Player Matchup

Ishtar
Ishtar
Dantegoxxx
Ishtar
Level 105
God Stats
1W - 1L
1,695 SR
Queue Stats
201W - 215L
1,408 Elo+
Solo
Cupid
Cupid
Manugam
Cupid
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,300 Elo+
Party 1
Amaterasu
Amaterasu
Radmant
Amaterasu
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,612 Elo+
Party 1
Mercury
Mercury
Yato
Mercury
Level 144
God Stats
1W - 1L
1,507 SR
Queue Stats
21W - 31L
1,412 Elo+
Party 1
Fenrir
Fenrir
karafasta
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,503 Elo+
Party 1
Team Averages
Level 112
1,540 SR
1,447 Elo+

VS

Team Averages
Level 117
1,602 SR
1,522 Elo+
Surtr
Surtr
Boss_ShaaheeN
Surtr
Level 159
God Stats
3W - 1L
1,834 SR
Queue Stats
314W - 326L
1,458 Elo+
Solo
Poseidon
Poseidon
LordShnek-Zer
Poseidon
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,565 Elo+
Party 2
Shiva
Shiva
RedEyedPython99
Shiva
Level 105
God Stats
6W - 1L
1,899 SR
Queue Stats
368W - 329L
1,522 Elo+
Solo
Artio
Artio
SirBrockington
Artio
Level 152
God Stats
1W - 1L
1,280 SR
Queue Stats
61W - 47L
1,543 Elo+
Solo
Erlang Shen
Erlang Shen
jolepet
Erlang Shen
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Dantegoxxx
Ishtar
15
3 / 7 / 10
9,436
674
15,543
13,671
6,894
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
Manugam
Cupid
15
3 / 8 / 9
9,327
666
17,235
14,778
7,499
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Radmant
Amaterasu
15
2 / 6 / 11
9,233
660
14,247
19,043
23,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Yato
Mercury
18
10 / 7 / 7
11,485
820
14,522
17,739
9,321
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
karafasta
Fenrir
15
1 / 8 / 12
8,844
632
6,360
19,920
18,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 15
12,226
873
23,667
20,812
26,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
LordShnek-Zer
Poseidon
15
4 / 6 / 16
9,952
711
11,592
10,700
4,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
8 / 4 / 23
11,663
833
19,393
20,900
32,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 3 / 20
11,694
835
12,871
24,714
37,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
jolepet
Erlang Shen
18
9 / 4 / 13
11,614
830
11,829
19,287
31,160
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
123
19
Kills
36
36
Deaths
20
49
Assists
87
Player
Kills
Deaths
Assists
KDA
W
10
3
15
5.83
L
Ishtar
Dantegoxxx
Ishtar
3
7
10
1.14
W
Poseidon
LordShnek-Zer
Poseidon
4
6
16
2
L
Cupid
Manugam
Cupid
3
8
9
0.94
L
Amaterasu
Radmant
Amaterasu
2
6
11
1.25
W
8
4
23
4.88
W
5
3
20
5
L
Mercury
Yato
Mercury
10
7
7
1.93
W
Erlang Shen
jolepet
Erlang Shen
9
4
13
3.88
L
Fenrir
karafasta
Fenrir
1
8
12
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,907
Damage
79,352
85,151
Taken
96,413
66,258
Mitigated
132,716
20,870
Healing
33,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,667
7,446
1,054
2,758
20,812
26,823
1,273
572
19,845
7,614
36,890
L
Ishtar
Dantegoxxx
Ishtar
15,543
6,469
437
614
13,671
6,894
144
4,878
8,460
0
29,446
W
Poseidon
LordShnek-Zer
Poseidon
11,592
2,367
104
902
10,700
4,652
2,116
245
10,416
20,264
0
L
Cupid
Manugam
Cupid
17,235
7,633
1,938
1,591
14,778
7,499
466
6,010
8,272
0
36,983
L
Amaterasu
Radmant
Amaterasu
14,247
2,783
1,822
6,795
19,043
23,997
151
7,518
10,877
4,826
15,198
W
19,393
1,965
3,213
4,350
20,900
32,545
1,412
630
20,004
7,223
23,992
W
12,871
1,133
6,897
8,474
24,714
37,536
1,163
865
23,427
30,812
0
L
Mercury
Yato
Mercury
14,522
4,483
77
4,246
17,739
9,321
1,146
7,464
9,797
0
28,056
W
Erlang Shen
jolepet
Erlang Shen
11,829
4,678
1,417
4,220
19,287
31,160
863
281
18,796
6,171
15,665
L
Fenrir
karafasta
Fenrir
6,360
1,569
305
3,045
19,920
18,547
0
7,972
11,394
0
10,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,325
Gold Earned
57,149
134
Minions Killed
139
0
Camps Cleared
0
1,155,105
Distance Traveled
1,275,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
12,226
873
51
4
0
250,539
0
L
Ishtar
9,436
674
31
2
0
191,535
0
W
Poseidon
9,952
711
17
1
0
210,884
0
L
Cupid
9,327
666
42
3
0
193,823
0
L
Amaterasu
9,233
660
21
2
0
261,403
0
W
Shiva
11,663
833
33
2
0
262,833
0
W
Artio
11,694
835
23
2
0
292,886
0
L
Mercury
11,485
820
30
2
0
273,164
0
W
Erlang Shen
11,614
830
15
1
0
258,746
0
L
Fenrir
8,844
632
10
1
0
235,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role