Player Matchup

Serqet
Serqet
Platinum IV
LeftyyySzn
Serqet
Platinum IV
Level 69
God Stats
1W - 3L
1,498 SR
Queue Stats
79W - 60L
1,538 MMR
Solo
Ymir
Ymir
Gold IV
Sanguine-Ronin
Ymir
Gold IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
360W - 369L
1,497 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Zetax24
Sun Wukong
Bronze III
Level 148
God Stats
1W - 2L
1,491 SR
Queue Stats
28W - 25L
1,546 MMR
Solo
Apollo
Apollo
Gold II
imightbeg00000d
Apollo
Gold II
Level 68
God Stats
31W - 36L
1,557 SR
Queue Stats
291W - 276L
1,524 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
joandavidsebas
Morgan Le Fay
Gold III
Level 121
God Stats
79W - 60L
1,636 SR
Queue Stats
509W - 537L
1,519 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,536 SR
1,525 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,552 SR
1,527 MMR
Neith
Neith
Silver III
Harvey 7 FaceD
Neith
Silver III
Level 124
God Stats
2W - 2L
1,467 SR
Queue Stats
11W - 13L
1,358 MMR
Party 2
Sobek
Sobek
Gold IV
J o L T e D
Sobek
Gold IV
Level 161
God Stats
10W - 9L
1,562 SR
Queue Stats
296W - 288L
1,369 MMR
Party 1
Poseidon
Poseidon
Gold IV
RoundTriangle
Poseidon
Gold IV
Level 129
God Stats
2W - 1L
1,724 SR
Queue Stats
30W - 21L
1,723 MMR
Party 2
Susano
Susano
Gold I
SufiWarrior
Susano
Gold I
Level 147
God Stats
24W - 12L
1,679 SR
Queue Stats
75W - 69L
1,686 MMR
Party 1
Geb
Geb
Gold V
zagon24
Geb
Gold V
Level 151
God Stats
4W - 2L
1,330 SR
Queue Stats
117W - 108L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
LeftyyySzn
Serqet
10
0 / 3 / 0
6,332
422
2,237
9,460
3,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 3 / 1
6,161
411
2,478
8,507
6,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Zetax24
Sun Wukong
10
1 / 1 / 0
6,876
458
4,253
6,629
3,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 0 / 0
7,855
524
6,294
10,802
4,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
joandavidsebas
Morgan Le Fay
13
0 / 3 / 0
6,867
458
7,091
8,755
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
BakasuraCharonKuzenbo

VS

Bans
KaliAo KuangThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 2
8,461
564
5,689
6,519
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 1
7,828
522
4,152
10,446
9,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
RoundTriangle
Poseidon
15
4 / 0 / 3
8,809
587
7,467
5,700
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
15
3 / 0 / 4
8,567
571
6,368
7,752
3,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
13
2 / 0 / 6
8,192
546
3,839
12,082
10,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
10
10
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
0
1
1
0.5
L
Serqet
LeftyyySzn
Serqet
0
3
0
0
W
Poseidon
RoundTriangle
Poseidon
4
0
3
5.5
L
0
3
1
0.17
W
Susano
3
0
4
5
L
Sun Wukong
Zetax24
Sun Wukong
1
1
0
1
L
0
0
0
0
L
Morgan Le Fay
joandavidsebas
Morgan Le Fay
0
3
0
0
W
Geb
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,353
Damage
27,515
44,153
Taken
42,499
20,784
Mitigated
27,387
13,760
Healing
14,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,689
1,550
0
4,313
6,519
2,346
854
302
6,217
0
69,281
W
4,152
807
0
4,413
10,446
9,287
350
304
10,102
44,569
92
L
Serqet
LeftyyySzn
Serqet
2,237
350
0
1,101
9,460
3,478
0
2,548
6,866
0
44,201
W
Poseidon
RoundTriangle
Poseidon
7,467
1,535
0
1,512
5,700
2,173
1,138
2,849
2,557
89,432
0
L
2,478
787
0
1,579
8,507
6,082
0
4,051
4,438
12,475
0
W
Susano
6,368
1,885
0
1,170
7,752
3,147
1,896
991
6,711
0
70,997
L
Sun Wukong
Zetax24
Sun Wukong
4,253
1,708
0
1,973
6,629
3,345
0
3,157
3,106
0
42,413
L
6,294
5,294
0
6,845
10,802
4,489
810
973
9,829
0
73,660
L
Morgan Le Fay
joandavidsebas
Morgan Le Fay
7,091
1,018
0
2,262
8,755
3,390
0
4,207
4,548
59,103
0
W
Geb
3,839
648
0
3,254
12,082
10,434
0
4,842
6,968
16,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,091
Gold Earned
41,857
380
Minions Killed
495
0
Camps Cleared
0
1,269,401
Distance Traveled
1,438,578
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,461
564
128
9
0
229,549
1
W
Sobek
7,828
522
90
6
0
262,182
2
L
Serqet
6,332
422
77
5
0
280,295
2
W
Poseidon
8,809
587
156
10
0
300,382
4
L
Ymir
6,161
411
14
1
0
247,918
3
W
Susano
8,567
571
104
7
0
359,049
2
L
Sun Wukong
6,876
458
67
4
0
198,338
4
L
Apollo
7,855
524
127
8
0
259,535
0
L
Morgan Le Fay
6,867
458
95
6
0
283,315
0
W
Geb
8,192
546
17
1
0
287,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role