Player Matchup

Ishtar
Ishtar
Silver II
BrightenDay
Ishtar
Silver II
Level 101
God Stats
3W - 4L
1,508 SR
Queue Stats
393W - 406L
890 MMR
Solo
Serqet
Serqet
Silver V
Choppa NL
Serqet
Silver V
Level 106
God Stats
9W - 7L
1,582 SR
Queue Stats
104W - 118L
925 MMR
Solo
Ares
Ares
Silver III
DE4THS7AR
Ares
Silver III
Level 131
God Stats
4W - 7L
1,482 SR
Queue Stats
343W - 403L
916 MMR
Solo
Bellona
Bellona
Silver III
EDS0952
Bellona
Silver III
Level 277
God Stats
32W - 32L
1,434 SR
Queue Stats
714W - 755L
914 MMR
Solo
Merlin
Merlin
Silver III
UnoMarkG
Merlin
Silver III
Level 107
God Stats
20W - 25L
1,536 SR
Queue Stats
102W - 106L
960 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 144
1,508 SR
921 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,539 SR
921 MMR
Chronos
Chronos
Bronze III
Darkjuana69
Chronos
Bronze III
Level 64
God Stats
4W - 3L
1,396 SR
Queue Stats
36W - 50L
946 MMR
Solo
Loki
Loki
Silver II
Fallingdovesoap
Loki
Silver II
Level 81
God Stats
20W - 17L
1,687 SR
Queue Stats
373W - 409L
909 MMR
Solo
Medusa
Medusa
Silver III
QLF__91
Medusa
Silver III
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 146L
906 MMR
Solo
Ravana
Ravana
Silver III
badnetgg124
Ravana
Silver III
Level 67
God Stats
2W - 3L
1,714 SR
Queue Stats
129W - 163L
956 MMR
Solo
Anubis
Anubis
Silver II
jigalingswinger2
Anubis
Silver II
Level 146
God Stats
151W - 171L
1,398 SR
Queue Stats
697W - 738L
885 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
0 / 0 / 1
5,022
558
2,005
3,157
1,006
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
Choppa NL
Serqet
10
0 / 0 / 1
5,407
601
535
6,129
2,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
8
1 / 0 / 0
4,701
522
1,915
4,314
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
EDS0952
Bellona
10
3 / 1 / 0
6,005
667
2,606
4,952
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
UnoMarkG
Merlin
10
1 / 0 / 0
5,683
631
1,431
2,268
725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
KaliAh PuchMercuryAchilles

VS

Bans
CernunnosAwilixThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Darkjuana69
Chronos
2
0 / 2 / 0
3,482
387
515
1,796
567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 1 / 0
4,084
454
587
3,948
1,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
QLF__91
Medusa
5
0 / 0 / 0
3,864
429
1,347
1,631
403
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
7
0 / 1 / 0
3,995
444
1,595
4,399
1,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 1 / 0
5,370
597
2,312
4,799
1,848
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
5
Kills
1
1
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ishtar
0
0
1
0.5
W
Serqet
Choppa NL
Serqet
0
0
1
0.5
W
Ares
1
0
0
1
L
Chronos
Darkjuana69
Chronos
0
2
0
0
W
Bellona
EDS0952
Bellona
3
1
0
3
L
0
1
0
0
L
Medusa
QLF__91
Medusa
0
0
0
0
W
Merlin
UnoMarkG
Merlin
1
0
0
1
L
Ravana
0
1
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,492
Damage
6,356
20,820
Taken
16,573
9,196
Mitigated
5,755
6,120
Healing
5,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
2,005
1,124
0
1,306
3,157
1,006
969
0
3,157
0
32,321
W
Serqet
Choppa NL
Serqet
535
0
0
750
6,129
2,093
0
690
5,439
0
43,978
W
Ares
1,915
0
0
480
4,314
2,456
145
233
4,081
14,161
0
L
Chronos
Darkjuana69
Chronos
515
283
0
386
1,796
567
0
0
1,796
3,178
355
W
Bellona
EDS0952
Bellona
2,606
1,015
0
2,890
4,952
2,916
75
1,056
3,896
0
35,162
L
587
388
0
979
3,948
1,058
0
196
3,752
0
17,046
L
Medusa
QLF__91
Medusa
1,347
376
0
724
1,631
403
0
509
1,010
0
14,193
W
Merlin
UnoMarkG
Merlin
1,431
50
0
694
2,268
725
0
780
1,488
37,829
0
L
Ravana
1,595
79
0
1,395
4,399
1,879
0
938
3,301
0
17,694
L
2,312
43
0
2,474
4,799
1,848
0
1,431
3,368
36,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,818
Gold Earned
20,795
293
Minions Killed
155
0
Camps Cleared
0
844,353
Distance Traveled
583,784
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,022
558
63
7
0
167,075
4
W
Serqet
5,407
601
69
8
0
203,786
0
W
Ares
4,701
522
33
4
0
157,352
1
L
Chronos
3,482
387
7
1
0
42,025
0
W
Bellona
6,005
667
68
8
0
150,956
4
L
Loki
4,084
454
33
4
0
109,361
0
L
Medusa
3,864
429
22
2
0
89,278
0
W
Merlin
5,683
631
60
7
0
165,184
1
L
Ravana
3,995
444
37
4
0
185,092
0
L
Anubis
5,370
597
56
6
0
158,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role