Player Matchup

Danzaburou
Danzaburou
AdriftMicrobe33
Danzaburou
Level 15
God Stats
17W - 10L
1,449 SR
Queue Stats
179W - 197L
1,551 Elo+
Party 1
Baron Samedi
Baron Samedi
HiraBlaze
Baron Samedi
Level 28
God Stats
9W - 10L
1,500 SR
Queue Stats
95W - 83L
1,518 Elo+
Party 1
Bakasura
Bakasura
ICrysisK
Bakasura
Level 33
God Stats
5W - 4L
1,623 SR
Queue Stats
54W - 49L
1,518 Elo+
Party 1
Team Averages
Level 25
1,524 SR
1,529 Elo+

VS

Team Averages
Level 87
1,574 SR
1,418 Elo+
Ra
Ra
Avlur
Ra
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 16L
1,351 Elo+
Solo
Hun Batz
Hun Batz
albator123
Hun Batz
Level 106
God Stats
3W - 1L
1,723 SR
Queue Stats
131W - 126L
1,525 Elo+
Solo
Ravana
Ravana
mustafa_seqtor
Ravana
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 149L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AdriftMicrobe33
Danzaburou
14
1 / 6 / 14
12,203
718
6,421
13,784
4,787
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
HiraBlaze
Baron Samedi
15
3 / 8 / 13
13,048
768
12,274
17,029
7,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
ICrysisK
Bakasura
17
15 / 2 / 3
15,207
895
16,491
15,226
7,320
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
8 / 6 / 5
14,700
865
15,901
12,265
4,906
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
albator123
Hun Batz
17
6 / 5 / 9
14,467
851
13,141
16,575
8,197
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 8 / 8
12,727
749
6,918
13,540
14,736
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
37
19
Kills
15
16
Deaths
19
30
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AdriftMicrobe33
Danzaburou
1
6
14
1.33
W
Ra
8
6
5
1.75
L
Baron Samedi
HiraBlaze
Baron Samedi
3
8
13
1.19
L
Bakasura
ICrysisK
Bakasura
15
2
3
8.25
W
Hun Batz
albator123
Hun Batz
6
5
9
2.1
W
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,186
Damage
35,960
46,039
Taken
42,380
19,631
Mitigated
27,839
7,024
Healing
7,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AdriftMicrobe33
Danzaburou
6,421
3,688
0
308
13,784
4,787
1,003
7,106
6,609
0
30,328
W
Ra
15,901
276
1,308
2,683
12,265
4,906
867
3,802
7,818
78,904
0
L
Baron Samedi
HiraBlaze
Baron Samedi
12,274
1,325
624
2,796
17,029
7,524
240
5,270
11,716
48,009
0
L
Bakasura
ICrysisK
Bakasura
16,491
11,665
0
3,296
15,226
7,320
1,145
4,627
10,599
0
45,157
W
Hun Batz
albator123
Hun Batz
13,141
3,145
138
2,178
16,575
8,197
1,836
4,930
10,521
0
60,774
W
6,918
1,376
0
1,060
13,540
14,736
146
3,710
8,379
382
29,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,458
Gold Earned
41,894
181
Minions Killed
203
0
Camps Cleared
0
866,677
Distance Traveled
865,990
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,203
718
32
2
0
267,838
0
W
Ra
14,700
865
99
6
0
301,055
0
L
Baron Samedi
13,048
768
60
4
0
243,130
0
L
Bakasura
15,207
895
89
5
0
355,709
0
W
Hun Batz
14,467
851
78
5
0
309,799
5
W
Ravana
12,727
749
26
2
0
255,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role