Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
DallasIowa
Danzaburou
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 112L
1,555 Elo+
Party 2
Ao Kuang
Ao Kuang
GodLikeHercules
Ao Kuang
Level 128
God Stats
12W - 12L
1,448 SR
Queue Stats
414W - 403L
1,456 Elo+
Solo
Guan Yu
Guan Yu
Rampage9366
Guan Yu
Level 81
God Stats
2W - 3L
1,528 SR
Queue Stats
44W - 62L
1,481 Elo+
Solo
Anubis
Anubis
js_Albrt08s
Anubis
Level 53
God Stats
2W - 3L
1,718 SR
Queue Stats
80W - 98L
1,426 Elo+
Solo
Team Averages
Level 85
1,539 SR
1,484 Elo+

VS

Team Averages
Level 83
1,481 SR
1,503 Elo+
Charybdis
Charybdis
GrandPapaBou
Charybdis
Level 106
God Stats
26W - 24L
1,538 SR
Queue Stats
613W - 578L
1,508 Elo+
Party 1
Pele
Pele
TerpsRecon
Pele
Level 62
God Stats
11W - 11L
1,384 SR
Queue Stats
280W - 237L
1,494 Elo+
Party 3
Ah Puch
Ah Puch
TheMorbidSun
Ah Puch
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 80L
1,482 Elo+
Solo
Bacchus
Bacchus
ThePLT
Bacchus
Level 123
God Stats
3W - 2L
1,455 SR
Queue Stats
354W - 318L
1,521 Elo+
Party 1
Tiamat
Tiamat
freezy1chibi
Tiamat
Level 61
God Stats
3W - 2L
1,527 SR
Queue Stats
178W - 175L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
0 / 4 / 0
4,294
429
489
6,788
2,224
Danzaburou
DallasIowa
Danzaburou
8
0 / 1 / 0
4,701
470
4,023
4,166
1,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
8
0 / 2 / 0
4,815
482
2,110
7,591
4,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Rampage9366
Guan Yu
11
1 / 0 / 0
6,019
602
4,773
9,130
6,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
10
0 / 0 / 0
5,579
558
3,063
4,100
2,123

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GrandPapaBou
Charybdis
11
1 / 0 / 1
6,337
634
3,601
7,179
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 1
6,123
612
2,739
7,047
2,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
TheMorbidSun
Ah Puch
10
3 / 0 / 1
5,779
578
4,988
3,327
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bacchus
ThePLT
Bacchus
9
2 / 0 / 2
5,796
580
3,726
7,845
7,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
11
0 / 1 / 0
6,016
602
3,703
5,027
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
7
7
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
4
0
0
L
Danzaburou
DallasIowa
Danzaburou
0
1
0
0
L
Ao Kuang
0
2
0
0
W
Charybdis
GrandPapaBou
Charybdis
1
0
1
1.5
L
Guan Yu
Rampage9366
Guan Yu
1
0
0
1
W
1
0
1
1.5
W
Ah Puch
TheMorbidSun
Ah Puch
3
0
1
3.5
W
Bacchus
ThePLT
Bacchus
2
0
2
3
W
Tiamat
0
1
0
0
L
Anubis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,458
Damage
18,757
31,775
Taken
30,425
16,902
Mitigated
15,438
9,390
Healing
11,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
489
55
0
604
6,788
2,224
0
3,402
3,386
0
13,384
L
Danzaburou
DallasIowa
Danzaburou
4,023
1,825
0
799
4,166
1,367
0
714
3,452
0
27,143
L
Ao Kuang
2,110
401
55
2,479
7,591
4,396
0
1,782
5,809
21,351
0
W
Charybdis
GrandPapaBou
Charybdis
3,601
2,317
0
4,075
7,179
2,533
4,033
837
6,342
0
51,914
L
Guan Yu
Rampage9366
Guan Yu
4,773
470
0
2,794
9,130
6,792
0
3,141
5,427
0
46,366
W
2,739
427
0
1,898
7,047
2,284
0
449
6,598
0
47,209
W
Ah Puch
TheMorbidSun
Ah Puch
4,988
372
0
1,787
3,327
948
0
1,175
2,152
34,359
0
W
Bacchus
ThePLT
Bacchus
3,726
739
0
3,095
7,845
7,431
0
2,712
5,133
18,297
0
W
Tiamat
3,703
375
0
1,123
5,027
2,242
0
0
5,027
38,657
0
L
Anubis
3,063
134
0
2,659
4,100
2,123
0
2,816
1,284
45,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,408
Gold Earned
30,051
298
Minions Killed
339
0
Camps Cleared
0
943,566
Distance Traveled
1,002,159
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,294
429
31
3
0
197,041
0
L
Danzaburou
4,701
470
47
5
0
164,692
0
L
Ao Kuang
4,815
482
41
4
0
199,552
3
W
Charybdis
6,337
634
106
11
0
164,661
1
L
Guan Yu
6,019
602
86
9
0
210,669
3
W
Pele
6,123
612
72
7
0
240,387
0
W
Ah Puch
5,779
578
71
7
0
197,906
1
W
Bacchus
5,796
580
10
1
0
206,852
5
W
Tiamat
6,016
602
80
8
0
192,353
0
L
Anubis
5,579
558
93
9
0
171,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role