Player Matchup

Hercules
Hercules
 
Hercules
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
LxstMxnths
Ix Chel
Level 64
God Stats
2W - 4L
1,500 SR
Queue Stats
177W - 173L
1,467 Elo+
Solo
Atlas
Atlas
SmackedboyJayo
Atlas
Level 108
God Stats
42W - 57L
1,335 SR
Queue Stats
465W - 447L
1,553 Elo+
Solo
Awilix
Awilix
TrivialSalt5837
Awilix
Level 102
God Stats
9W - 10L
1,650 SR
Queue Stats
310W - 313L
1,391 Elo+
Solo
Danzaburou
Danzaburou
klbeatsants
Danzaburou
Level 78
God Stats
12W - 7L
1,729 SR
Queue Stats
283W - 260L
1,499 Elo+
Solo
Team Averages
Level 95
1,543 SR
1,482 Elo+

VS

Team Averages
Level 122
1,499 SR
1,429 Elo+
Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Reaper9212
Horus
Level 146
God Stats
2W - 0L
1,298 SR
Queue Stats
74W - 77L
1,452 Elo+
Solo
Ao Kuang
Ao Kuang
illuminati197432
Ao Kuang
Level 129
God Stats
3W - 0L
1,807 SR
Queue Stats
201W - 190L
1,467 Elo+
Party 1
Izanami
Izanami
tenjo kudari
Izanami
Level 71
God Stats
4W - 2L
1,284 SR
Queue Stats
10W - 14L
1,255 Elo+
Solo
Bacchus
Bacchus
theusmatias
Bacchus
Level 137
God Stats
7W - 2L
1,605 SR
Queue Stats
188W - 181L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
0 / 2 / 0
3,746
749
1,548
3,711
1,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Ix Chel
LxstMxnths
Ix Chel
7
1 / 1 / 0
3,765
753
1,859
2,421
709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 2 / 0
3,430
686
1,122
4,755
2,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

3
0 / 2 / 1
2,890
578
1,083
3,400
759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
klbeatsants
Danzaburou
5
1 / 1 / 0
3,500
700
2,290
2,819
878
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
2 / 0 / 2
4,108
822
1,928
2,350
900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
7
1 / 0 / 0
3,838
768
1,941
3,573
1,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

6
3 / 1 / 3
4,100
820
2,133
4,329
1,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
tenjo kudari
Izanami
6
2 / 0 / 2
3,563
713
2,854
2,164
575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
theusmatias
Bacchus
5
0 / 1 / 5
3,333
667
1,399
3,534
2,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
8
8
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
0
0
W
Anubis
 
Anubis
2
0
2
3
L
Ix Chel
LxstMxnths
Ix Chel
1
1
0
1
W
Horus
1
0
0
1
L
0
2
0
0
L
0
2
1
0.25
W
3
1
3
4.5
L
Danzaburou
klbeatsants
Danzaburou
1
1
0
1
W
Izanami
tenjo kudari
Izanami
2
0
2
3
W
Bacchus
theusmatias
Bacchus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,902
Damage
10,255
17,106
Taken
15,950
6,704
Mitigated
6,972
5,353
Healing
5,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,548
698
0
1,047
3,711
1,574
0
76
3,393
0
19,083
W
Anubis
 
Anubis
1,928
183
0
1,085
2,350
900
0
558
1,670
21,995
0
L
Ix Chel
LxstMxnths
Ix Chel
1,859
529
50
769
2,421
709
0
1,202
1,219
16,664
0
W
Horus
1,941
565
0
1,744
3,573
1,670
0
0
3,573
0
16,668
L
1,122
654
0
1,696
4,755
2,784
0
730
4,025
9,097
0
L
1,083
364
0
421
3,400
759
0
2,387
1,013
0
5,253
W
2,133
726
0
1,158
4,329
1,230
0
1,170
3,063
14,706
0
L
Danzaburou
klbeatsants
Danzaburou
2,290
1,176
0
1,370
2,819
878
0
1,065
1,754
0
16,117
W
Izanami
tenjo kudari
Izanami
2,854
2,308
0
878
2,164
575
0
547
1,617
0
16,013
W
Bacchus
theusmatias
Bacchus
1,399
99
0
922
3,534
2,597
0
483
3,046
7,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,331
Gold Earned
18,942
141
Minions Killed
140
0
Camps Cleared
0
479,314
Distance Traveled
562,422
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,746
749
42
8
0
103,211
0
W
Anubis
4,108
822
40
8
0
99,647
0
L
Ix Chel
3,765
753
38
8
0
95,823
0
W
Horus
3,838
768
38
8
0
120,079
0
L
Atlas
3,430
686
17
3
0
99,471
1
L
Awilix
2,890
578
10
2
0
84,518
0
W
Ao Kuang
4,100
820
26
5
0
118,395
0
L
Danzaburou
3,500
700
34
7
0
96,291
1
W
Izanami
3,563
713
23
5
0
112,206
0
W
Bacchus
3,333
667
13
3
0
112,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role