Player Matchup

Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Aklak907
Kumbhakarna
Level 140
God Stats
3W - 3L
1,337 SR
Queue Stats
72W - 105L
1,480 Elo+
Party 2
Discordia
Discordia
Bricks2341
Discordia
Level 148
God Stats
2W - 2L
1,640 SR
Queue Stats
18W - 20L
1,460 Elo+
Party 3
Anhur
Anhur
DP1184
Anhur
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 87L
1,457 Elo+
Party 3
Serqet
Serqet
Whirls
Serqet
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,481 Elo+
Party 2
Team Averages
Level 151
1,495 SR
1,476 Elo+

VS

Team Averages
Level 144
1,511 SR
1,471 Elo+
Baron Samedi
Baron Samedi
GetBusyPraze
Baron Samedi
Level 204
God Stats
2W - 2L
1,325 SR
Queue Stats
320W - 313L
1,418 Elo+
Solo
Danzaburou
Danzaburou
LlavateLasManos
Danzaburou
Level 158
God Stats
3W - 8L
1,558 SR
Queue Stats
389W - 354L
1,512 Elo+
Solo
Pele
Pele
RiotzIV
Pele
Level 133
God Stats
4W - 1L
1,563 SR
Queue Stats
10W - 13L
1,445 Elo+
Party 1
Janus
Janus
Warningsignz
Janus
Level 158
God Stats
105W - 115L
1,544 SR
Queue Stats
252W - 266L
1,553 Elo+
Party 1
Surtr
Surtr
xMonkeyleox
Surtr
Level 66
God Stats
2W - 0L
1,565 SR
Queue Stats
44W - 51L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
1 / 1 / 10
9,684
745
8,631
12,603
15,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
Aklak907
Kumbhakarna
14
0 / 7 / 7
8,562
659
4,825
19,376
19,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
Bricks2341
Discordia
17
6 / 4 / 2
9,752
750
12,563
8,714
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
DP1184
Anhur
17
3 / 3 / 4
9,613
739
6,054
14,990
6,244
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Whirls
Serqet
16
3 / 4 / 6
9,260
712
8,396
14,814
7,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GetBusyPraze
Baron Samedi
16
1 / 3 / 9
8,872
682
13,749
9,050
4,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
LlavateLasManos
Danzaburou
17
6 / 1 / 6
9,882
760
10,627
10,282
5,151
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
RiotzIV
Pele
17
4 / 4 / 9
9,674
744
10,126
15,904
7,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 1 / 10
9,416
724
15,629
4,996
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 5 / 10
9,693
746
9,068
19,205
20,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
63
13
Kills
19
19
Deaths
14
29
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
1
10
6
L
Kumbhakarna
Aklak907
Kumbhakarna
0
7
7
0.5
L
Discordia
Bricks2341
Discordia
6
4
2
1.75
L
Anhur
DP1184
Anhur
3
3
4
1.67
W
Baron Samedi
GetBusyPraze
Baron Samedi
1
3
9
1.83
W
Danzaburou
LlavateLasManos
Danzaburou
6
1
6
9
W
Pele
RiotzIV
Pele
4
4
9
2.13
W
3
1
10
8
L
Serqet
Whirls
Serqet
3
4
6
1.5
W
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,469
Damage
59,199
70,497
Taken
59,437
51,215
Mitigated
40,378
10,055
Healing
17,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,631
694
0
4,516
12,603
15,086
0
3,718
8,789
2,359
32,894
L
Kumbhakarna
Aklak907
Kumbhakarna
4,825
472
0
1,075
19,376
19,029
0
8,722
10,348
12,545
0
L
Discordia
Bricks2341
Discordia
12,563
529
83
125
8,714
3,516
0
3,177
5,381
38,239
0
L
Anhur
DP1184
Anhur
6,054
2,667
0
3,176
14,990
6,244
1,744
6,729
7,935
0
32,327
W
Baron Samedi
GetBusyPraze
Baron Samedi
13,749
1,185
2,636
3,247
9,050
4,823
239
3,195
5,288
26,938
0
W
Danzaburou
LlavateLasManos
Danzaburou
10,627
5,147
0
4,188
10,282
5,151
1,949
3,290
6,556
0
36,655
W
Pele
RiotzIV
Pele
10,126
1,389
0
3,041
15,904
7,033
178
4,218
11,341
0
41,401
W
15,629
458
0
430
4,996
2,386
857
2,212
2,683
38,389
0
L
Serqet
Whirls
Serqet
8,396
1,876
0
1,080
14,814
7,340
0
6,307
8,297
0
22,592
W
9,068
2,223
543
2,939
19,205
20,985
430
5,612
13,259
626
27,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,871
Gold Earned
47,537
240
Minions Killed
259
0
Camps Cleared
0
1,251,941
Distance Traveled
1,374,112
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,684
745
67
5
0
278,698
0
L
Kumbhakarna
8,562
659
17
1
0
219,382
0
L
Discordia
9,752
750
51
4
0
240,939
0
L
Anhur
9,613
739
70
5
0
238,789
2
W
Baron Samedi
8,872
682
34
3
0
257,094
0
W
Danzaburou
9,882
760
59
5
0
258,223
0
W
Pele
9,674
744
61
5
0
282,088
0
W
Janus
9,416
724
72
6
0
313,802
0
L
Serqet
9,260
712
35
3
0
274,133
4
W
Surtr
9,693
746
33
3
0
262,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role