Player Matchup

Ravana
Ravana
Silver II
 
Ravana
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver IV
LORD-CHUPISTRAKI
Ares
Silver IV
Level 117
God Stats
1W - 2L
1,461 SR
Queue Stats
44W - 67L
969 MMR
Party 1
Merlin
Merlin
Silver I
MontBlack_507
Merlin
Silver I
Level 128
God Stats
2W - 1L
1,362 SR
Queue Stats
169W - 181L
1,022 MMR
Solo
Anubis
Anubis
Silver III
YFNSwerv
Anubis
Silver III
Level 158
God Stats
11W - 6L
1,649 SR
Queue Stats
266W - 312L
908 MMR
Solo
Skadi
Skadi
Silver III
thelastjedi12345
Skadi
Silver III
Level 68
God Stats
13W - 11L
1,631 SR
Queue Stats
125W - 127L
943 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,521 SR
1,068 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,489 SR
1,084 MMR
Hou Yi
Hou Yi
Silver III
 
Hou Yi
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver III
MobilizedEagle4
Ganesha
Silver III
Level 155
God Stats
16W - 16L
1,465 SR
Queue Stats
399W - 416L
926 MMR
Solo
Hera
Hera
Silver II
OldWays
Hera
Silver II
Level 109
God Stats
1W - 0L
1,273 SR
Queue Stats
92W - 110L
1,058 MMR
Solo
King Arthur
King Arthur
Silver III
YOUboutTOlearn
King Arthur
Silver III
Level 71
God Stats
12W - 13L
1,544 SR
Queue Stats
142W - 162L
1,008 MMR
Solo
Da Ji
Da Ji
Silver II
dodysmoQ
Da Ji
Silver II
Level 125
God Stats
9W - 9L
1,664 SR
Queue Stats
191W - 215L
928 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
1 / 3 / 1
7,334
489
5,068
12,117
4,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 5 / 1
6,030
402
3,638
11,566
9,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
0 / 2 / 0
7,509
501
4,993
6,720
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
YFNSwerv
Anubis
14
0 / 5 / 0
7,941
529
2,189
8,318
3,700
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 3 / 0
7,723
515
11,657
9,107
3,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Ao KuangSun WukongMartichoras

VS

Bans
ThanatosKaliAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
2 / 1 / 3
8,624
575
5,294
10,946
4,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 2 / 8
7,903
527
3,333
8,711
7,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
OldWays
Hera
14
7 / 0 / 1
8,620
575
10,529
5,738
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
YOUboutTOlearn
King Arthur
14
5 / 0 / 2
8,866
591
6,280
11,033
9,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
dodysmoQ
Da Ji
12
4 / 1 / 0
8,027
535
7,269
10,632
4,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
18
18
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
3
1
0.5
W
Hou Yi
 
Hou Yi
2
1
3
3.5
L
0
5
1
0.1
W
0
2
8
2
L
0
2
0
0
W
Hera
OldWays
Hera
7
0
1
7.5
L
Anubis
YFNSwerv
Anubis
0
5
0
0
W
King Arthur
YOUboutTOlearn
King Arthur
5
0
2
6
W
Da Ji
dodysmoQ
Da Ji
4
1
0
4
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,545
Damage
32,705
47,828
Taken
47,060
23,885
Mitigated
28,876
9,557
Healing
9,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,068
1,248
0
4,245
12,117
4,657
19
3,593
8,422
0
59,730
W
Hou Yi
 
Hou Yi
5,294
1,961
0
5,337
10,946
4,521
841
687
10,259
0
59,930
L
3,638
147
0
1,300
11,566
9,642
0
5,533
5,854
11,720
0
W
3,333
541
0
1,955
8,711
7,611
185
2,945
5,751
12,156
0
L
4,993
135
0
500
6,720
2,535
0
3,494
3,154
68,874
0
W
Hera
OldWays
Hera
10,529
3,165
0
584
5,738
2,786
1,412
2,611
3,113
73,022
0
L
Anubis
YFNSwerv
Anubis
2,189
115
0
2,755
8,318
3,700
0
0
8,318
59,533
0
W
King Arthur
YOUboutTOlearn
King Arthur
6,280
718
0
970
11,033
9,282
330
3,480
7,527
0
56,889
W
Da Ji
dodysmoQ
Da Ji
7,269
877
0
1,070
10,632
4,676
130
1,042
9,590
0
56,476
L
11,657
4,518
0
757
9,107
3,351
0
889
8,218
0
65,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,537
Gold Earned
42,040
454
Minions Killed
394
0
Camps Cleared
0
1,435,099
Distance Traveled
1,522,300
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,334
489
98
7
0
355,102
0
W
Hou Yi
8,624
575
116
8
0
255,211
1
L
Ares
6,030
402
20
1
0
304,716
0
W
Ganesha
7,903
527
2
0
0
313,685
3
L
Merlin
7,509
501
129
9
0
279,676
2
W
Hera
8,620
575
125
8
0
327,198
5
L
Anubis
7,941
529
116
8
0
214,320
4
W
King Arthur
8,866
591
76
5
0
310,934
5
W
Da Ji
8,027
535
75
5
0
315,272
0
L
Skadi
7,723
515
91
6
0
281,285
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role