Player Matchup

Chronos
Chronos
Gold II
OOCalmNova
Chronos
Gold II
Level 123
God Stats
1W - 3L
1,692 SR
Queue Stats
24W - 21L
1,861 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,692 SR
1,861 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,500 SR
1,627 MMR
Ix Chel
Ix Chel
Gold IV
Isozymic
Ix Chel
Gold IV
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,627 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
OOCalmNova
Chronos
20
0 / 6 / 0
19,359
807
13,560
40,606
43,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
BakasuraUllrMartichorasKaliSkadi

VS

Bans
HadesHe BoAnubisOlorunMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Isozymic
Ix Chel
20
6 / 0 / 0
24,129
1,005
36,195
28,014
20,787
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
6
6
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Isozymic
Ix Chel
6
0
0
6
L
Chronos
OOCalmNova
Chronos
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,560
Damage
36,195
40,606
Taken
28,014
43,685
Mitigated
20,787
7,267
Healing
13,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Isozymic
Ix Chel
36,195
7,451
0
13,447
28,014
20,787
2,321
14,263
13,751
191,886
0
L
Chronos
OOCalmNova
Chronos
13,560
3,198
0
7,267
40,606
43,685
0
36,797
3,809
124,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,359
Gold Earned
24,129
226
Minions Killed
296
4
Camps Cleared
18
492,105
Distance Traveled
487,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
24,129
1,005
296
12
18
487,697
0
L
Chronos
19,359
807
226
9
4
492,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role