Player Matchup

Horus
Horus
SSHeckler
Horus
Level 40
God Stats
38W - 28L
1,500 SR
Queue Stats
111W - 134L
1,368 Elo+
Solo
Thor
Thor
SmiteMeDáddy
Thor
Level 49
God Stats
2W - 8L
1,549 SR
Queue Stats
6W - 14L
1,349 Elo+
Solo
Janus
Janus
gersonisai24
Janus
Level 77
God Stats
1W - 5L
1,415 SR
Queue Stats
25W - 21L
1,393 Elo+
Solo
Team Averages
Level 55
1,488 SR
1,370 Elo+

VS

Team Averages
Level 63
1,615 SR
1,359 Elo+
Odin
Odin
R4M_hacosta73
Odin
Level 121
God Stats
18W - 11L
1,632 SR
Queue Stats
182W - 159L
1,396 Elo+
Party 1
Jing Wei
Jing Wei
TigobittySs
Jing Wei
Level 39
God Stats
3W - 2L
1,506 SR
Queue Stats
28W - 30L
1,409 Elo+
Solo
Kumbhakarna
Kumbhakarna
Type2Ballabetes
Kumbhakarna
Level 28
God Stats
1W - 0L
1,707 SR
Queue Stats
26W - 30L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
SSHeckler
Horus
12
1 / 3 / 3
9,848
657
5,602
16,088
19,419
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 4
10,221
681
6,988
12,435
9,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 3 / 2
10,497
700
19,232
9,194
5,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 7
10,949
730
8,865
12,478
12,278
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
TigobittySs
Jing Wei
15
5 / 2 / 3
12,026
802
15,311
13,905
6,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
Type2Ballabetes
Kumbhakarna
14
2 / 3 / 6
10,660
711
7,373
17,740
20,171
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
5
Kills
9
9
Deaths
5
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
Horus
SSHeckler
Horus
1
3
3
0.83
L
1
3
4
1
W
Jing Wei
TigobittySs
Jing Wei
5
2
3
3.25
W
Kumbhakarna
Type2Ballabetes
Kumbhakarna
2
3
6
1.67
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,822
Damage
31,549
37,717
Taken
44,123
34,232
Mitigated
38,465
7,997
Healing
10,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,865
807
56
4,260
12,478
12,278
330
5,493
6,985
0
27,267
L
Horus
SSHeckler
Horus
5,602
2,192
1,550
3,384
16,088
19,419
180
3,853
12,235
0
12,319
L
6,988
117
0
1,393
12,435
9,805
788
2,399
10,036
0
35,316
W
Jing Wei
TigobittySs
Jing Wei
15,311
13,051
0
4,529
13,905
6,016
2,481
5,850
8,055
0
84,066
W
Kumbhakarna
Type2Ballabetes
Kumbhakarna
7,373
1,368
0
1,805
17,740
20,171
108
8,356
9,384
16,403
638
L
19,232
832
0
1,670
9,194
5,008
0
710
8,484
63,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,566
Gold Earned
33,635
131
Minions Killed
150
0
Camps Cleared
0
769,163
Distance Traveled
821,779
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,949
730
34
2
0
287,684
0
L
Horus
9,848
657
15
1
0
268,854
0
L
Thor
10,221
681
47
3
0
246,757
1
W
Jing Wei
12,026
802
105
7
0
245,867
0
W
Kumbhakarna
10,660
711
11
1
0
288,228
0
L
Janus
10,497
700
69
5
0
253,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role