Player Matchup

Izanami
Izanami
AlexS__S
Izanami
Level 109
God Stats
358W - 316L
1,504 SR
Queue Stats
753W - 770L
1,432 Elo+
Solo
Shiva
Shiva
BSL95
Shiva
Level 114
God Stats
6W - 7L
1,642 SR
Queue Stats
333W - 335L
1,518 Elo+
Solo
Janus
Janus
DarkWar69
Janus
Level 83
God Stats
31W - 26L
1,575 SR
Queue Stats
396W - 385L
1,491 Elo+
Solo
Set
Set
FUZiOnisme
Set
Level 37
God Stats
0W - 1L
1,246 SR
Queue Stats
12W - 13L
1,378 Elo+
Solo
Kuzenbo
Kuzenbo
HxShadow2302
Kuzenbo
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
213W - 192L
1,482 Elo+
Solo
Team Averages
Level 94
1,493 SR
1,460 Elo+

VS

Team Averages
Level 104
1,409 SR
1,396 Elo+
Anubis
Anubis
BellowOfDragons
Anubis
Level 123
God Stats
17W - 20L
1,469 SR
Queue Stats
301W - 307L
1,517 Elo+
Party 1
Nemesis
Nemesis
Elalex356xs
Nemesis
Level 104
God Stats
17W - 18L
1,426 SR
Queue Stats
166W - 162L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
I-Need--Healing
Baron Samedi
Level 104
God Stats
51W - 32L
1,389 SR
Queue Stats
59W - 51L
1,209 Elo+
Solo
Chang'e
Chang'e
Jackisbored999
Chang'e
Level 151
God Stats
3W - 3L
1,466 SR
Queue Stats
379W - 387L
1,487 Elo+
Party 1
Chernobog
Chernobog
Waffles--ACE
Chernobog
Level 37
God Stats
1W - 1L
1,295 SR
Queue Stats
66W - 75L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlexS__S
Izanami
14
4 / 0 / 1
7,972
664
6,068
5,487
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Shiva
BSL95
Shiva
12
2 / 0 / 0
7,186
599
6,034
10,580
7,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
DarkWar69
Janus
11
0 / 5 / 0
6,199
517
5,294
6,807
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 4 / 2
5,483
457
3,830
9,900
3,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
HxShadow2302
Kuzenbo
7
0 / 1 / 3
5,458
455
3,659
6,878
5,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 1
7,952
663
11,455
7,094
3,353
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Elalex356xs
Nemesis
10
1 / 1 / 4
6,330
528
3,289
9,204
3,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
I-Need--Healing
Baron Samedi
9
0 / 1 / 3
6,028
502
3,525
7,958
4,744
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 1 / 0
7,021
585
4,602
7,681
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
Waffles--ACE
Chernobog
10
0 / 4 / 0
5,682
474
3,435
8,594
3,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
7
Kills
10
10
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
AlexS__S
Izanami
4
0
1
4.5
L
Shiva
BSL95
Shiva
2
0
0
2
W
8
0
1
8.5
L
Janus
DarkWar69
Janus
0
5
0
0
W
Nemesis
Elalex356xs
Nemesis
1
1
4
3
L
1
4
2
0.5
L
Kuzenbo
HxShadow2302
Kuzenbo
0
1
3
1.5
W
Baron Samedi
I-Need--Healing
Baron Samedi
0
1
3
1.5
W
1
1
0
1
W
Chernobog
Waffles--ACE
Chernobog
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,885
Damage
26,306
39,652
Taken
40,531
20,820
Mitigated
17,850
10,523
Healing
16,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AlexS__S
Izanami
6,068
4,355
0
3,253
5,487
2,016
587
428
5,059
0
78,963
L
Shiva
BSL95
Shiva
6,034
897
0
3,210
10,580
7,382
0
4,748
5,832
0
54,448
W
11,455
411
0
4,516
7,094
3,353
268
3,886
2,948
67,818
0
L
Janus
DarkWar69
Janus
5,294
0
0
850
6,807
1,788
0
5,570
1,237
45,184
0
W
Nemesis
Elalex356xs
Nemesis
3,289
1,756
252
1,474
9,204
3,028
249
1,541
7,535
0
31,790
L
3,830
1,704
0
325
9,900
3,905
0
5,369
4,531
0
21,958
L
Kuzenbo
HxShadow2302
Kuzenbo
3,659
1,952
131
2,754
6,878
5,729
30
3,467
3,411
7,662
0
W
Baron Samedi
I-Need--Healing
Baron Samedi
3,525
515
465
3,335
7,958
4,744
208
1,390
6,542
24,342
0
W
4,602
283
450
3,800
7,681
2,787
719
0
7,681
47,183
0
W
Chernobog
Waffles--ACE
Chernobog
3,435
2,261
90
2,004
8,594
3,938
0
1,722
6,872
0
33,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,298
Gold Earned
33,013
329
Minions Killed
342
0
Camps Cleared
0
1,128,368
Distance Traveled
1,178,422
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,972
664
126
11
0
203,653
6
L
Shiva
7,186
599
72
6
0
238,906
6
W
Anubis
7,952
663
102
9
0
241,308
1
L
Janus
6,199
517
86
7
0
260,153
4
W
Nemesis
6,330
528
56
5
0
273,217
5
L
Set
5,483
457
38
3
0
247,420
0
L
Kuzenbo
5,458
455
7
1
0
178,236
0
W
Baron Samedi
6,028
502
31
3
0
212,116
2
W
Chang'e
7,021
585
92
8
0
235,930
2
W
Chernobog
5,682
474
61
5
0
215,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role