Player Matchup

Zhong Kui
Zhong Kui
Gold II
GloomySquabbler
Zhong Kui
Gold II
Level 165
God Stats
27W - 29L
1,626 SR
Queue Stats
656W - 650L
1,552 MMR
Party 1
Merlin
Merlin
Gold II
Lack_Of_Skills__
Merlin
Gold II
Level 158
God Stats
21W - 20L
1,541 SR
Queue Stats
374W - 377L
1,574 MMR
Party 2
Ullr
Ullr
Gold I
MountainManWTF
Ullr
Gold I
Level 153
God Stats
18W - 12L
1,566 SR
Queue Stats
110W - 107L
1,604 MMR
Party 1
Thanatos
Thanatos
Gold II
SoEzzWin
Thanatos
Gold II
Level 157
God Stats
15W - 18L
1,386 SR
Queue Stats
254W - 265L
1,605 MMR
Party 2
Aphrodite
Aphrodite
Gold II
iiAMii
Aphrodite
Gold II
Level 68
God Stats
4W - 3L
1,522 SR
Queue Stats
203W - 200L
1,561 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,528 SR
1,579 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,643 SR
1,577 MMR
Odin
Odin
Bronze III
SackBeater69
Odin
Bronze III
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 10L
1,557 MMR
Solo
Anubis
Anubis
Gold V
XxTheKinGxX1069
Anubis
Gold V
Level 98
God Stats
61W - 54L
1,648 SR
Queue Stats
468W - 497L
1,364 MMR
Party 4
Cernunnos
Cernunnos
Silver V
coñitopelao21
Cernunnos
Silver V
Level 80
God Stats
1W - 2L
1,698 SR
Queue Stats
21W - 25L
1,442 MMR
Party 3
Ra
Ra
Gold II
garrulo21
Ra
Gold II
Level 126
God Stats
2W - 1L
1,704 SR
Queue Stats
102W - 90L
1,739 MMR
Party 3
Mercury
Mercury
Gold III
xXsSkIllsXx
Mercury
Gold III
Level 145
God Stats
5W - 7L
1,667 SR
Queue Stats
77W - 83L
1,783 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GloomySquabbler
Zhong Kui
11
2 / 0 / 2
6,462
646
6,474
7,222
4,777
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 0 / 1
6,057
606
4,741
5,557
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 1
6,660
666
5,085
4,805
1,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
SoEzzWin
Thanatos
11
5 / 2 / 2
6,433
643
2,843
8,193
3,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
iiAMii
Aphrodite
8
1 / 0 / 1
5,305
531
3,092
5,818
2,913
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BastetSusanoAo KuangKali

VS

Bans
ThorArachneAthenaCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,146
515
1,946
7,115
3,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 5 / 0
5,883
588
4,206
10,081
5,109
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
coñitopelao21
Cernunnos
8
0 / 1 / 1
4,621
462
1,730
5,144
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 1 / 1
6,546
655
2,901
6,678
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
xXsSkIllsXx
Mercury
10
1 / 1 / 0
5,749
575
2,925
8,380
2,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
10
Kills
3
3
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
GloomySquabbler
Zhong Kui
2
0
2
3
W
0
0
1
0.5
W
2
1
1
2.5
L
0
2
1
0.25
W
Thanatos
SoEzzWin
Thanatos
5
2
2
3
L
0
5
0
0
L
Cernunnos
coñitopelao21
Cernunnos
0
1
1
0.5
L
2
1
1
2.5
W
Aphrodite
iiAMii
Aphrodite
1
0
1
1.5
L
Mercury
xXsSkIllsXx
Mercury
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,235
Damage
13,708
31,595
Taken
37,398
15,394
Mitigated
14,965
18,385
Healing
11,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
GloomySquabbler
Zhong Kui
6,474
812
0
3,737
7,222
4,777
0
3,504
3,718
45,839
0
W
4,741
261
0
1,629
5,557
2,106
0
1,476
4,081
49,813
0
W
5,085
2,652
0
974
4,805
1,774
1,093
361
4,444
0
50,754
L
1,946
578
886
1,284
7,115
3,087
0
1,129
5,986
0
21,117
W
Thanatos
SoEzzWin
Thanatos
2,843
277
0
6,546
8,193
3,824
0
800
7,393
0
35,877
L
4,206
220
0
4,115
10,081
5,109
0
6,638
3,443
42,664
0
L
Cernunnos
coñitopelao21
Cernunnos
1,730
769
0
1,784
5,144
1,611
0
682
4,462
0
21,712
L
2,901
465
168
2,051
6,678
2,508
0
3,450
3,228
48,687
0
W
Aphrodite
iiAMii
Aphrodite
3,092
716
2,151
3,348
5,818
2,913
0
966
4,852
15,798
0
L
Mercury
xXsSkIllsXx
Mercury
2,925
1,842
0
970
8,380
2,650
0
2,408
5,972
0
41,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,917
Gold Earned
27,945
358
Minions Killed
324
0
Camps Cleared
0
1,062,277
Distance Traveled
1,083,845
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,462
646
77
8
0
215,808
2
W
Merlin
6,057
606
97
10
0
207,983
0
W
Ullr
6,660
666
96
10
0
196,447
0
L
Odin
5,146
515
33
3
0
229,549
0
W
Thanatos
6,433
643
62
6
0
237,107
2
L
Anubis
5,883
588
77
8
0
197,578
4
L
Cernunnos
4,621
462
45
5
0
160,639
0
L
Ra
6,546
655
102
10
0
233,443
0
W
Aphrodite
5,305
531
26
3
0
204,932
3
L
Mercury
5,749
575
67
7
0
262,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role