Player Matchup

Hera
Hera
LauraPalmer
Hera
Level 158
God Stats
4W - 2L
1,829 SR
Queue Stats
140W - 165L
1,481 Elo+
Party 2
Charon
Charon
Paczek87
Charon
Level 151
God Stats
9W - 6L
1,557 SR
Queue Stats
548W - 571L
1,440 Elo+
Party 1
Cupid
Cupid
Quarxs
Cupid
Level 162
God Stats
7W - 14L
1,238 SR
Queue Stats
1,161W - 1,188L
1,447 Elo+
Solo
Serqet
Serqet
Trupek191369
Serqet
Level 91
God Stats
1W - 2L
1,504 SR
Queue Stats
476W - 492L
1,460 Elo+
Party 1
Janus
Janus
xabelmagno
Janus
Level 158
God Stats
2W - 7L
1,416 SR
Queue Stats
140W - 166L
1,481 Elo+
Party 2
Team Averages
Level 144
1,509 SR
1,462 Elo+

VS

Team Averages
Level 116
1,514 SR
1,406 Elo+
Cabrakan
Cabrakan
BlackEagle8667
Cabrakan
Level 69
God Stats
3W - 0L
1,844 SR
Queue Stats
105W - 140L
1,357 Elo+
Solo
Charybdis
Charybdis
Buladron121
Charybdis
Level 113
God Stats
3W - 3L
1,493 SR
Queue Stats
239W - 229L
1,410 Elo+
Solo
Medusa
Medusa
DarkHunter790
Medusa
Level 85
God Stats
1W - 2L
1,236 SR
Queue Stats
57W - 62L
1,393 Elo+
Solo
Bellona
Bellona
Nadein5
Bellona
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 111L
1,443 Elo+
Solo
Eset
Eset
SEANDREY
Eset
Level 186
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 171L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 10
11,339
810
13,833
10,101
5,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon
Paczek87
Charon
17
4 / 4 / 11
10,172
727
13,367
16,167
18,237
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cupid
Quarxs
Cupid
16
6 / 2 / 6
10,035
717
11,704
11,409
5,567
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
13
0 / 4 / 10
8,571
612
5,167
9,755
7,230
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
18
7 / 3 / 8
10,970
784
20,911
9,961
5,223
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
0 / 6 / 10
8,503
607
3,495
16,963
19,214
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
Buladron121
Charybdis
18
4 / 4 / 9
10,646
760
14,809
17,005
7,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
5 / 3 / 10
10,866
776
14,247
10,821
5,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Nadein5
Bellona
16
4 / 4 / 9
10,222
730
7,219
17,665
21,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Eset
18
3 / 3 / 9
10,494
750
10,130
11,229
6,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
63
20
Kills
16
16
Deaths
20
45
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
0
6
10
0.83
W
Charybdis
Buladron121
Charybdis
4
4
9
2.13
W
5
3
10
3.33
L
3
3
10
2.67
W
Bellona
Nadein5
Bellona
4
4
9
2.13
L
Charon
Paczek87
Charon
4
4
11
2.38
L
Cupid
Quarxs
Cupid
6
2
6
4.5
W
Eset
3
3
9
2.5
L
Serqet
0
4
10
1.25
L
Janus
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,982
Damage
49,900
57,393
Taken
73,683
41,293
Mitigated
60,239
23,727
Healing
23,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
3,495
195
678
2,226
16,963
19,214
396
11,457
5,122
7,444
0
W
Charybdis
Buladron121
Charybdis
14,809
6,533
2,878
6,248
17,005
7,966
2,331
11,774
4,841
0
37,442
W
14,247
5,740
1,331
1,314
10,821
5,436
968
8,657
1,924
0
25,665
L
13,833
2,978
701
2,184
10,101
5,036
300
2,280
7,691
30,482
0
W
Bellona
Nadein5
Bellona
7,219
1,518
994
2,578
17,665
21,323
737
10,312
7,017
0
12,321
L
Charon
Paczek87
Charon
13,367
2,340
841
1,612
16,167
18,237
0
4,345
11,448
25,721
0
L
Cupid
Quarxs
Cupid
11,704
3,315
7,902
4,898
11,409
5,567
371
3,246
8,074
35
27,107
W
Eset
10,130
664
2,338
3,093
11,229
6,300
476
5,977
5,252
39,204
0
L
Serqet
5,167
594
1,372
1,219
9,755
7,230
0
1,482
8,002
31
5,230
L
Janus
20,911
2,120
894
2,104
9,961
5,223
549
2,272
7,551
44,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,087
Gold Earned
50,731
168
Minions Killed
162
0
Camps Cleared
0
1,253,929
Distance Traveled
1,261,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,503
607
8
1
0
236,065
0
W
Charybdis
10,646
760
56
4
0
250,814
0
W
Medusa
10,866
776
19
1
0
284,101
0
L
Hera
11,339
810
49
4
0
236,298
0
W
Bellona
10,222
730
9
1
0
249,846
0
L
Charon
10,172
727
27
2
0
240,299
0
L
Cupid
10,035
717
31
2
0
282,041
0
W
Eset
10,494
750
70
5
0
240,847
0
L
Serqet
8,571
612
5
0
0
255,313
0
L
Janus
10,970
784
56
4
0
239,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role