Player Matchup

Tyr
Tyr
 
Tyr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Olorun
Olorun
BABE_Phoenix
Olorun
Level 54
God Stats
3W - 4L
1,500 SR
Queue Stats
43W - 49L
1,379 Elo+
Party 4
Ra
Ra
BOW Boldfase
Ra
Level 104
God Stats
40W - 25L
1,600 SR
Queue Stats
248W - 222L
1,502 Elo+
Party 3
Skadi
Skadi
Lazy gaming1619
Skadi
Level 88
God Stats
0W - 1L
1,291 SR
Queue Stats
187W - 180L
1,460 Elo+
Party 3
Pele
Pele
minty290
Pele
Level 115
God Stats
1W - 2L
1,439 SR
Queue Stats
282W - 289L
1,413 Elo+
Solo
Team Averages
Level 93
1,466 SR
1,451 Elo+

VS

Team Averages
Level 68
1,554 SR
1,473 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Nova-Altizon
Izanami
Level 8
God Stats
2W - 1L
1,504 SR
Queue Stats
3W - 1L
1,434 Elo+
Party 2
Bellona
Bellona
Nova-kiipyK
Bellona
Level 100
God Stats
10W - 2L
1,439 SR
Queue Stats
18W - 14L
1,445 Elo+
Party 2
Cerberus
Cerberus
Pelegot
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 40L
1,489 Elo+
Party 1
Cliodhna
Cliodhna
Snow_Sova
Cliodhna
Level 46
God Stats
4W - 2L
1,828 SR
Queue Stats
56W - 47L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
5
0 / 1 / 0
3,227
645
1,546
5,044
1,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
5
0 / 1 / 0
3,009
602
2,135
2,357
633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

1
0 / 0 / 0
2,465
493
0
0
0
1
0 / 0 / 0
975
195
0
0
0
Pele
7
0 / 1 / 0
3,617
723
29
4,018
1,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
0 / 0 / 1
3,713
743
97
416
134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Nova-Altizon
Izanami
5
1 / 0 / 1
3,443
689
1,654
1,263
365
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Nova-kiipyK
Bellona
7
0 / 0 / 0
3,893
779
0
1,367
977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Pelegot
Cerberus
5
1 / 0 / 1
3,819
764
2,196
4,604
2,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
Snow_Sova
Cliodhna
5
1 / 0 / 1
3,453
691
1,636
1,590
423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
3
3
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
1
0
0
W
Baron Samedi
 
Baron Samedi
0
0
1
0.5
L
Olorun
0
1
0
0
L
0
0
0
0
L
0
0
0
0
W
Izanami
Nova-Altizon
Izanami
1
0
1
1.5
W
Bellona
Nova-kiipyK
Bellona
0
0
0
0
W
Cerberus
Pelegot
Cerberus
1
0
1
1.5
W
Cliodhna
Snow_Sova
Cliodhna
1
0
1
1.5
L
Pele
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,710
Damage
5,583
11,419
Taken
9,240
3,641
Mitigated
4,812
3,900
Healing
4,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
1,546
447
351
1,669
5,044
1,845
0
1,253
3,791
0
6,090
W
Baron Samedi
 
Baron Samedi
97
0
26
100
416
134
0
0
416
18,046
0
L
Olorun
2,135
925
70
790
2,357
633
0
943
1,414
14,669
0
L
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Nova-Altizon
Izanami
1,654
1,232
0
468
1,263
365
0
453
810
0
14,464
W
Bellona
Nova-kiipyK
Bellona
0
0
0
231
1,367
977
0
0
1,367
0
18,956
W
Cerberus
Pelegot
Cerberus
2,196
403
0
2,398
4,604
2,913
0
1,625
2,979
7,446
0
W
Cliodhna
Snow_Sova
Cliodhna
1,636
477
0
1,030
1,590
423
0
57
1,533
0
9,396
L
Pele
29
0
0
1,020
4,018
1,163
0
97
3,921
0
22,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,293
Gold Earned
18,321
81
Minions Killed
128
0
Camps Cleared
0
300,304
Distance Traveled
515,287
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,227
645
7
1
0
104,657
1
W
Baron Samedi
3,713
743
30
6
0
90,612
0
L
Olorun
3,009
602
25
5
0
84,675
0
L
Ra
2,465
493
0
0
0
0
0
L
Skadi
975
195
0
0
0
0
0
W
Izanami
3,443
689
26
5
0
92,996
0
W
Bellona
3,893
779
45
9
0
104,483
0
W
Cerberus
3,819
764
9
2
0
110,658
1
W
Cliodhna
3,453
691
18
4
0
116,538
0
L
Pele
3,617
723
49
10
0
110,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role