Player Matchup

Anhur
Anhur
Lamikz
Anhur
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,647 Elo+
Solo
Nemesis
Nemesis
LivingRevenge
Nemesis
Level 89
God Stats
16W - 15L
1,509 SR
Queue Stats
233W - 216L
1,481 Elo+
Party 2
Eset
Eset
bloom0823
Eset
Level 69
God Stats
2W - 0L
1,866 SR
Queue Stats
133W - 125L
1,456 Elo+
Solo
Bacchus
Bacchus
icevein_killa13
Bacchus
Level 96
God Stats
12W - 6L
1,828 SR
Queue Stats
252W - 234L
1,490 Elo+
Party 2
Hel
Hel
plainCake
Hel
Level 46
God Stats
11W - 7L
1,503 SR
Queue Stats
73W - 85L
1,515 Elo+
Solo
Team Averages
Level 84
1,641 SR
1,518 Elo+

VS

Team Averages
Level 56
1,457 SR
1,509 Elo+
Martichoras
Martichoras
Brbtacos
Martichoras
Level 40
God Stats
0W - 6L
1,120 SR
Queue Stats
117W - 134L
1,495 Elo+
Party 1
Poseidon
Poseidon
Buzkilington252
Poseidon
Level 86
God Stats
0W - 2L
1,295 SR
Queue Stats
91W - 93L
1,422 Elo+
Solo
Jormungandr
Jormungandr
GilbertGoosinton
Jormungandr
Level 26
God Stats
11W - 9L
1,762 SR
Queue Stats
28W - 36L
1,498 Elo+
Party 1
Ullr
Ullr
Jàay
Ullr
Level 7
God Stats
2W - 3L
1,719 SR
Queue Stats
24W - 13L
1,603 Elo+
Party 1
Chaac
Chaac
lSnortMentos
Chaac
Level 120
God Stats
8W - 11L
1,389 SR
Queue Stats
162W - 174L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Lamikz
Anhur
13
4 / 0 / 4
7,280
607
7,239
6,408
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
12
5 / 1 / 2
7,519
627
4,955
8,267
3,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
12
0 / 3 / 0
7,152
596
7,249
9,017
6,355
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 0 / 6
6,985
582
6,362
9,894
9,794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
5 / 2 / 5
8,019
668
8,626
7,307
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Brbtacos
Martichoras
10
0 / 4 / 0
5,814
485
3,573
8,926
3,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
10
1 / 7 / 0
6,038
503
4,737
9,195
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
GilbertGoosinton
Jormungandr
12
3 / 0 / 1
7,090
591
5,505
9,284
6,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
Jàay
Ullr
12
2 / 2 / 1
6,987
582
5,213
10,744
4,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 0
5,310
443
5,275
12,073
6,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
16
Kills
6
6
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Brbtacos
Martichoras
0
4
0
0
L
Poseidon
1
7
0
0.14
L
Jormungandr
GilbertGoosinton
Jormungandr
3
0
1
3.5
L
Ullr
Jàay
Ullr
2
2
1
1.25
W
Anhur
Lamikz
Anhur
4
0
4
6
W
Nemesis
5
1
2
6
W
Eset
0
3
0
0
W
2
0
6
5
L
0
3
0
0
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,431
Damage
24,303
40,893
Taken
50,222
24,622
Mitigated
22,994
13,673
Healing
14,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Brbtacos
Martichoras
3,573
1,245
0
1,447
8,926
3,396
0
2,239
6,687
0
41,629
L
Poseidon
4,737
1,123
0
940
9,195
3,085
0
5,921
3,274
39,842
0
L
Jormungandr
GilbertGoosinton
Jormungandr
5,505
1,044
0
3,700
9,284
6,095
0
6,259
3,025
50,272
0
L
Ullr
Jàay
Ullr
5,213
1,977
0
5,251
10,744
4,070
0
3,983
6,761
0
46,336
W
Anhur
Lamikz
Anhur
7,239
4,403
0
4,605
6,408
2,263
168
195
6,213
0
50,903
W
Nemesis
4,955
2,195
0
553
8,267
3,377
0
1,414
6,853
0
51,518
W
Eset
7,249
664
0
2,750
9,017
6,355
0
4,988
4,029
53,063
0
W
6,362
666
0
1,992
9,894
9,794
0
281
9,613
19,737
0
L
5,275
388
0
3,330
12,073
6,348
0
3,896
8,177
0
31,114
W
8,626
0
549
3,224
7,307
2,833
0
3,364
3,943
54,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,955
Gold Earned
31,239
404
Minions Killed
336
0
Camps Cleared
0
1,224,690
Distance Traveled
1,147,121
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
5,814
485
71
6
0
194,137
0
L
Poseidon
6,038
503
70
6
0
225,220
2
L
Jormungandr
7,090
591
77
6
0
235,734
0
L
Ullr
6,987
582
82
7
0
247,760
0
W
Anhur
7,280
607
93
8
0
224,803
0
W
Nemesis
7,519
627
73
6
0
281,493
0
W
Eset
7,152
596
96
8
0
206,731
0
W
Bacchus
6,985
582
26
2
0
255,888
2
L
Chaac
5,310
443
36
3
0
244,270
0
W
Hel
8,019
668
116
10
0
255,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role