Player Matchup

Hou Yi
Hou Yi
Hasty_Endeavor
Hou Yi
Level 102
God Stats
4W - 5L
1,290 SR
Queue Stats
178W - 177L
1,483 Elo+
Party 2
Bastet
Bastet
MilkDadleft4
Bastet
Level 67
God Stats
18W - 11L
1,638 SR
Queue Stats
82W - 80L
1,433 Elo+
Solo
Kuzenbo
Kuzenbo
Raing_Demon
Kuzenbo
Level 129
God Stats
7W - 7L
1,322 SR
Queue Stats
251W - 264L
1,417 Elo+
Party 2
Amaterasu
Amaterasu
RatA22JORMMAIN
Amaterasu
Level 57
God Stats
6W - 2L
1,721 SR
Queue Stats
202W - 195L
1,475 Elo+
Solo
Chiron
Chiron
xXOiEuSouGokuXx
Chiron
Level 127
God Stats
7W - 11L
1,466 SR
Queue Stats
277W - 284L
1,420 Elo+
Solo
Team Averages
Level 96
1,487 SR
1,446 Elo+

VS

Team Averages
Level 86
1,447 SR
1,426 Elo+
Hera
Hera
EternalTransient
Hera
Level 80
God Stats
6W - 10L
1,356 SR
Queue Stats
371W - 375L
1,421 Elo+
Party 1
Cerberus
Cerberus
IVERHAS60FPS
Cerberus
Level 69
God Stats
5W - 7L
1,389 SR
Queue Stats
163W - 140L
1,474 Elo+
Solo
Izanami
Izanami
InnocentThief952
Izanami
Level 64
God Stats
21W - 15L
1,499 SR
Queue Stats
225W - 227L
1,405 Elo+
Party 1
Bellona
Bellona
MaxedLVL
Bellona
Level 64
God Stats
67W - 69L
1,562 SR
Queue Stats
339W - 335L
1,446 Elo+
Party 1
Nemesis
Nemesis
STuFFnURMuFFiNz
Nemesis
Level 154
God Stats
20W - 22L
1,431 SR
Queue Stats
183W - 194L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,429
418
5,975
7,627
2,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
9
1 / 3 / 0
5,594
430
3,710
8,196
2,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kuzenbo
Raing_Demon
Kuzenbo
6
0 / 0 / 0
5,046
388
2,387
4,995
3,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amaterasu
RatA22JORMMAIN
Amaterasu
11
0 / 2 / 3
6,556
504
7,786
11,962
8,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 0 / 1
6,575
506
3,542
6,428
2,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 0
7,147
550
8,574
6,439
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
IVERHAS60FPS
Cerberus
9
1 / 0 / 1
6,062
466
2,995
10,775
7,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 2 / 0
5,716
440
4,471
8,283
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
MaxedLVL
Bellona
10
1 / 2 / 1
6,528
502
6,471
13,730
12,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 0 / 3
7,172
552
2,035
10,190
4,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
4
Kills
5
7
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
0
2
1
0.25
W
Cerberus
IVERHAS60FPS
Cerberus
1
0
1
1.5
W
0
2
0
0
W
Bellona
MaxedLVL
Bellona
1
2
1
0.75
L
Bastet
1
3
0
0.33
L
Kuzenbo
Raing_Demon
Kuzenbo
0
0
0
0
L
Amaterasu
RatA22JORMMAIN
Amaterasu
0
2
3
0.75
W
0
0
3
1.5
L
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,400
Damage
24,546
39,208
Taken
49,417
18,778
Mitigated
29,027
12,378
Healing
18,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,574
1,249
0
119
6,439
2,126
46
0
6,439
57,358
0
L
5,975
2,846
0
2,238
7,627
2,478
0
3,258
4,369
0
36,646
W
Cerberus
IVERHAS60FPS
Cerberus
2,995
177
59
3,731
10,775
7,634
164
1,489
9,286
15,102
0
W
4,471
2,753
0
3,278
8,283
2,717
1,456
778
7,505
0
49,237
W
Bellona
MaxedLVL
Bellona
6,471
2,142
0
4,506
13,730
12,537
3
0
13,730
0
39,172
L
Bastet
3,710
760
0
1,377
8,196
2,580
0
2,378
5,818
0
30,613
L
Kuzenbo
Raing_Demon
Kuzenbo
2,387
1,034
0
1,949
4,995
3,117
0
584
4,411
12,126
0
L
Amaterasu
RatA22JORMMAIN
Amaterasu
7,786
3,749
0
4,948
11,962
8,198
0
904
11,058
0
46,372
W
2,035
297
0
6,828
10,190
4,013
0
120
10,070
0
60,039
L
3,542
656
201
1,665
6,428
2,405
0
4,445
1,983
0
41,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,200
Gold Earned
32,625
249
Minions Killed
380
0
Camps Cleared
0
1,132,568
Distance Traveled
1,287,587
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,147
550
99
8
0
252,499
0
L
Hou Yi
5,429
418
54
4
0
230,427
1
W
Cerberus
6,062
466
39
3
0
271,286
1
W
Izanami
5,716
440
86
7
0
217,905
0
W
Bellona
6,528
502
62
5
0
245,075
7
L
Bastet
5,594
430
42
3
0
276,864
4
L
Kuzenbo
5,046
388
16
1
0
142,518
2
L
Amaterasu
6,556
504
70
5
0
242,788
0
W
Nemesis
7,172
552
94
7
0
300,822
7
L
Chiron
6,575
506
67
5
0
239,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role