Player Matchup

Bellona
Bellona
 
Bellona
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
BoomerRemover69
Ullr
Level 154
God Stats
6W - 3L
1,603 SR
Queue Stats
306W - 309L
1,517 Elo+
Party 1
Shiva
Shiva
JoshuaXAlthina
Shiva
Level 57
God Stats
19W - 19L
1,518 SR
Queue Stats
264W - 269L
1,475 Elo+
Solo
Kukulkan
Kukulkan
Meglidir
Kukulkan
Level 85
God Stats
10W - 4L
1,772 SR
Queue Stats
380W - 375L
1,435 Elo+
Party 1
Anubis
Anubis
haakon019
Anubis
Level 80
God Stats
33W - 20L
1,628 SR
Queue Stats
170W - 171L
1,506 Elo+
Party 1
Team Averages
Level 106
1,604 SR
1,487 Elo+

VS

Team Averages
Level 106
1,562 SR
1,498 Elo+
Bacchus
Bacchus
DegenerateDeacon
Bacchus
Level 107
God Stats
87W - 69L
1,546 SR
Queue Stats
302W - 277L
1,467 Elo+
Solo
Charybdis
Charybdis
Kásumin
Charybdis
Level 119
God Stats
6W - 6L
1,503 SR
Queue Stats
318W - 305L
1,504 Elo+
Party 2
Cthulhu
Cthulhu
Mörgania
Cthulhu
Level 111
God Stats
3W - 3L
1,688 SR
Queue Stats
166W - 163L
1,512 Elo+
Party 2
Neith
Neith
PvPeedMyself
Neith
Level 87
God Stats
13W - 12L
1,529 SR
Queue Stats
426W - 376L
1,461 Elo+
Solo
Set
Set
hawkeyes132
Set
Level 108
God Stats
9W - 8L
1,542 SR
Queue Stats
530W - 525L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 1 / 0
5,806
484
6,365
10,597
6,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
6 / 0 / 1
7,950
663
5,306
6,887
2,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 4
6,795
566
7,068
11,981
5,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Meglidir
Kukulkan
11
0 / 5 / 4
6,261
522
6,537
8,521
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
haakon019
Anubis
11
5 / 3 / 3
6,550
546
8,516
7,590
3,200
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
6,054
505
4,011
9,111
8,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Kásumin
Charybdis
11
0 / 3 / 1
5,972
498
1,130
8,663
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Mörgania
Cthulhu
12
2 / 1 / 1
7,115
593
7,136
9,619
9,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 5 / 2
5,972
498
6,283
12,080
3,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 2 / 2
7,221
602
8,259
11,799
5,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
13
Kills
11
11
Deaths
13
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
1
0
1
W
6
0
1
6.5
L
2
2
0
1
W
1
2
4
1.5
L
Charybdis
Kásumin
Charybdis
0
3
1
0.17
W
Kukulkan
Meglidir
Kukulkan
0
5
4
0.4
L
Cthulhu
Mörgania
Cthulhu
2
1
1
2.5
L
2
5
2
0.6
W
Anubis
haakon019
Anubis
5
3
3
2.17
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,792
Damage
26,819
45,576
Taken
51,272
21,550
Mitigated
30,751
7,616
Healing
13,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,365
3,674
0
1,749
10,597
6,886
0
5,505
5,092
0
35,265
W
5,306
2,214
0
1,223
6,887
2,864
584
380
6,507
0
50,776
L
4,011
495
0
1,873
9,111
8,405
0
4,708
4,403
17,487
0
W
7,068
1,609
0
1,865
11,981
5,508
0
1,706
10,275
0
58,492
L
Charybdis
Kásumin
Charybdis
1,130
423
0
3,926
8,663
2,622
0
1,366
7,297
0
49,871
W
Kukulkan
Meglidir
Kukulkan
6,537
1,509
0
500
8,521
3,092
718
1,361
7,160
50,700
0
L
Cthulhu
Mörgania
Cthulhu
7,136
945
84
2,861
9,619
9,855
0
259
9,360
51,989
442
L
6,283
1,921
0
3,255
12,080
3,881
0
4,346
7,734
0
41,527
W
Anubis
haakon019
Anubis
8,516
327
0
2,279
7,590
3,200
0
1,753
5,837
36,104
0
L
8,259
3,266
0
1,966
11,799
5,988
0
4,374
7,425
0
56,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,362
Gold Earned
32,334
378
Minions Killed
352
0
Camps Cleared
0
1,107,172
Distance Traveled
1,148,777
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,806
484
59
5
0
205,719
0
W
Ullr
7,950
663
88
7
0
228,484
2
L
Bacchus
6,054
505
25
2
0
240,707
3
W
Shiva
6,795
566
83
7
0
254,799
0
L
Charybdis
5,972
498
88
7
0
211,644
0
W
Kukulkan
6,261
522
89
7
0
206,446
1
L
Cthulhu
7,115
593
82
7
0
237,103
2
L
Neith
5,972
498
76
6
0
199,767
0
W
Anubis
6,550
546
59
5
0
211,724
2
L
Set
7,221
602
81
7
0
259,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role