Player Matchup

Izanami
Izanami
CernGN
Izanami
Level 81
God Stats
10W - 12L
1,483 SR
Queue Stats
113W - 114L
1,549 Elo+
Solo
Thor
Thor
Donhunnit
Thor
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
halfday
Baron Samedi
Level 47
God Stats
4W - 5L
1,500 SR
Queue Stats
18W - 24L
1,378 Elo+
Solo
Team Averages
Level 58
1,494 SR
1,482 Elo+

VS

Team Averages
Level 70
1,489 SR
1,484 Elo+
Chaac
Chaac
Dunkendog
Chaac
Level 86
God Stats
2W - 0L
1,817 SR
Queue Stats
35W - 27L
1,559 Elo+
Solo
Artemis
Artemis
RetiredMinion
Artemis
Level 37
God Stats
75W - 56L
1,448 SR
Queue Stats
669W - 688L
1,367 Elo+
Solo
Sol
Sol
speedychamelion
Sol
Level 87
God Stats
7W - 12L
1,202 SR
Queue Stats
226W - 214L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CernGN
Izanami
15
4 / 4 / 4
11,788
737
15,131
17,780
7,730
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
15
4 / 1 / 3
11,222
701
10,775
13,105
5,820
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
halfday
Baron Samedi
13
1 / 4 / 5
10,271
642
7,951
12,357
5,516
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dunkendog
Chaac
16
2 / 3 / 7
12,320
770
11,477
17,963
17,008
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Artemis
13
1 / 2 / 6
11,116
695
11,798
9,636
3,853
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 4 / 2
12,301
769
14,868
13,609
4,722
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
9
Kills
9
9
Deaths
9
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
CernGN
Izanami
4
4
4
1.5
L
Thor
4
1
3
5.5
W
Chaac
Dunkendog
Chaac
2
3
7
1.83
W
Artemis
1
2
6
2
L
Baron Samedi
halfday
Baron Samedi
1
4
5
0.88
W
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,857
Damage
38,143
43,242
Taken
41,208
19,066
Mitigated
25,583
7,232
Healing
15,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CernGN
Izanami
15,131
8,581
0
2,906
17,780
7,730
0
8,525
9,255
0
61,717
L
Thor
10,775
589
0
2,964
13,105
5,820
0
4,274
8,831
0
34,947
W
Chaac
Dunkendog
Chaac
11,477
1,349
0
6,801
17,963
17,008
0
5,450
12,513
0
42,711
W
Artemis
11,798
3,181
335
2,495
9,636
3,853
1,721
1,095
8,541
0
38,750
L
Baron Samedi
halfday
Baron Samedi
7,951
1,535
571
791
12,357
5,516
58
2,476
9,881
28,709
0
W
14,868
4,782
0
6,142
13,609
4,722
1,088
2,074
11,535
68,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,281
Gold Earned
35,737
154
Minions Killed
165
0
Camps Cleared
0
791,030
Distance Traveled
799,685
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,788
737
93
6
0
255,216
2
L
Thor
11,222
701
23
1
0
286,837
0
W
Chaac
12,320
770
43
3
0
294,219
5
W
Artemis
11,116
695
36
2
0
246,463
1
L
Baron Samedi
10,271
642
38
2
0
248,977
0
W
Sol
12,301
769
86
5
0
259,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role