Player Matchup

Achilles
Achilles
AoGxSpRaYzZ
Achilles
Level 88
God Stats
2W - 6L
1,493 SR
Queue Stats
299W - 280L
1,447 Elo+
Solo
Baron Samedi
Baron Samedi
ApolloXI7
Baron Samedi
Level 25
God Stats
3W - 1L
1,274 SR
Queue Stats
77W - 73L
1,491 Elo+
Solo
Atlas
Atlas
DoctorSmock
Atlas
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 41L
1,323 Elo+
Party 1
Hachiman
Hachiman
StupidTree
Hachiman
Level 74
God Stats
5W - 6L
1,566 SR
Queue Stats
209W - 226L
1,461 Elo+
Solo
Hun Batz
Hun Batz
TacoBellomo
Hun Batz
Level 89
God Stats
1W - 1L
1,279 SR
Queue Stats
28W - 44L
1,350 Elo+
Party 1
Team Averages
Level 65
1,422 SR
1,414 Elo+

VS

Team Averages
Level 90
1,582 SR
1,457 Elo+
Charon
Charon
BRKDT
Charon
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 146L
1,602 Elo+
Solo
Ishtar
Ishtar
Dirtyvillan
Ishtar
Level 108
God Stats
3W - 8L
1,333 SR
Queue Stats
213W - 214L
1,412 Elo+
Solo
Freya
Freya
IAmLolaBlack
Freya
Level 116
God Stats
10W - 4L
1,832 SR
Queue Stats
499W - 506L
1,436 Elo+
Solo
Cupid
Cupid
TRIDE98
Cupid
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 89L
1,468 Elo+
Solo
Agni
Agni
savyam
Agni
Level 41
God Stats
1W - 1L
1,746 SR
Queue Stats
38W - 68L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AoGxSpRaYzZ
Achilles
17
6 / 2 / 12
9,640
803
9,098
15,693
19,448
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
ApolloXI7
Baron Samedi
18
9 / 3 / 12
10,923
910
20,991
11,921
7,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 11
9,276
773
5,859
8,819
8,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
StupidTree
Hachiman
16
1 / 1 / 16
8,950
746
8,194
8,797
4,444
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
TacoBellomo
Hun Batz
16
5 / 4 / 15
9,630
803
9,881
12,101
7,378
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BRKDT
Charon
15
3 / 5 / 4
8,815
735
8,773
13,621
14,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ishtar
13
1 / 5 / 5
7,586
632
7,792
10,953
4,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 5 / 3
7,767
647
10,522
12,813
5,654
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
TRIDE98
Cupid
14
2 / 4 / 5
7,831
653
6,947
10,579
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
savyam
Agni
15
1 / 4 / 5
8,616
718
3,443
9,736
4,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
31
23
Kills
9
11
Deaths
23
66
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
AoGxSpRaYzZ
Achilles
6
2
12
6
W
Baron Samedi
ApolloXI7
Baron Samedi
9
3
12
5
L
Charon
BRKDT
Charon
3
5
4
1
L
Ishtar
1
5
5
0.7
W
2
1
11
7.5
L
2
5
3
0.7
W
Hachiman
StupidTree
Hachiman
1
1
16
9
L
Cupid
TRIDE98
Cupid
2
4
5
1.13
W
Hun Batz
TacoBellomo
Hun Batz
5
4
15
3.13
L
Agni
savyam
Agni
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,023
Damage
37,477
57,331
Taken
57,702
47,163
Mitigated
33,540
26,580
Healing
14,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AoGxSpRaYzZ
Achilles
9,098
1,320
1,371
4,209
15,693
19,448
510
5,913
9,780
0
20,883
W
Baron Samedi
ApolloXI7
Baron Samedi
20,991
1,583
8,294
4,156
11,921
7,497
1,350
5,525
6,396
37,948
0
L
Charon
BRKDT
Charon
8,773
886
731
1,307
13,621
14,087
0
6,677
6,944
22,151
0
L
Ishtar
7,792
5,614
1,152
1,474
10,953
4,955
408
5,132
5,821
0
13,277
W
5,859
325
0
807
8,819
8,396
192
3,002
5,817
9,208
0
L
10,522
2,656
875
2,863
12,813
5,654
150
5,272
7,541
15,817
0
W
Hachiman
StupidTree
Hachiman
8,194
3,887
1,994
3,404
8,797
4,444
1,596
3,014
5,783
0
22,731
L
Cupid
TRIDE98
Cupid
6,947
3,397
1,464
2,539
10,579
4,663
63
4,419
6,160
0
13,566
W
Hun Batz
TacoBellomo
Hun Batz
9,881
821
1,310
1,035
12,101
7,378
858
5,284
6,817
0
18,007
L
Agni
savyam
Agni
3,443
37
275
2,100
9,736
4,181
228
5,350
4,386
17,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,419
Gold Earned
40,615
128
Minions Killed
92
0
Camps Cleared
0
1,124,736
Distance Traveled
939,158
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,640
803
16
1
0
229,062
0
W
Baron Samedi
10,923
910
48
4
0
225,506
0
L
Charon
8,815
735
26
2
0
202,906
0
L
Ishtar
7,586
632
24
2
0
177,927
0
W
Atlas
9,276
773
8
1
0
223,923
0
L
Freya
7,767
647
14
1
0
194,571
0
W
Hachiman
8,950
746
34
3
0
235,676
0
L
Cupid
7,831
653
10
1
0
192,374
0
W
Hun Batz
9,630
803
22
2
0
210,569
0
L
Agni
8,616
718
18
2
0
171,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role