Player Matchup

Horus
Horus
 
Horus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Neko971
Hercules
Level 125
God Stats
1W - 0L
1,700 SR
Queue Stats
13W - 19L
1,399 Elo+
Solo
Sol
Sol
P00606208400T
Sol
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 35L
1,625 Elo+
Party 1
Atlas
Atlas
pendeluhr
Atlas
Level 27
God Stats
1W - 1L
1,230 SR
Queue Stats
32W - 17L
1,691 Elo+
Party 1
Khepri
Khepri
ОсновательТыкв
Khepri
Level 61
God Stats
1W - 1L
1,410 SR
Queue Stats
80W - 63L
1,467 Elo+
Solo
Team Averages
Level 79
1,468 SR
1,536 Elo+

VS

Team Averages
Level 118
1,583 SR
1,507 Elo+
Kali
Kali
 
Kali
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Glennzero
Guan Yu
Level 125
God Stats
0W - 3L
1,511 SR
Queue Stats
71W - 76L
1,464 Elo+
Solo
Jormungandr
Jormungandr
Malkox
Jormungandr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,512 Elo+
Solo
Cthulhu
Cthulhu
Voltolus
Cthulhu
Level 158
God Stats
5W - 1L
1,853 SR
Queue Stats
217W - 158L
1,632 Elo+
Solo
Bastet
Bastet
xChilli_Jam
Bastet
Level 118
God Stats
5W - 3L
1,553 SR
Queue Stats
335W - 341L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
2 / 1 / 15
8,884
808
7,361
16,210
21,987
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
Neko971
Hercules
17
6 / 0 / 14
9,660
878
14,206
23,487
27,376
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

16
9 / 2 / 11
9,554
869
27,707
11,584
6,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
pendeluhr
Atlas
13
1 / 2 / 16
8,053
732
14,908
14,621
16,490
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
6 / 1 / 14
10,420
947
7,728
17,802
22,494
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
0 / 6 / 4
7,214
656
6,619
12,621
7,229
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Glennzero
Guan Yu
12
0 / 7 / 3
6,992
636
7,176
16,384
17,805
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Malkox
Jormungandr
14
1 / 2 / 5
8,405
764
11,869
20,364
17,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
Voltolus
Cthulhu
17
4 / 3 / 1
8,905
810
29,964
14,727
15,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
13
1 / 6 / 4
7,384
671
13,741
15,156
7,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
23
24
Kills
6
6
Deaths
24
70
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
15
9.5
L
Kali
 
Kali
0
6
4
0.33
L
Guan Yu
Glennzero
Guan Yu
0
7
3
0.21
L
Jormungandr
Malkox
Jormungandr
1
2
5
1.75
W
Hercules
Neko971
Hercules
6
0
14
13
W
9
2
11
7.25
L
Cthulhu
Voltolus
Cthulhu
4
3
1
1.5
W
Atlas
pendeluhr
Atlas
1
2
16
4.5
L
Bastet
1
6
4
0.5
W
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,910
Damage
69,369
83,704
Taken
79,252
95,242
Mitigated
65,949
44,684
Healing
25,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,361
3,383
7,598
6,964
16,210
21,987
134
7,484
8,044
0
12,120
L
Kali
 
Kali
6,619
3,117
956
1,944
12,621
7,229
0
8,364
3,992
0
9,729
L
Guan Yu
Glennzero
Guan Yu
7,176
770
2,373
1,799
16,384
17,805
0
10,632
5,527
875
9,012
L
Jormungandr
Malkox
Jormungandr
11,869
4,584
1,678
7,774
20,364
17,327
0
11,171
8,796
27,032
0
W
Hercules
Neko971
Hercules
14,206
3,045
3,707
10,300
23,487
27,376
291
11,102
11,353
0
23,483
W
27,707
8,146
2,866
3,554
11,584
6,895
1,826
5,787
5,649
42,268
0
L
Cthulhu
Voltolus
Cthulhu
29,964
1,186
986
3,944
14,727
15,594
0
9,413
5,043
45,153
0
W
Atlas
pendeluhr
Atlas
14,908
4,404
1,230
3,062
14,621
16,490
91
7,279
6,939
26,997
0
L
Bastet
13,741
1,856
747
2,831
15,156
7,994
0
9,249
5,551
0
20,630
W
7,728
1,067
1,693
3,710
17,802
22,494
0
9,197
8,280
17,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,571
Gold Earned
38,900
129
Minions Killed
97
0
Camps Cleared
0
1,100,944
Distance Traveled
1,076,094
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,884
808
3
0
0
221,895
0
L
Kali
7,214
656
13
1
0
213,075
0
L
Guan Yu
6,992
636
7
1
0
217,034
0
L
Jormungandr
8,405
764
25
2
0
220,295
0
W
Hercules
9,660
878
27
2
0
245,577
0
W
Sol
9,554
869
48
4
0
201,766
0
L
Cthulhu
8,905
810
36
3
0
215,191
0
W
Atlas
8,053
732
28
3
0
188,389
0
L
Bastet
7,384
671
16
1
0
210,499
0
W
Khepri
10,420
947
23
2
0
243,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role