Player Matchup

Bacchus
Bacchus
Silver IV
 
Bacchus
Silver IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Bronze I
BapOutTheGat
Bastet
Bronze I
Level 80
God Stats
0W - 2L
1,674 SR
Queue Stats
3W - 15L
897 MMR
Party 1
Nox
Nox
Bronze III
Poves
Nox
Bronze III
Level 125
God Stats
1W - 4L
1,591 SR
Queue Stats
113W - 124L
991 MMR
Solo
Danzaburou
Danzaburou
Silver V
Stoppablestoney
Danzaburou
Silver V
Level 108
God Stats
36W - 42L
1,474 SR
Queue Stats
91W - 120L
799 MMR
Solo
Nike
Nike
Bronze III
malo_yo_19
Nike
Bronze III
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,009 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 107
1,548 SR
1,039 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,523 SR
920 MMR
Freya
Freya
Silver II
ErevanLynch
Freya
Silver II
Level 69
God Stats
13W - 8L
1,284 SR
Queue Stats
110W - 138L
888 MMR
Solo
Chaac
Chaac
Silver II
Fratio60
Chaac
Silver II
Level 108
God Stats
30W - 30L
1,435 SR
Queue Stats
433W - 435L
951 MMR
Solo
Charon
Charon
Silver II
GamerBabyYoda97
Charon
Silver II
Level 154
God Stats
6W - 3L
1,631 SR
Queue Stats
490W - 499L
993 MMR
Solo
Awilix
Awilix
Silver V
XeRxInS
Awilix
Silver V
Level 127
God Stats
12W - 14L
1,594 SR
Queue Stats
64W - 107L
774 MMR
Solo
Agni
Agni
Bronze IV
artdan105
Agni
Bronze IV
Level 123
God Stats
1W - 0L
1,674 SR
Queue Stats
62W - 73L
994 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 3 / 1
6,723
517
6,826
10,528
7,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
8
1 / 3 / 1
5,514
424
3,333
7,518
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nox
Poves
Nox
13
1 / 3 / 0
7,249
558
4,853
6,875
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Stoppablestoney
Danzaburou
11
1 / 3 / 1
6,970
536
4,791
9,851
3,385
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
0 / 1 / 0
6,880
529
6,251
12,092
9,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
Ao KuangBakasuraMartichorasThanatos

VS

Bans
AnubisCernunnosKaliRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
6,915
532
2,814
8,247
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
Fratio60
Chaac
14
1 / 1 / 1
7,876
606
8,607
11,851
7,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 1
6,210
478
2,457
9,294
7,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Awilix
XeRxInS
Awilix
14
6 / 0 / 3
8,110
624
10,300
10,453
4,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
12
3 / 1 / 2
7,037
541
6,485
6,497
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
5
Kills
12
13
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
3
1
0.83
L
Bastet
1
3
1
0.5
W
2
2
1
1.25
W
Chaac
Fratio60
Chaac
1
1
1
1.5
W
0
1
1
0.5
L
Nox
Poves
Nox
1
3
0
0.33
L
Danzaburou
Stoppablestoney
Danzaburou
1
3
1
0.5
W
Awilix
XeRxInS
Awilix
6
0
3
7.5
W
Agni
3
1
2
4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,054
Damage
30,663
46,864
Taken
46,342
24,870
Mitigated
25,162
11,443
Healing
11,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,826
404
264
2,411
10,528
7,260
0
3,102
7,117
24,112
0
L
Bastet
3,333
887
0
2,358
7,518
2,309
0
1,135
6,325
0
23,294
W
2,814
789
0
2,708
8,247
3,166
51
2,802
5,445
43,551
0
W
Chaac
Fratio60
Chaac
8,607
2,371
0
4,281
11,851
7,868
440
546
11,305
0
70,359
W
2,457
248
0
2,576
9,294
7,341
228
3,247
6,047
23,164
0
L
Nox
Poves
Nox
4,853
1,479
0
902
6,875
2,657
0
4,168
2,350
59,863
0
L
Danzaburou
Stoppablestoney
Danzaburou
4,791
2,699
0
3,493
9,851
3,385
78
2,021
7,636
0
49,005
W
Awilix
XeRxInS
Awilix
10,300
3,871
0
786
10,453
4,593
423
1,876
8,577
0
66,299
W
Agni
6,485
1,252
0
1,582
6,497
2,194
341
3,208
3,289
45,963
0
L
6,251
1,528
0
2,015
12,092
9,259
0
412
11,680
0
59,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,336
Gold Earned
36,148
355
Minions Killed
426
0
Camps Cleared
0
1,188,308
Distance Traveled
1,279,590
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,723
517
21
2
0
274,480
5
L
Bastet
5,514
424
39
3
0
217,036
2
W
Freya
6,915
532
96
7
0
245,301
2
W
Chaac
7,876
606
114
9
0
267,229
3
W
Charon
6,210
478
28
2
0
232,221
6
L
Nox
7,249
558
115
9
0
232,452
0
L
Danzaburou
6,970
536
83
6
0
230,248
0
W
Awilix
8,110
624
93
7
0
302,396
0
W
Agni
7,037
541
95
7
0
232,443
0
L
Nike
6,880
529
97
7
0
234,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role