Player Matchup

Bacchus
Bacchus
Silver II
Serenity_Fresh13
Bacchus
Silver II
Level 59
God Stats
16W - 11L
1,705 SR
Queue Stats
34W - 32L
1,314 MMR
Party 1
Jing Wei
Jing Wei
Silver II
TheKirsuna
Jing Wei
Silver II
Level 52
God Stats
34W - 31L
1,644 SR
Queue Stats
109W - 113L
1,201 MMR
Party 1
Merlin
Merlin
Silver II
iLIL_-RRX
Merlin
Silver II
Level 77
God Stats
4W - 0L
1,841 SR
Queue Stats
20W - 23L
1,360 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 63
1,730 SR
1,292 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,549 SR
1,287 MMR
Thor
Thor
Silver IV
CaptnRalo
Thor
Silver IV
Level 129
God Stats
1W - 1L
1,751 SR
Queue Stats
32W - 36L
1,215 MMR
Party 2
Vulcan
Vulcan
Silver II
EddieSpaghetti-9
Vulcan
Silver II
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,383 MMR
Party 2
Artio
Artio
Gold V
KANGAROOBACON
Artio
Gold V
Level 157
God Stats
27W - 43L
1,396 SR
Queue Stats
538W - 585L
1,262 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 5
9,174
765
5,651
11,496
11,111
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
TheKirsuna
Jing Wei
12
3 / 1 / 6
9,464
789
10,957
9,128
3,318
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Merlin
iLIL_-RRX
Merlin
14
5 / 1 / 6
10,305
859
14,150
8,290
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
HeraMartichorasAtlasAh Muzen CabNu Wa

VS

Bans
JanusHou YiHachimanUllrCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
1 / 7 / 1
8,062
672
9,255
13,688
5,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 1
8,849
737
7,740
7,021
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 2 / 3
7,883
657
6,076
19,531
12,929
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
12
Kills
3
3
Deaths
13
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thor
1
7
1
0.21
L
2
4
1
0.63
L
0
2
3
0.75
W
4
1
5
6.5
W
Jing Wei
TheKirsuna
Jing Wei
3
1
6
6
W
Merlin
iLIL_-RRX
Merlin
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,758
Damage
23,071
28,914
Taken
40,240
17,719
Mitigated
20,406
3,776
Healing
7,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
9,255
2,864
0
744
13,688
5,129
0
7,971
5,717
0
38,055
L
7,740
1,867
0
546
7,021
2,348
0
4,519
2,502
33,853
0
L
6,076
665
577
5,573
19,531
12,929
0
6,888
12,643
13,529
631
W
5,651
461
0
844
11,496
11,111
182
4,913
6,583
11,121
475
W
Jing Wei
TheKirsuna
Jing Wei
10,957
9,483
0
2,497
9,128
3,318
424
3,848
5,280
0
36,797
W
Merlin
iLIL_-RRX
Merlin
14,150
1,101
0
435
8,290
3,290
0
4,837
3,453
57,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,943
Gold Earned
24,794
156
Minions Killed
106
0
Camps Cleared
0
673,293
Distance Traveled
634,869
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,062
672
51
4
0
194,210
0
L
Vulcan
8,849
737
46
4
0
218,453
0
L
Artio
7,883
657
9
1
0
222,206
0
W
Bacchus
9,174
765
8
1
0
236,056
0
W
Jing Wei
9,464
789
58
5
0
224,092
2
W
Merlin
10,305
859
90
8
0
213,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role