Player Matchup

Osiris
Osiris
Alasteirr
Osiris
Level 101
God Stats
8W - 12L
1,045 SR
Queue Stats
398W - 391L
1,436 Elo+
Solo
Thoth
Thoth
Blank_de_kauna
Thoth
Level 118
God Stats
2W - 0L
1,756 SR
Queue Stats
129W - 133L
1,550 Elo+
Party 2
Scylla
Scylla
Cuteskie
Scylla
Level 81
God Stats
1W - 0L
1,431 SR
Queue Stats
69W - 67L
1,432 Elo+
Solo
Cthulhu
Cthulhu
Der_GamerMessiah
Cthulhu
Level 126
God Stats
4W - 4L
1,643 SR
Queue Stats
145W - 163L
1,459 Elo+
Party 2
Ao Kuang
Ao Kuang
xShiibby
Ao Kuang
Level 100
God Stats
5W - 2L
1,524 SR
Queue Stats
204W - 169L
1,556 Elo+
Solo
Team Averages
Level 105
1,480 SR
1,487 Elo+

VS

Team Averages
Level 116
1,524 SR
1,506 Elo+
Xing Tian
Xing Tian
JAMMYOUS24
Xing Tian
Level 128
God Stats
1W - 1L
1,515 SR
Queue Stats
175W - 217L
1,554 Elo+
Party 1
Ratatoskr
Ratatoskr
Nalite1304
Ratatoskr
Level 123
God Stats
46W - 41L
1,523 SR
Queue Stats
436W - 477L
1,518 Elo+
Party 1
Izanami
Izanami
dyslexic_sloth
Izanami
Level 105
God Stats
30W - 21L
1,609 SR
Queue Stats
297W - 309L
1,527 Elo+
Party 1
Janus
Janus
ettopop
Janus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 41L
1,410 Elo+
Solo
Osiris
Osiris
puuhapetzku
Osiris
Level 114
God Stats
4W - 11L
1,473 SR
Queue Stats
419W - 445L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Alasteirr
Osiris
13
2 / 1 / 2
8,287
637
2,727
8,607
9,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
1 / 2 / 1
6,789
522
3,924
7,044
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Cuteskie
Scylla
12
0 / 1 / 5
7,074
544
6,470
6,333
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 1 / 1
6,668
513
4,176
7,847
4,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
xShiibby
Ao Kuang
13
6 / 2 / 0
7,706
593
8,253
11,796
4,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JAMMYOUS24
Xing Tian
9
0 / 1 / 4
6,218
478
3,062
12,637
10,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ratatoskr
Nalite1304
Ratatoskr
14
3 / 1 / 3
7,688
591
6,191
9,632
4,271
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 1 / 2
7,076
544
6,371
5,927
2,012
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
ettopop
Janus
11
2 / 5 / 0
6,694
515
5,926
9,948
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
2
0 / 2 / 0
4,255
327
1,038
2,827
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
10
Kills
7
7
Deaths
10
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
Alasteirr
Osiris
2
1
2
3
W
1
2
1
0.75
W
Scylla
Cuteskie
Scylla
0
1
5
2.5
W
1
1
1
1.5
L
Xing Tian
JAMMYOUS24
Xing Tian
0
1
4
2
L
Ratatoskr
Nalite1304
Ratatoskr
3
1
3
4.5
L
2
1
2
3
L
Janus
ettopop
Janus
2
5
0
0.4
L
Osiris
0
2
0
0
W
Ao Kuang
xShiibby
Ao Kuang
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,550
Damage
22,588
41,627
Taken
40,971
23,033
Mitigated
20,935
13,744
Healing
12,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Alasteirr
Osiris
2,727
1,363
0
3,695
8,607
9,701
0
1,258
7,284
0
53,433
W
3,924
849
0
2,422
7,044
2,037
775
856
6,188
56,014
0
W
Scylla
Cuteskie
Scylla
6,470
428
0
0
6,333
2,252
0
3,421
2,702
48,532
0
W
4,176
85
1,773
3,024
7,847
4,687
172
1,084
6,741
15,996
0
L
Xing Tian
JAMMYOUS24
Xing Tian
3,062
389
1,341
1,839
12,637
10,130
0
7,568
5,069
16,725
0
L
Ratatoskr
Nalite1304
Ratatoskr
6,191
1,310
0
5,443
9,632
4,271
0
3,883
5,749
0
59,992
L
6,371
3,797
0
1,289
5,927
2,012
0
3,333
2,594
0
62,403
L
Janus
ettopop
Janus
5,926
92
0
1,510
9,948
3,129
0
8,039
1,909
42,564
0
L
Osiris
1,038
753
0
688
2,827
1,393
0
0
2,827
0
4,487
W
Ao Kuang
xShiibby
Ao Kuang
8,253
3,029
0
2,830
11,796
4,356
0
1,922
9,724
51,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,524
Gold Earned
31,931
376
Minions Killed
321
0
Camps Cleared
0
1,266,857
Distance Traveled
1,155,966
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,287
637
95
7
0
244,479
1
W
Thoth
6,789
522
94
7
0
223,318
0
W
Scylla
7,074
544
94
7
0
231,051
0
W
Cthulhu
6,668
513
31
2
0
280,500
6
L
Xing Tian
6,218
478
25
2
0
269,101
5
L
Ratatoskr
7,688
591
110
8
0
312,421
0
L
Izanami
7,076
544
112
9
0
268,356
1
L
Janus
6,694
515
70
5
0
268,584
0
L
Osiris
4,255
327
4
0
0
37,504
0
W
Ao Kuang
7,706
593
62
5
0
287,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role