party 2
Rama
Rama
Mikēy
Rama
Level 142
God Stats
9W - 10L
1,164 SR
Queue Stats
143W - 127L
1,462 Elo+
Party 2
Sol
Sol
Szatanuu
Sol
Level 94
God Stats
4W - 4L
1,571 SR
Queue Stats
122W - 117L
1,496 Elo+
Solo
Thanatos
Thanatos
eduard-zwq
Thanatos
Level 85
God Stats
1W - 1L
1,279 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dandlax
Neith
8
0 / 5 / 0
5,226
436
3,709
8,596
2,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
DetSejeV
Janus
10
0 / 6 / 1
5,828
486
3,056
9,246
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
IESEDEDE
Nemesis
11
3 / 1 / 0
6,388
532
4,583
9,344
3,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Sapias
Apollo
12
2 / 1 / 1
6,308
526
5,647
9,478
7,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
Sombra642
Yemoja
8
0 / 3 / 2
5,418
452
1,633
7,019
4,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Elfondor
Surtr
12
0 / 1 / 1
7,395
616
4,519
8,859
7,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 0 / 10
7,181
598
4,157
7,518
5,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
Mikēy
Rama
12
9 / 0 / 3
8,215
685
12,270
8,135
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 1 / 1
8,440
703
7,156
7,079
2,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
eduard-zwq
Thanatos
11
2 / 3 / 1
6,586
549
3,823
11,083
4,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
16
16
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
Dandlax
Neith
0
5
0
0
L
Janus
DetSejeV
Janus
0
6
1
0.08
W
Surtr
Elfondor
Surtr
0
1
1
0.5
L
Nemesis
IESEDEDE
Nemesis
3
1
0
3
W
1
0
10
6
W
Rama
Mikēy
Rama
9
0
3
10.5
L
Apollo
Sapias
Apollo
2
1
1
2.5
L
Yemoja
Sombra642
Yemoja
0
3
2
0.33
W
4
1
1
4.5
W
Thanatos
eduard-zwq
Thanatos
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,628
Damage
31,925
43,683
Taken
42,674
22,166
Mitigated
22,931
4,119
Healing
19,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Dandlax
Neith
3,709
1,515
0
361
8,596
2,709
514
1,329
7,267
0
33,935
L
Janus
DetSejeV
Janus
3,056
106
0
0
9,246
3,432
0
4,831
4,415
43,016
0
W
Surtr
Elfondor
Surtr
4,519
1,216
0
3,022
8,859
7,242
271
0
8,191
1,324
52,146
L
Nemesis
IESEDEDE
Nemesis
4,583
1,755
0
1,500
9,344
3,465
0
2,809
6,535
0
40,055
W
4,157
1,272
0
2,142
7,518
5,698
120
833
6,640
14,838
0
W
Rama
Mikēy
Rama
12,270
10,755
0
3,657
8,135
3,335
1,618
1,023
7,067
0
59,760
L
Apollo
Sapias
Apollo
5,647
2,111
0
1,366
9,478
7,779
0
1,346
8,132
0
45,809
L
Yemoja
Sombra642
Yemoja
1,633
508
313
579
7,019
4,781
150
1,243
5,776
9,637
0
W
7,156
3,179
0
4,180
7,079
2,450
3,600
1,811
5,220
62,164
0
W
Thanatos
eduard-zwq
Thanatos
3,823
963
0
6,157
11,083
4,206
0
1,022
9,975
0
44,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,168
Gold Earned
37,817
283
Minions Killed
345
0
Camps Cleared
0
1,149,563
Distance Traveled
1,250,153
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,226
436
41
3
0
217,353
0
L
Janus
5,828
486
78
7
0
233,423
5
W
Surtr
7,395
616
92
8
0
270,418
5
L
Nemesis
6,388
532
73
6
0
268,718
0
W
Maui
7,181
598
17
1
0
257,997
2
W
Rama
8,215
685
77
6
0
233,033
0
L
Apollo
6,308
526
71
6
0
224,816
0
L
Yemoja
5,418
452
20
2
0
205,253
0
W
Sol
8,440
703
108
9
0
224,635
0
W
Thanatos
6,586
549
51
4
0
264,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role