Player Matchup

Scylla
Scylla
Doktor_Krpa
Scylla
Level 147
God Stats
4W - 4L
1,579 SR
Queue Stats
274W - 255L
1,474 Elo+
Party 1
Artio
Artio
Jendrinjo
Artio
Level 140
God Stats
2W - 0L
1,715 SR
Queue Stats
205W - 194L
1,489 Elo+
Party 1
Cliodhna
Cliodhna
Robit5611
Cliodhna
Level 144
God Stats
13W - 14L
1,608 SR
Queue Stats
186W - 155L
1,500 Elo+
Party 1
Neith
Neith
SwearImNotAnElk
Neith
Level 195
God Stats
42W - 41L
1,560 SR
Queue Stats
147W - 149L
1,582 Elo+
Solo
Thanatos
Thanatos
zimzoune13
Thanatos
Level 111
God Stats
5W - 5L
1,569 SR
Queue Stats
755W - 709L
1,573 Elo+
Solo
Team Averages
Level 147
1,606 SR
1,524 Elo+

VS

Team Averages
Level 99
1,537 SR
1,574 Elo+
Loki
Loki
Ashernu
Loki
Level 79
God Stats
40W - 41L
1,743 SR
Queue Stats
361W - 339L
1,625 Elo+
Solo
Ne Zha
Ne Zha
CeeMox
Ne Zha
Level 126
God Stats
7W - 6L
1,499 SR
Queue Stats
151W - 139L
1,484 Elo+
Solo
Cupid
Cupid
Janzug
Cupid
Level 121
God Stats
5W - 5L
1,492 SR
Queue Stats
160W - 135L
1,616 Elo+
Solo
Hera
Hera
QueenJessy
Hera
Level 141
God Stats
4W - 6L
1,451 SR
Queue Stats
40W - 41L
1,475 Elo+
Party 2
Atlas
Atlas
linhja
Atlas
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
3 / 0 / 2
8,602
573
5,975
5,489
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
Jendrinjo
Artio
12
0 / 3 / 6
7,354
490
2,748
13,492
12,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
Robit5611
Cliodhna
15
1 / 1 / 4
8,538
569
7,064
12,576
5,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 4
6,879
459
7,511
8,266
2,869
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
zimzoune13
Thanatos
16
13 / 0 / 3
9,699
647
14,151
15,749
7,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ashernu
Loki
13
2 / 5 / 1
7,320
488
7,786
12,795
4,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
CeeMox
Ne Zha
14
1 / 2 / 1
8,284
552
7,447
14,083
12,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Janzug
Cupid
13
3 / 4 / 0
7,776
518
7,466
9,381
2,706
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 6 / 0
6,465
431
3,763
10,363
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
linhja
Atlas
10
0 / 1 / 2
6,499
433
4,638
10,064
7,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
18
Kills
6
6
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
Ashernu
Loki
2
5
1
0.5
L
Ne Zha
CeeMox
Ne Zha
1
2
1
0.75
W
Scylla
3
0
2
4
L
Cupid
Janzug
Cupid
3
4
0
0.75
W
Artio
Jendrinjo
Artio
0
3
6
1
L
0
6
0
0
W
Cliodhna
Robit5611
Cliodhna
1
1
4
3
W
1
2
4
1.5
L
Atlas
linhja
Atlas
0
1
2
1
W
Thanatos
zimzoune13
Thanatos
13
0
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,449
Damage
31,100
55,572
Taken
56,686
30,216
Mitigated
29,477
29,037
Healing
10,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Ashernu
Loki
7,786
1,689
0
460
12,795
4,269
0
1,370
11,353
0
65,775
L
Ne Zha
CeeMox
Ne Zha
7,447
1,973
0
4,368
14,083
12,680
0
328
13,755
0
67,189
W
Scylla
5,975
401
0
1,250
5,489
2,016
299
1,873
3,528
74,603
0
L
Cupid
Janzug
Cupid
7,466
3,897
116
3,715
9,381
2,706
0
832
8,549
0
58,823
W
Artio
Jendrinjo
Artio
2,748
54
413
3,618
13,492
12,351
0
2,073
11,379
15,857
140
L
3,763
769
0
1,250
10,363
2,661
0
2,357
7,789
45,126
0
W
Cliodhna
Robit5611
Cliodhna
7,064
757
0
4,714
12,576
5,883
0
0
12,576
0
71,533
W
7,511
2,072
0
3,389
8,266
2,869
0
1,402
6,864
0
46,773
L
Atlas
linhja
Atlas
4,638
1,694
0
1,027
10,064
7,161
0
3,174
6,657
17,414
0
W
Thanatos
zimzoune13
Thanatos
14,151
5,967
0
15,653
15,749
7,097
83
2,823
12,824
0
85,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,072
Gold Earned
36,344
464
Minions Killed
416
0
Camps Cleared
0
1,528,527
Distance Traveled
1,387,046
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,320
488
86
6
0
290,575
4
L
Ne Zha
8,284
552
104
7
0
270,431
2
W
Scylla
8,602
573
147
10
0
276,307
0
L
Cupid
7,776
518
112
7
0
258,951
0
W
Artio
7,354
490
12
1
0
298,234
2
L
Hera
6,465
431
98
7
0
283,815
5
W
Cliodhna
8,538
569
118
8
0
305,149
0
W
Neith
6,879
459
81
5
0
273,939
4
L
Atlas
6,499
433
16
1
0
283,274
0
W
Thanatos
9,699
647
106
7
0
374,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role