Player Matchup

Ao Kuang
Ao Kuang
Silver III
 
Ao Kuang
Silver III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Silver III
 
Charon
Silver III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver III
Ma219teo
Danzaburou
Silver III
Level 115
God Stats
29W - 24L
1,533 SR
Queue Stats
149W - 178L
790 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
Ruru_kaUwu
Sun Wukong
Silver II
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 173L
993 MMR
Party 2
Scylla
Scylla
Silver IV
SillyZeem
Scylla
Silver IV
Level 115
God Stats
1W - 9L
1,496 SR
Queue Stats
244W - 273L
856 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,506 SR
1,128 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,461 SR
874 MMR
Pele
Pele
Silver IV
LORD-CHUPISTRAKI
Pele
Silver IV
Level 117
God Stats
10W - 8L
1,551 SR
Queue Stats
44W - 67L
899 MMR
Party 1
Yemoja
Yemoja
Silver II
RicoFearNun
Yemoja
Silver II
Level 142
God Stats
17W - 24L
1,445 SR
Queue Stats
332W - 346L
865 MMR
Solo
Janus
Janus
Silver II
TriggaNoMiiCkSs
Janus
Silver II
Level 172
God Stats
28W - 24L
1,220 SR
Queue Stats
204W - 209L
881 MMR
Solo
Sol
Sol
Silver IV
j9macmillion
Sol
Silver IV
Level 140
God Stats
7W - 10L
1,486 SR
Queue Stats
41W - 70L
850 MMR
Solo
Skadi
Skadi
Silver III
thelastjedi12345
Skadi
Silver III
Level 68
God Stats
13W - 11L
1,603 SR
Queue Stats
125W - 127L
874 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
5
1 / 0 / 0
3,493
699
1,225
3,304
801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon
 
Charon
6
0 / 1 / 0
2,990
598
2,367
3,667
1,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Ma219teo
Danzaburou
1
0 / 0 / 0
2,421
484
0
0
0
Sun Wukong
Ruru_kaUwu
Sun Wukong
7
0 / 0 / 0
3,749
750
472
3,136
1,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
SillyZeem
Scylla
7
0 / 0 / 0
3,640
728
536
2,176
551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
ThanatosBakasuraSurtr

VS

Bans
KaliThorArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,214
643
1,045
3,446
1,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
5
0 / 0 / 1
3,532
706
1,200
2,732
1,572
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 0 / 0
3,300
660
1,027
2,015
472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 0
3,307
661
1,457
1,722
542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
1 / 0 / 0
3,389
678
1,429
1,703
494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
1
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
0
0
1
L
Charon
 
Charon
0
1
0
0
W
0
1
0
0
L
Danzaburou
Ma219teo
Danzaburou
0
0
0
0
W
Yemoja
0
0
1
0.5
L
Sun Wukong
Ruru_kaUwu
Sun Wukong
0
0
0
0
L
Scylla
SillyZeem
Scylla
0
0
0
0
W
0
0
0
0
W
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,600
Damage
6,158
12,283
Taken
11,618
4,568
Mitigated
4,113
2,912
Healing
3,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,225
443
0
135
3,304
801
0
248
3,032
11,149
0
L
Charon
 
Charon
2,367
660
0
1,396
3,667
1,787
0
1,087
2,580
12,480
0
W
1,045
511
0
148
3,446
1,033
0
1,060
2,386
0
17,288
L
Danzaburou
Ma219teo
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
1,200
515
288
1,125
2,732
1,572
0
1,720
1,012
7,060
0
L
Sun Wukong
Ruru_kaUwu
Sun Wukong
472
0
0
881
3,136
1,429
0
1,364
1,772
0
21,570
L
Scylla
SillyZeem
Scylla
536
136
0
500
2,176
551
0
734
1,308
18,454
0
W
1,027
0
0
923
2,015
472
0
626
1,389
16,696
0
W
1,457
548
0
549
1,722
542
0
0
1,722
12,542
2,178
W
1,429
759
0
410
1,703
494
0
722
981
0
23,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,293
Gold Earned
16,742
113
Minions Killed
137
0
Camps Cleared
0
403,560
Distance Traveled
459,967
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,493
699
25
5
0
122,178
0
L
Charon
2,990
598
8
2
0
86,741
0
W
Pele
3,214
643
34
7
0
105,572
0
L
Danzaburou
2,421
484
0
0
0
0
0
W
Yemoja
3,532
706
17
3
0
91,864
0
L
Sun Wukong
3,749
750
42
8
0
105,772
0
L
Scylla
3,640
728
38
8
0
88,869
0
W
Janus
3,300
660
32
6
0
102,805
0
W
Sol
3,307
661
26
5
0
74,196
0
W
Skadi
3,389
678
28
6
0
85,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role