Player Matchup

Cliodhna
Cliodhna
Call m3 T
Cliodhna
Level 108
God Stats
4W - 5L
1,330 SR
Queue Stats
48W - 33L
1,467 Elo+
Party 2
Vulcan
Vulcan
fire4power
Vulcan
Level 85
God Stats
11W - 13L
1,451 SR
Queue Stats
56W - 67L
1,341 Elo+
Solo
Ymir
Ymir
iiJ0ExXi
Ymir
Level 146
God Stats
5W - 4L
1,672 SR
Queue Stats
67W - 38L
1,464 Elo+
Party 2
Team Averages
Level 113
1,484 SR
1,424 Elo+

VS

Team Averages
Level 85
1,545 SR
1,397 Elo+
Izanami
Izanami
PrincessAnnie18
Izanami
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 81L
1,361 Elo+
Party 1
Ymir
Ymir
kratos-tame146
Ymir
Level 119
God Stats
0W - 1L
1,253 SR
Queue Stats
20W - 28L
1,451 Elo+
Solo
Discordia
Discordia
wildZenitsu
Discordia
Level 8
God Stats
12W - 13L
1,882 SR
Queue Stats
37W - 51L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Call m3 T
Cliodhna
15
11 / 3 / 8
12,429
888
15,677
13,933
5,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
fire4power
Vulcan
16
7 / 1 / 10
12,090
864
18,539
5,612
2,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
14
4 / 4 / 13
11,554
825
6,028
15,667
15,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 6 / 1
12,004
857
11,563
15,886
5,990
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 8 / 5
9,987
713
6,341
16,291
7,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
wildZenitsu
Discordia
11
0 / 8 / 2
8,670
619
5,446
12,633
3,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
22
Kills
8
8
Deaths
22
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Call m3 T
Cliodhna
11
3
8
5
L
7
6
1
1.25
W
Vulcan
fire4power
Vulcan
7
1
10
12
W
Ymir
4
4
13
2.63
L
1
8
5
0.44
L
Discordia
wildZenitsu
Discordia
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,244
Damage
23,350
35,212
Taken
44,810
23,686
Mitigated
17,253
7,678
Healing
1,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Call m3 T
Cliodhna
15,677
1,586
0
3,707
13,933
5,974
1,223
3,404
10,529
0
57,993
L
11,563
7,968
0
779
15,886
5,990
0
9,120
6,589
0
51,067
W
Vulcan
fire4power
Vulcan
18,539
5,234
118
1,143
5,612
2,395
1,269
2,005
3,607
53,315
0
W
Ymir
6,028
1,195
0
2,710
15,667
15,317
140
6,826
8,841
21,639
0
L
6,341
1,516
121
156
16,291
7,386
0
10,120
5,872
15,708
0
L
Discordia
wildZenitsu
Discordia
5,446
646
0
210
12,633
3,877
0
4,760
7,576
21,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,073
Gold Earned
30,661
148
Minions Killed
109
0
Camps Cleared
0
738,273
Distance Traveled
571,780
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,429
888
59
4
0
257,698
0
L
Izanami
12,004
857
72
5
0
199,198
0
W
Vulcan
12,090
864
65
5
0
265,504
0
W
Ymir
11,554
825
24
2
0
215,071
2
L
Ymir
9,987
713
12
1
0
177,222
0
L
Discordia
8,670
619
25
2
0
195,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role