Player Matchup

Atlas
Atlas
A-Bacon-Overdose
Atlas
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 33L
1,341 Elo+
Party 1
Scylla
Scylla
Matty-Ice0
Scylla
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 55L
1,412 Elo+
Party 1
Apollo
Apollo
SerSquirrel
Apollo
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,614 Elo+
Party 1
Nu Wa
Nu Wa
THUND3R__DUCK95
Nu Wa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 31L
1,460 Elo+
Party 1
Persephone
Persephone
lightningsnail93
Persephone
Level 120
God Stats
3W - 0L
1,768 SR
Queue Stats
44W - 43L
1,488 Elo+
Party 1
Team Averages
Level 83
1,554 SR
1,463 Elo+

VS

Team Averages
Level 42
1,500 SR
1,315 Elo+
Amaterasu
Amaterasu
BolognaRippr
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 108L
1,450 Elo+
Solo
Janus
Janus
Melmin97
Janus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,308 Elo+
Party 2
Hercules
Hercules
Skyhawk777
Hercules
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 25L
1,239 Elo+
Party 2
Jing Wei
Jing Wei
VladZeRad
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,272 Elo+
Party 2
Ullr
Ullr
Битер
Ullr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 18
12,591
700
10,016
19,016
20,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Matty-Ice0
Scylla
20
11 / 2 / 13
13,295
739
26,398
14,790
7,756
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
18
4 / 5 / 14
11,612
645
12,488
14,822
8,304
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
4 / 8 / 12
12,580
699
21,626
15,174
7,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
lightningsnail93
Persephone
20
8 / 1 / 13
13,474
749
21,352
14,594
8,113
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BolognaRippr
Amaterasu
15
0 / 6 / 9
9,288
516
2,879
22,867
22,350
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Melmin97
Janus
20
7 / 3 / 6
12,490
694
21,774
11,499
6,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Skyhawk777
Hercules
20
9 / 3 / 7
12,707
706
23,655
33,823
35,082
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jing Wei
VladZeRad
Jing Wei
15
0 / 11 / 7
9,730
541
5,530
19,069
5,392
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 6 / 8
9,880
549
7,259
15,559
5,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
55
28
Kills
18
18
Deaths
29
70
Assists
37
Player
Kills
Deaths
Assists
KDA
W
1
2
18
5
L
Amaterasu
BolognaRippr
Amaterasu
0
6
9
0.75
W
Scylla
Matty-Ice0
Scylla
11
2
13
8.75
L
Janus
Melmin97
Janus
7
3
6
3.33
W
Apollo
4
5
14
2.2
L
Hercules
Skyhawk777
Hercules
9
3
7
4.17
W
4
8
12
1.25
L
Jing Wei
VladZeRad
Jing Wei
0
11
7
0.32
W
Persephone
lightningsnail93
Persephone
8
1
13
14.5
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,880
Damage
61,097
78,396
Taken
102,817
51,658
Mitigated
74,495
26,117
Healing
33,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,016
3,343
467
3,995
19,016
20,012
288
6,567
12,449
23,780
0
L
Amaterasu
BolognaRippr
Amaterasu
2,879
258
1,535
5,760
22,867
22,350
0
16,473
6,394
0
6,464
W
Scylla
Matty-Ice0
Scylla
26,398
907
2,263
4,279
14,790
7,756
1,009
5,347
9,443
50,504
0
L
Janus
Melmin97
Janus
21,774
230
1,465
2,899
11,499
6,496
114
9,964
1,535
62,925
0
W
Apollo
12,488
6,917
2,031
3,406
14,822
8,304
3,561
2,850
11,972
0
23,705
L
Hercules
Skyhawk777
Hercules
23,655
4,371
0
18,753
33,823
35,082
19
24,050
9,773
0
52,049
W
21,626
6,326
1,475
806
15,174
7,473
1,796
4,286
10,888
39,194
0
L
Jing Wei
VladZeRad
Jing Wei
5,530
2,670
1,178
1,007
19,069
5,392
0
15,900
3,169
0
29,680
W
Persephone
lightningsnail93
Persephone
21,352
938
3,333
4,062
14,594
8,113
1,226
2,701
11,870
52,365
0
L
7,259
574
0
907
15,559
5,175
0
13,005
2,554
0
21,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,552
Gold Earned
54,095
196
Minions Killed
221
0
Camps Cleared
0
1,741,128
Distance Traveled
1,536,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,591
700
27
2
0
341,278
0
L
Amaterasu
9,288
516
5
0
0
261,767
0
W
Scylla
13,295
739
65
4
0
368,715
0
L
Janus
12,490
694
96
5
0
347,813
0
W
Apollo
11,612
645
16
1
0
342,030
0
L
Hercules
12,707
706
41
2
0
322,285
0
W
Nu Wa
12,580
699
35
2
0
299,081
0
L
Jing Wei
9,730
541
47
3
0
305,235
0
W
Persephone
13,474
749
53
3
0
390,024
0
L
Ullr
9,880
549
32
2
0
299,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role