Player Matchup

Ishtar
Ishtar
Caspdonitas
Ishtar
Level 67
God Stats
1W - 0L
1,284 SR
Queue Stats
43W - 35L
1,465 Elo+
Party 2
Kukulkan
Kukulkan
FRIDAY4life
Kukulkan
Level 156
God Stats
5W - 1L
1,878 SR
Queue Stats
566W - 577L
1,491 Elo+
Solo
Artemis
Artemis
LeHMantovanic
Artemis
Level 146
God Stats
7W - 5L
1,646 SR
Queue Stats
299W - 329L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
My love8149
Sun Wukong
Level 122
God Stats
1W - 2L
1,561 SR
Queue Stats
104W - 91L
1,503 Elo+
Party 2
Achilles
Achilles
PriorMagician96
Achilles
Level 307
God Stats
34W - 29L
1,510 SR
Queue Stats
2,565W - 2,658L
1,424 Elo+
Solo
Team Averages
Level 160
1,576 SR
1,479 Elo+

VS

Team Averages
Level 119
1,349 SR
1,520 Elo+
Hachiman
Hachiman
Andrewsmith37
Hachiman
Level 124
God Stats
0W - 2L
1,282 SR
Queue Stats
15W - 15L
1,491 Elo+
Party 1
Nu Wa
Nu Wa
L9NELY
Nu Wa
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 33L
1,482 Elo+
Party 1
Neith
Neith
MoZaddy
Neith
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,655 Elo+
Party 1
Thor
Thor
Uyu-Onii-Chan
Thor
Level 156
God Stats
1W - 7L
1,197 SR
Queue Stats
284W - 305L
1,512 Elo+
Solo
Tsukuyomi
Tsukuyomi
chaos angel 17
Tsukuyomi
Level 149
God Stats
0W - 2L
1,266 SR
Queue Stats
192W - 195L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
18
9 / 6 / 8
10,857
905
11,947
14,719
6,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
FRIDAY4life
Kukulkan
18
1 / 4 / 11
10,039
837
7,335
11,379
5,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
16
3 / 6 / 12
9,655
805
14,291
12,932
5,521
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
My love8149
Sun Wukong
15
5 / 9 / 7
9,734
811
15,319
19,622
22,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
19
7 / 3 / 16
10,744
895
12,472
19,052
26,764
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Andrewsmith37
Hachiman
15
4 / 7 / 12
9,428
786
8,412
12,224
4,986
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
L9NELY
Nu Wa
19
5 / 3 / 14
10,733
894
21,051
11,600
5,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
MoZaddy
Neith
16
6 / 6 / 11
9,996
833
14,453
14,398
6,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 2 / 12
10,062
839
8,243
13,684
13,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tsukuyomi
chaos angel 17
Tsukuyomi
16
5 / 7 / 10
10,008
834
11,951
14,949
6,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
86
25
Kills
27
28
Deaths
25
54
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Andrewsmith37
Hachiman
4
7
12
1.43
W
Ishtar
9
6
8
2.17
W
Kukulkan
FRIDAY4life
Kukulkan
1
4
11
1.63
L
Nu Wa
L9NELY
Nu Wa
5
3
14
4
W
Artemis
3
6
12
1.5
L
Neith
MoZaddy
Neith
6
6
11
1.92
W
Sun Wukong
My love8149
Sun Wukong
5
9
7
0.94
W
Achilles
7
3
16
5
L
7
2
12
6.5
L
Tsukuyomi
chaos angel 17
Tsukuyomi
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,364
Damage
64,110
77,704
Taken
66,855
66,614
Mitigated
36,794
21,206
Healing
15,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Andrewsmith37
Hachiman
8,412
3,679
1,105
667
12,224
4,986
144
1,725
10,068
0
11,761
W
Ishtar
11,947
6,023
104
2,281
14,719
6,060
2,516
5,231
9,488
0
26,037
W
Kukulkan
FRIDAY4life
Kukulkan
7,335
641
560
2,785
11,379
5,576
1,159
3,990
7,389
30,064
0
L
Nu Wa
L9NELY
Nu Wa
21,051
10,586
998
2,710
11,600
5,266
1,042
1,926
9,229
43,081
0
W
Artemis
14,291
6,293
1,059
1,853
12,932
5,521
829
2,943
9,989
0
27,201
L
Neith
MoZaddy
Neith
14,453
4,756
708
2,452
14,398
6,761
769
1,576
12,236
0
25,324
W
Sun Wukong
My love8149
Sun Wukong
15,319
1,179
90
3,345
19,622
22,693
129
4,577
15,045
0
26,903
W
Achilles
12,472
986
1,384
7,745
19,052
26,764
205
4,310
14,742
2,898
23,430
L
8,243
991
962
2,940
13,684
13,116
488
2,387
10,854
0
15,869
L
Tsukuyomi
chaos angel 17
Tsukuyomi
11,951
1,645
1,125
2,225
14,949
6,665
71
1,514
12,970
0
21,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,029
Gold Earned
50,227
153
Minions Killed
116
0
Camps Cleared
0
1,057,045
Distance Traveled
1,084,786
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,428
786
15
1
0
208,114
0
W
Ishtar
10,857
905
35
3
0
212,902
1
W
Kukulkan
10,039
837
45
4
0
203,074
0
L
Nu Wa
10,733
894
48
4
0
213,463
0
W
Artemis
9,655
805
31
3
0
202,774
0
L
Neith
9,996
833
19
2
0
210,524
0
W
Sun Wukong
9,734
811
15
1
0
199,765
1
W
Achilles
10,744
895
27
2
0
238,530
0
L
Thor
10,062
839
15
1
0
232,634
3
L
Tsukuyomi
10,008
834
19
2
0
220,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role