Player Matchup

Rama
Rama
Gruszin
Rama
Level 54
God Stats
8W - 9L
1,541 SR
Queue Stats
65W - 67L
1,512 Elo+
Solo
Shiva
Shiva
Souvlakopoios
Shiva
Level 14
God Stats
1W - 1L
1,274 SR
Queue Stats
2W - 2L
1,235 Elo+
Solo
Da Ji
Da Ji
ToningTen067
Da Ji
Level 150
God Stats
13W - 12L
1,537 SR
Queue Stats
142W - 137L
1,512 Elo+
Solo
Ix Chel
Ix Chel
UnicornBuggery
Ix Chel
Level 73
God Stats
2W - 0L
1,492 SR
Queue Stats
18W - 14L
1,512 Elo+
Solo
Kukulkan
Kukulkan
sirdar7ha
Kukulkan
Level 126
God Stats
37W - 38L
1,497 SR
Queue Stats
202W - 224L
1,444 Elo+
Solo
Team Averages
Level 83
1,468 SR
1,443 Elo+

VS

Team Averages
Level 92
1,335 SR
1,413 Elo+
Ra
Ra
BlackSnowLotus
Ra
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 87L
1,463 Elo+
Party 1
Cthulhu
Cthulhu
Ekselios
Cthulhu
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
167W - 189L
1,440 Elo+
Solo
Chaac
Chaac
GloriousGab019
Chaac
Level 123
God Stats
0W - 2L
1,285 SR
Queue Stats
175W - 202L
1,454 Elo+
Solo
Anubis
Anubis
Grup-star
Anubis
Level 21
God Stats
1W - 2L
1,256 SR
Queue Stats
4W - 10L
1,433 Elo+
Party 1
Danzaburou
Danzaburou
Vampire-Grl
Danzaburou
Level 28
God Stats
0W - 2L
1,133 SR
Queue Stats
2W - 5L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Gruszin
Rama
18
6 / 1 / 9
10,654
761
15,846
14,111
6,123
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

18
3 / 1 / 15
10,604
757
13,351
19,199
21,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

20
18 / 2 / 7
13,012
929
20,505
15,655
9,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 3 / 11
10,406
743
10,322
12,750
5,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
sirdar7ha
Kukulkan
18
4 / 1 / 14
10,773
770
16,830
11,283
5,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 3
10,323
737
10,281
10,824
5,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Ekselios
Cthulhu
14
0 / 8 / 2
8,775
627
8,696
20,625
20,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 7 / 3
9,859
704
13,389
21,646
28,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Grup-star
Anubis
16
2 / 10 / 2
9,856
704
6,791
15,379
7,983
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Vampire-Grl
Danzaburou
16
1 / 5 / 4
9,502
679
8,178
15,755
6,674
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
21
33
Kills
7
8
Deaths
33
56
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
Cthulhu
Ekselios
Cthulhu
0
8
2
0.13
L
2
7
3
0.5
L
Anubis
Grup-star
Anubis
2
10
2
0.3
W
Rama
Gruszin
Rama
6
1
9
10.5
W
3
1
15
10.5
W
18
2
7
10.75
W
2
3
11
2.5
L
Danzaburou
Vampire-Grl
Danzaburou
1
5
4
0.6
W
Kukulkan
sirdar7ha
Kukulkan
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,854
Damage
47,335
72,998
Taken
84,229
47,902
Mitigated
68,175
13,948
Healing
14,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,281
484
2,615
3,895
10,824
5,370
0
4,038
6,786
45,260
0
L
Cthulhu
Ekselios
Cthulhu
8,696
407
92
1,142
20,625
20,079
0
6,687
13,938
23,725
0
L
13,389
657
247
2,784
21,646
28,069
0
6,850
14,796
0
33,612
L
Anubis
Grup-star
Anubis
6,791
556
0
1,604
15,379
7,983
0
3,541
11,838
22,484
0
W
Rama
Gruszin
Rama
15,846
12,413
0
2,304
14,111
6,123
1,601
5,501
8,002
0
39,942
W
13,351
1,794
1,290
3,470
19,199
21,369
353
5,212
13,494
0
33,057
W
20,505
5,191
0
738
15,655
9,791
53
4,352
10,775
0
50,636
W
10,322
955
1,285
3,188
12,750
5,557
1,740
6,055
6,214
40,122
0
L
Danzaburou
Vampire-Grl
Danzaburou
8,178
2,938
0
2,129
15,755
6,674
256
6,036
9,719
0
23,290
W
Kukulkan
sirdar7ha
Kukulkan
16,830
816
449
1,224
11,283
5,062
171
3,352
7,687
50,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,449
Gold Earned
48,315
304
Minions Killed
231
0
Camps Cleared
0
1,396,897
Distance Traveled
1,204,650
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,323
737
92
7
0
263,478
0
L
Cthulhu
8,775
627
25
2
0
214,751
0
L
Chaac
9,859
704
45
3
0
277,783
2
L
Anubis
9,856
704
28
2
0
213,589
0
W
Rama
10,654
761
48
3
0
269,243
0
W
Shiva
10,604
757
47
3
0
276,769
0
W
Da Ji
13,012
929
69
5
0
291,671
0
W
Ix Chel
10,406
743
71
5
0
267,193
0
L
Danzaburou
9,502
679
41
3
0
235,049
0
W
Kukulkan
10,773
770
69
5
0
292,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role