Player Matchup

Yemoja
Yemoja
DeLuXe D Ace
Yemoja
Level 134
God Stats
6W - 10L
1,494 SR
Queue Stats
379W - 359L
1,415 Elo+
Party 1
Artemis
Artemis
Muerbi
Artemis
Level 123
God Stats
1W - 8L
1,175 SR
Queue Stats
161W - 165L
1,469 Elo+
Party 1
Arachne
Arachne
Radex36
Arachne
Level 45
God Stats
0W - 2L
1,342 SR
Queue Stats
26W - 47L
1,305 Elo+
Solo
Hercules
Hercules
beber-du-42
Hercules
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,342 Elo+
Solo
Agni
Agni
selfie9
Agni
Level 153
God Stats
85W - 58L
1,597 SR
Queue Stats
199W - 200L
1,457 Elo+
Solo
Team Averages
Level 112
1,422 SR
1,398 Elo+

VS

Team Averages
Level 106
1,595 SR
1,494 Elo+
Guan Yu
Guan Yu
Crzybersrker
Guan Yu
Level 154
God Stats
11W - 12L
1,638 SR
Queue Stats
247W - 255L
1,495 Elo+
Solo
Medusa
Medusa
DieIsaac20
Medusa
Level 49
God Stats
7W - 5L
1,544 SR
Queue Stats
147W - 142L
1,461 Elo+
Solo
Freya
Freya
E_MO_TIONRed22
Freya
Level 81
God Stats
45W - 28L
1,677 SR
Queue Stats
96W - 92L
1,438 Elo+
Solo
Bakasura
Bakasura
PlastiK V10
Bakasura
Level 168
God Stats
13W - 7L
1,616 SR
Queue Stats
793W - 751L
1,391 Elo+
Solo
Bellona
Bellona
Twan0u
Bellona
Level 80
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 5L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
3 / 0 / 3
9,902
431
14,706
12,214
13,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Muerbi
Artemis
15
0 / 5 / 4
9,470
412
7,715
15,126
6,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Radex36
Arachne
14
1 / 5 / 2
9,275
403
7,282
19,855
8,992
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
beber-du-42
Hercules
16
2 / 7 / 3
10,236
445
11,673
28,311
38,662
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
selfie9
Agni
20
3 / 5 / 2
12,100
526
16,381
17,664
7,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Crzybersrker
Guan Yu
17
2 / 2 / 7
10,473
455
10,115
22,565
16,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Medusa
DieIsaac20
Medusa
18
4 / 0 / 2
11,454
498
12,998
12,175
5,866
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

18
5 / 3 / 4
11,930
519
13,481
16,211
7,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
PlastiK V10
Bakasura
20
8 / 1 / 2
14,837
645
10,620
23,865
14,578
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Twan0u
Bellona
18
2 / 3 / 7
12,015
522
18,127
23,181
25,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
9
Kills
21
22
Deaths
9
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Crzybersrker
Guan Yu
2
2
7
2.75
L
Yemoja
3
0
3
4.5
W
Medusa
DieIsaac20
Medusa
4
0
2
5
W
5
3
4
2.33
L
Artemis
Muerbi
Artemis
0
5
4
0.4
W
Bakasura
PlastiK V10
Bakasura
8
1
2
9
L
Arachne
Radex36
Arachne
1
5
2
0.4
W
Bellona
Twan0u
Bellona
2
3
7
1.83
L
Hercules
beber-du-42
Hercules
2
7
3
0.5
L
Agni
selfie9
Agni
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,757
Damage
65,341
93,170
Taken
97,997
74,939
Mitigated
70,281
29,748
Healing
36,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Crzybersrker
Guan Yu
10,115
560
2,688
6,495
22,565
16,247
869
7,832
13,691
0
58,544
L
Yemoja
14,706
2,272
2,995
2,194
12,214
13,545
120
656
11,052
65,399
1,116
W
Medusa
DieIsaac20
Medusa
12,998
6,748
0
4,804
12,175
5,866
2,820
2,799
9,075
0
88,717
W
13,481
3,898
0
5,968
16,211
7,677
626
10,009
6,106
71,497
0
L
Artemis
Muerbi
Artemis
7,715
2,453
288
4,373
15,126
6,035
1,086
0
15,071
0
68,117
W
Bakasura
PlastiK V10
Bakasura
10,620
6,894
0
10,653
23,865
14,578
568
5,217
18,427
0
162,161
L
Arachne
Radex36
Arachne
7,282
4,667
0
5,585
19,855
8,992
0
2,552
17,005
0
59,672
W
Bellona
Twan0u
Bellona
18,127
7,542
0
6,033
23,181
25,913
323
2,815
20,232
0
89,379
L
Hercules
beber-du-42
Hercules
11,673
3,437
0
7,862
28,311
38,662
154
1,389
25,608
0
64,816
L
Agni
selfie9
Agni
16,381
758
85
6,366
17,664
7,705
433
8,010
8,500
133,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,983
Gold Earned
60,709
577
Minions Killed
689
0
Camps Cleared
0
2,008,148
Distance Traveled
2,324,912
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,473
455
70
3
0
466,694
0
L
Yemoja
9,902
431
101
4
0
402,395
0
W
Medusa
11,454
498
135
6
0
414,900
0
W
Freya
11,930
519
128
6
0
450,382
0
L
Artemis
9,470
412
105
5
0
364,723
5
W
Bakasura
14,837
645
236
10
0
550,003
0
L
Arachne
9,275
403
90
4
0
436,232
0
W
Bellona
12,015
522
120
5
0
442,933
7
L
Hercules
10,236
445
93
4
0
401,968
4
L
Agni
12,100
526
188
8
0
402,830
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role