Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
CrunchBarryz
Ganesha
Level 148
God Stats
2W - 6L
1,464 SR
Queue Stats
127W - 135L
1,480 Elo+
Solo
Janus
Janus
Zerdalias
Janus
Level 97
God Stats
4W - 10L
1,369 SR
Queue Stats
436W - 398L
1,495 Elo+
Solo
Anubis
Anubis
boujeebigfoot
Anubis
Level 103
God Stats
0W - 1L
1,540 SR
Queue Stats
154W - 133L
1,525 Elo+
Solo
Chernobog
Chernobog
js_Albrt08s
Chernobog
Level 53
God Stats
3W - 9L
1,402 SR
Queue Stats
80W - 98L
1,435 Elo+
Solo
Team Averages
Level 106
1,455 SR
1,487 Elo+

VS

Team Averages
Level 102
1,585 SR
1,486 Elo+
Ratatoskr
Ratatoskr
ChickenPandemic
Ratatoskr
Level 126
God Stats
6W - 7L
1,515 SR
Queue Stats
379W - 455L
1,445 Elo+
Party 1
Nu Wa
Nu Wa
Eternal_Reaper0
Nu Wa
Level 127
God Stats
7W - 7L
1,607 SR
Queue Stats
315W - 356L
1,508 Elo+
Party 1
Izanami
Izanami
JewishKingJester
Izanami
Level 51
God Stats
1W - 1L
1,194 SR
Queue Stats
70W - 59L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
Oktiiss
Sun Wukong
Level 60
God Stats
2W - 0L
1,748 SR
Queue Stats
54W - 51L
1,469 Elo+
Solo
Terra
Terra
tiosefe
Terra
Level 147
God Stats
5W - 0L
1,859 SR
Queue Stats
420W - 488L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 5 / 2
8,501
531
5,734
17,209
6,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
CrunchBarryz
Ganesha
12
0 / 0 / 2
7,545
472
5,515
8,444
7,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Zerdalias
Janus
14
2 / 4 / 2
8,403
525
7,561
11,190
3,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
2 / 4 / 0
9,262
579
11,747
16,169
10,652
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
js_Albrt08s
Chernobog
12
0 / 2 / 1
7,432
465
5,143
14,315
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ChickenPandemic
Ratatoskr
13
2 / 2 / 5
7,860
491
8,542
13,437
6,870
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
6 / 2 / 3
10,114
632
15,714
8,951
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 0 / 2
10,014
626
7,678
9,348
3,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Oktiiss
Sun Wukong
16
3 / 1 / 1
9,951
622
11,527
17,299
13,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Terra
tiosefe
Terra
14
3 / 3 / 5
8,854
553
5,290
13,624
8,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
8
Kills
15
15
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
5
2
1
W
Ratatoskr
ChickenPandemic
Ratatoskr
2
2
5
2.25
L
Ganesha
CrunchBarryz
Ganesha
0
0
2
1
W
6
2
3
3.75
W
1
0
2
2
W
Sun Wukong
Oktiiss
Sun Wukong
3
1
1
3.5
L
Janus
Zerdalias
Janus
2
4
2
0.75
L
2
4
0
0.5
L
Chernobog
js_Albrt08s
Chernobog
0
2
1
0.25
W
Terra
tiosefe
Terra
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,700
Damage
48,751
67,327
Taken
62,659
32,553
Mitigated
35,143
23,873
Healing
18,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,734
2,405
0
8,300
17,209
6,850
0
5,088
12,121
0
55,610
W
Ratatoskr
ChickenPandemic
Ratatoskr
8,542
748
417
1,480
13,437
6,870
171
5,291
8,064
0
39,225
L
Ganesha
CrunchBarryz
Ganesha
5,515
655
0
3,065
8,444
7,139
0
2,255
6,189
27,423
0
W
15,714
2,813
0
625
8,951
3,103
2,120
3,143
5,574
81,640
0
W
7,678
5,005
0
5,124
9,348
3,731
225
1,145
8,135
0
106,341
W
Sun Wukong
Oktiiss
Sun Wukong
11,527
1,812
0
6,987
17,299
13,327
0
11,834
5,405
0
78,757
L
Janus
Zerdalias
Janus
7,561
245
0
750
11,190
3,816
0
6,827
4,363
68,232
0
L
11,747
157
0
7,863
16,169
10,652
0
1,911
14,258
83,405
0
L
Chernobog
js_Albrt08s
Chernobog
5,143
3,052
0
3,895
14,315
4,096
1,125
4,689
9,626
0
56,576
W
Terra
tiosefe
Terra
5,290
1,392
155
3,929
13,624
8,112
0
4,026
9,468
43,001
19,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,143
Gold Earned
46,793
476
Minions Killed
567
0
Camps Cleared
0
1,535,150
Distance Traveled
1,642,315
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,501
531
75
5
0
334,133
2
W
Ratatoskr
7,860
491
54
3
0
381,292
5
L
Ganesha
7,545
472
8
1
0
300,198
2
W
Nu Wa
10,114
632
135
8
0
278,363
2
W
Izanami
10,014
626
156
10
0
309,481
6
W
Sun Wukong
9,951
622
141
9
0
323,996
4
L
Janus
8,403
525
139
9
0
313,931
4
L
Anubis
9,262
579
130
8
0
272,668
0
L
Chernobog
7,432
465
124
8
0
314,220
4
W
Terra
8,854
553
81
5
0
349,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role